JD2022-TU1/data/EngineData/Helpers/zOrder.ilu

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Text

ZOrder =
{
-- environment
Frieze = -0.040,
Breakable = -0.025,
Platform = -0.020,
Friendly = -0.015,
-- PC/NPC/items
Logic = 0,
Player_Barbara = 0.018,
Player_Globox = 0.019,
Player_Rayman = 0.020,
Player_Teensy = 0.021,
PlayerDRC = 0.05, -- must be in front of all
Enemy = -0.01,
EnemyTools = -0.005,
Foreground = 0.030,
WH_Base = 0.0, -- arms, back & front are offsetted, so keep the actor at 0
WH_Front = 0.03, -- in-between PCs & DRC
WH_Mid = -0.01, -- behind PCs
WH_Arm = -0.02, -- behind Mid
WH_Hand = -0.03, -- behind arms
WH_Back = -0.04, -- behind hands
ForceField = 0.03,
}
ZOffset =
{
DefaultBack = -0.280000,
DefaultFront = 0.350000,
}