JD2022-TU1/data/EngineData/GameConfig/gc_scoring_camera.ilu

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Text

scoring_camera_params =
{
NAME = "ScoringCameraParams",
ScoringCameraParams =
{
-- score boost formula : score = 1 - (1 - score) ^ boostPower
-- boostPower varies from 1.0 (if playerCount = 1) to maxPlayerCountScoreBoostPower (if playerCount = 6)
maxPlayerCountScoreBoostPower = 1.3,
-- score bonus/malus thresholds
no_move_penalty_if_energy_amount_under_XOne = 10.0, -- applies to XboxOne camera
no_move_penalty_if_energy_amount_under_PS4 = 20.0, -- applies to PS4 camera : energy is much more volatile than on XboxOne cameras, explaining the higher value
charity_bonus_if_energy_factor_above = 0.6, -- JD22+ (JD21- used energy cursor)
perfect_malus_if_energy_factor_under = 0.4, -- JD22+ (JD21- used energy cursor)
},
}