JD2022-TU1/data/EngineData/MapTemplates/JDM/SongDesc.tpl

66 lines
2 KiB
Smarty

includeReference("EngineData/Helpers/SongDatabase.ilu")
params =
{
NAME = "Actor_Template",
Actor_Template =
{
TAGS =
{
{
VAL = "songdescmain",
},
},
COMPONENTS =
{
{
NAME="JD_SongDescTemplate",
JD_SongDescTemplate =
{
MapName = "${MapName}$",
JDVersion = 2017,
OriginalJDVersion = ${OriginalJDVersion}$,
RelatedAlbums =
{
},
Artist = "${Artist}$",
Title = "${Title}$",
Credits = "CREDITS STRING TO BE FILLED",
NumCoach = ${NumberCoachEnum}$,
Difficulty = ${Difficulty}$,
SweatDifficulty = ${SweatDifficulty}$,
LyricsType = ${LyricsType}$,
BackgroundType = ${BackgroundType}$,
Status = GameModeStatus.Available,
JdmAttributes =
{
{
VAL = "JDM_Cool",
},
},
PhoneImages =
{
{ KEY = "coach1", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_1_Phone.png" },
${if ge(NumberCoach,2): { KEY = "coach2", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_2_Phone.png" },}$
${if ge(NumberCoach,3): { KEY = "coach3", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_3_Phone.png" },}$
${if ge(NumberCoach,4): { KEY = "coach4", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_4_Phone.png" },}$
},
Tags =
{
{ VAL = "DanceMachine" },
},
-- Default Colors
DefaultColors =
{
{ KEY = "lyrics", VAL = "0xffff0000" },
{ KEY = "theme", VAL = "0xffffffff" },
{ KEY = "songColor_1A", VAL = "0xff444444" }, -- Default bright color for flat backgrounds (behind text, etc..)
{ KEY = "songColor_1B", VAL = "0xff111111" }, -- Default darker color for flat backgrounds
{ KEY = "songColor_2A", VAL = "0xffAAAAAA" }, -- Default bright color for map content (background image, titles, detials)
{ KEY = "songColor_2B", VAL = "0xff777777" }, -- Default darker color for map content
},
},
},
},
},
}