JD2022-TU1/data/World/ui/objects/wdf_boss/Monkeyking/boss.isc

1260 lines
74 KiB
XML

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<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="7" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/objects/wdf_boss/monkeyking/textures/monkeyking.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="13.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="fx_wdf_transform" isEnabled="1" POS2D="-33.440617 -78.139671" ANGLE="359.324860" INSTANCEDATAFILE="" LUA="world/ui/objects/wdf_boss/monkeyking/fx/fx_transform.tpl">
<parentBind>
<Bind parentPath="body" typeData="0" offsetPos="-33.050224 -27.196945 2.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="FXControllerComponent">
<FXControllerComponent allowBusMixEvents="0" allowMusicEvents="0" />
</COMPONENTS>
<COMPONENTS NAME="FxBankComponent">
<FxBankComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" drawDebug="0" drawDebugTextOffset="0.000000 0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
</FxBankComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="11.000366" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="symbol_spiral" isEnabled="1" POS2D="38.280823 620.215271" ANGLE="347.572021" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_angrysymbols" typeData="0" offsetPos="-117.255386 52.187435 2.000366" offsetAngle="6.000021" localScale="131.695602 131.695602" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 0.023529 0.023529 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha_g.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/objects/wdf_boss/monkeyking/textures/emoji/symbols.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<sceneConfigs>
<SceneConfigs activeSceneConfig="0">
<sceneConfigs NAME="JD_MapSceneConfig">
<JD_MapSceneConfig name="" soundContext="" hud="0" phoneTitleLocId="4294967295" phoneImage="">
<ENUM NAME="Pause_Level" SEL="6" />
<ENUM NAME="type" SEL="2" />
<ENUM NAME="musicscore" SEL="2" />
</JD_MapSceneConfig>
</sceneConfigs>
</SceneConfigs>
</sceneConfigs>
</Scene>
</root>