JD2022-TU1/data/EngineData/MapTemplates/StressTest/SongDesc.tpl

65 lines
2.3 KiB
Smarty

includeReference("EngineData/Helpers/SongDatabase.ilu")
params =
{
NAME = "Actor_Template",
Actor_Template =
{
TAGS =
{
{ VAL = "songdesc", },
},
COMPONENTS =
{
{
NAME="JD_SongDescTemplate",
JD_SongDescTemplate =
{
MapName = "${MapName}$",
JDVersion = ${OriginalJDVersion}$,
OriginalJDVersion = ${OriginalJDVersion}$,
Credits = "Do you hear that, Mr. Anderson? That is the sound of inevitability.",
RelatedAlbums =
{
{VAL="${MapName}$"}
},
Artist = "${Artist}$",
Title = "${Title}$",
NumCoach = ${NumberCoachEnum}$,
Difficulty = ${Difficulty}$,
SweatDifficulty = ${SweatDifficulty}$,
LyricsType = ${LyricsType}$,
BackgroundType = ${BackgroundType}$,
Status = GameModeStatus.Available,
PhoneImages =
{
{ KEY = "cover", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Cover_Phone.jpg" },
{ KEY = "coach1", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_1_Phone.png" },
${if ge(NumberCoach,2): { KEY = "coach2", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_2_Phone.png" },}$
${if ge(NumberCoach,3): { KEY = "coach3", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_3_Phone.png" },}$
${if ge(NumberCoach,4): { KEY = "coach4", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_4_Phone.png" },}$
},
Tags =
{
{
VAL = "Intense",
},
{
VAL = "Main",
},
},
-- Default Colors
DefaultColors =
{
{ KEY = "lyrics", VAL = "0xffff0000" },
{ KEY = "theme", VAL = "0xffffffff" },
{ KEY = "songColor_1A", VAL = "0xff444444" }, -- Default bright color for flat backgrounds (behind text, etc..)
{ KEY = "songColor_1B", VAL = "0xff111111" }, -- Default darker color for flat backgrounds
{ KEY = "songColor_2A", VAL = "0xffAAAAAA" }, -- Default bright color for map content (background image, titles, detials)
{ KEY = "songColor_2B", VAL = "0xff777777" }, -- Default darker color for map content
},
},
},
},
},
}