JD2022-TU1/data/World/ui/screens/boot_loading/boot_loading.isc

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36 KiB
XML

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</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_09" DEFAULTENABLE="1" POS2D="0.000000 57.906319" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="boot_loading" typeData="0" offsetPos="0.000000 57.906319 1.100000" offsetAngle="0.000000" localScale="355.000000 355.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/coaches/bootloading_05.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_10" DEFAULTENABLE="1" POS2D="0.000000 58.954140" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="boot_loading" typeData="0" offsetPos="0.000000 58.954140 1.200000" offsetAngle="0.000000" localScale="355.000000 355.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/coaches/bootloading_10.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.300000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_11" DEFAULTENABLE="1" POS2D="0.000000 60.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="boot_loading" typeData="0" offsetPos="0.000000 60.000000 1.300000" offsetAngle="0.000000" localScale="355.000000 355.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/coaches/bootloading_11.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.400000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_12" DEFAULTENABLE="1" POS2D="0.000000 61.568821" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="boot_loading" typeData="0" offsetPos="0.000000 61.568821 1.400000" offsetAngle="0.000000" localScale="355.000000 355.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/coaches/bootloading_12.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_13" DEFAULTENABLE="1" POS2D="0.000000 62.091648" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="boot_loading" typeData="0" offsetPos="0.000000 62.091648 1.500000" offsetAngle="0.000000" localScale="355.000000 355.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/coaches/bootloading_09.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.040000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_14" DEFAULTENABLE="1" POS2D="0.000000 60.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="boot_loading" typeData="0" offsetPos="0.000000 60.000000 1.040000" offsetAngle="0.000000" localScale="355.000000 355.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/coaches/bootloading_14.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<sceneConfigs>
<SceneConfigs activeSceneConfig="0">
<sceneConfigs NAME="JD_MapSceneConfig">
<JD_MapSceneConfig name="" soundContext="" hud="0">
<ENUM NAME="Pause_Level" SEL="6" />
<ENUM NAME="type" SEL="2" />
<ENUM NAME="musicscore" SEL="2" />
</JD_MapSceneConfig>
</sceneConfigs>
</SceneConfigs>
</sceneConfigs>
</Scene>
</root>