JD2022-TU1/data/EngineData/GameConfig/gc_scoring.ilu

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scoring_params =
{
NAME = "ScoringParams",
ScoringParams =
{
--- on fire specific
on_fire_default = 1.5,
on_fire_X360 = 1.5,
on_fire_Durango = 1.5,
-- kids mode specific
KidsMode_charity_OK_no_move_energy_amount_factor = 2.0, --> if energy amount >= noMovePenaltyEnergyAmount * [this value], player final score won't goes below ...
--> ... KidsMode_charity_OK_score_ratio
KidsMode_charity_OK_score_ratio = 0.25, --> keep it instead 0.25 and 0.49 in order to display a positive feedback
KidsMode_decreasingScoreRatioBoost = 0.15, --> this boost is decreasing along song score (full at 0 song score, null at 13333 song score)
},
}