JD2022-TU1/data/World/ui/objects/wdf_boss/JackOPumpkin/boss.isc

454 lines
26 KiB
XML

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<Bind parentPath="words_nawak" typeData="0" offsetPos="0.022457 -0.050483 -0.010000" offsetAngle="360.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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</GFXPrimitiveParam>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha_g.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/word_nawak.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</GFXMaterialSerializable>
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</COMPONENTS>
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<SceneConfigs activeSceneConfig="0">
<sceneConfigs NAME="JD_MapSceneConfig">
<JD_MapSceneConfig name="" soundContext="WDFRecap" hud="0" phoneTitleLocId="4294967295" phoneImage="">
<ENUM NAME="Pause_Level" SEL="2" />
<ENUM NAME="type" SEL="2" />
<ENUM NAME="musicscore" SEL="2" />
</JD_MapSceneConfig>
</sceneConfigs>
</SceneConfigs>
</sceneConfigs>
</Scene>
</root>