292 lines
17 KiB
XML
292 lines
17 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<root>
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<Scene ENGINE_VERSION="312627" GRIDUNIT="1.000000" DEPTH_SEPARATOR="0" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1" isPopup="0">
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="root" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/objects/rank_level/rank_level.tpl">
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<MARKERS VAL="rank_widget_root" />
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<MARKERS VAL="tape_switch_rank_step" />
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<COMPONENTS NAME="UIRootComponent">
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<UIRootComponent snapOffset="0.000000 0.000000">
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<Collision>
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<UIWidgetCollisionBox Width="64.000000" Height="64.000000" CenterOffsetX="0.000000" CenterOffsetY="0.000000" />
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</Collision>
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</UIRootComponent>
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</COMPONENTS>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="0" ignoreActorsInSubScenes="0">
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<propertyPatches>
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<PropertyPatch marker="tape_switch_rank_step" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_TapeSwitch">
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<PropertyPatchAction_TapeSwitch>
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<TapeSwitch KEY="0" VAL="step_00" />
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<TapeSwitch KEY="1" VAL="step_01" />
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<TapeSwitch KEY="2" VAL="step_02" />
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<TapeSwitch KEY="3" VAL="step_03" />
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<TapeSwitch KEY="4" VAL="step_04" />
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<TapeSwitch KEY="5" VAL="step_05" />
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<TapeSwitch KEY="6" VAL="step_06" />
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</PropertyPatchAction_TapeSwitch>
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</action>
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<values NAME="PropertyPatchValue_Int">
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<PropertyPatchValue_Int VALUE="0" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="rank_number" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_FormattedText">
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<PropertyPatchAction_FormattedText formatLocId="4294967295" formatRawText="{1}" varOpeningBracket="{" varClosingBracket="}" />
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</action>
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<values NAME="PropertyPatchValue_Int">
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<PropertyPatchValue_Int VALUE="0" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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</PropertyPatcher>
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</COMPONENTS>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<COMPONENTS NAME="TapeCase_Component">
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<TapeCase_Component />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.040000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_rank" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
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<MARKERS VAL="rank_number" />
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="0.000000 0.000000 0.040000" offsetAngle="0.000000" localScale="0.830072 0.830072" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UITextBox">
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<UITextBox style="1" overridingFontSize="110.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="1.000000" maxWidth="-1.000000" maxHeight="-1.000000" area="110.000000 -1.000000" rawText="0" useLinesMaxCount="0" linesMaxCount="1" locId="4294967295" autoScrollSpeed="0.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="1.000000 1.000000 1.000000 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="1" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
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<ENUM NAME="textCase" SEL="-1" />
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<ENUM NAME="autoScrollType" SEL="-1" />
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<ENUM NAME="autoScrollDirection" SEL="0" />
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<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
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<ENUM NAME="overridingBlendMode" SEL="0" />
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<ENUM NAME="overridingHAlignment" SEL="1" />
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<ENUM NAME="overridingVAlignment" SEL="1" />
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<ENUM NAME="overridingAnchor" SEL="1" />
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</UITextBox>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.010000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg_rank" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="90.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="0.000000 0.000000 0.010000" offsetAngle="90.000000" localScale="140.000000 140.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/rank_level_bkg.msh" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/circle_disc.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/solid_white.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/circle_disc.tga" diffuse_4="world/ui/textures/circle_disc.tga" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="glow_winner" DEFAULTENABLE="1" POS2D="1.744802 4.930617" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/glow_winner.act" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="1.744802 4.930617 0.000000" offsetAngle="0.000000" localScale="127.359756 127.359756" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1_quart_mirror.atl" shaderPath="world/ui/materials/glow_winner.msh" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/grad_quart.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/grad_quart.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/grad_quart.tga" diffuse_4="world/ui/textures/particles_sharp_starfield.tga" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="circles_halo" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="90.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="bkg_rank" typeData="0" offsetPos="0.000000 -0.000000 0.490000" offsetAngle="0.000000" localScale="0.528381 0.528381" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1_quart_mirror.atl" shaderPath="world/ui/materials/rank_level_max_effect.msh" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/circle_outline_glow_quarter.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/grad_linear_h.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/grad_multi.tga" diffuse_4="world/ui/textures/circle_outline_glow_quarter.tga" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="-0.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="ico_tournament_winner" DEFAULTENABLE="1" POS2D="-0.560272 0.817759" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/ico_tournament_winner.act" LUA="world/ui/components/graphic_autopatcher.tpl">
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="-0.560272 0.817759 -0.200000" offsetAngle="0.000000" localScale="96.992310 96.992310" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/ico_tournament_winner_shine.msh" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/ico_tournament_winner.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/grad_multi.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/ico_tournament_winner.tga" diffuse_4="world/ui/textures/flare_cross_0.tga" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="1" ignoreActorsInSubScenes="0" />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="SubSceneActor">
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<SubSceneActor RELATIVEZ="-0.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="vip_icon" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_patcher.tpl" RELATIVEPATH="world/ui/objects/vip_icon/vip_icon.isc" EMBED_SCENE="0" IS_SINGLE_PIECE="0" ZFORCED="1" DIRECT_PICKING="1" IGNORE_SAVE="1">
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<MARKERS VAL="dancer_vip_icon" />
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="0.000000 0.000000 -0.200000" offsetAngle="0.000000" localScale="2.100000 2.100000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UIComponent">
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<UIComponent />
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</COMPONENTS>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="1" ignoreActorsInSubScenes="0" />
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</COMPONENTS>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<ENUM NAME="viewType" SEL="0" />
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</SubSceneActor>
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</ACTORS>
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<sceneConfigs>
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<SceneConfigs activeSceneConfig="0">
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<sceneConfigs NAME="JD_MapSceneConfig">
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<JD_MapSceneConfig name="" soundContext="" hud="0">
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<ENUM NAME="Pause_Level" SEL="6" />
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<ENUM NAME="type" SEL="2" />
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<ENUM NAME="musicscore" SEL="2" />
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</JD_MapSceneConfig>
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</sceneConfigs>
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</SceneConfigs>
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</sceneConfigs>
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</Scene>
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</root>
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