JD2022-TU1/data/EngineData/Sound/Soundwich/Cache/JustDance.xws

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Text

<Synth>
<Components>
<State Name="ExpositionMusic.ExpoMusic_TAB_NAVIGATION_INIT" StartActive="false" MachineName="ExpositionMusic" />
<State Name="ExpositionMusic.ExpoMusic_PAGE_DISPATCHER" StartActive="false" MachineName="ExpositionMusic" />
<State Name="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" StartActive="true" MachineName="ExpositionMusic" />
<EventRouter Name="ExpositionMusic.ComingFrom" DefaultRoute="0" />
<EventIn Name="ExpositionMusic.ClusterSelection.ExitPage.toExposition" />
<State Name="ExpositionMusic.DuckingExpo_DUCKING_MUSIC" StartActive="false" MachineName="DuckingExpo" />
<State Name="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" StartActive="true" MachineName="DuckingExpo" />
<EventIn Name="ExpositionMusic.TREC.Quest.Complete_Enter" />
<EventIn Name="ExpositionMusic.TREC.MojoShortcut.Hide_Exit" />
<PlayEventBusMusic Name="ExpositionMusic.Expo_LOWERALLMUSIC" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="ExpositionMusic.Expo_LOWERALLMUSIC(1)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="0.5" />
<EventIn Name="ExpositionMusic.ExpoTab.ExitPage.toLobby" />
<EventIn Name="ExpositionMusic.Lobby.ExitPageBack" />
<EventIn Name="ExpositionMusic.Lobby.EnterPage" />
<EventIn Name="ExpositionMusic.Lobby.ExitPage" />
<EventMultiSwitch Name="ExpositionMusic.ComingFrom(1)" />
<PlayMusicMultiTrack Name="ExpositionMusic.M_JD2019_TitlePage_Cont" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="ExpositionMusic.M_JD2019_TitlePage" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<StopEventBusMusic Name="ExpositionMusic.StartFadeOut_VideoMusicBus" EventBusMix="MENU_VideoMusicManager" FadeDurationOverride="1.5" />
<EventIn Name="ExpositionMusic.Gamemode.CONTEXT_EDIT_PROFILE" />
<EventIn Name="ExpositionMusic.Gamemode.CONTEXT_FRIEND_PROFILE" />
<PlayMusicMultiTrack Name="ExpositionMusic.M_JD2019_TitlePageLow_Cont" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="ExpositionMusic.Autodance.ExitPage.jdtv" />
<PlayMusicMultiTrack Name="ExpositionMusic.M_JD2019_TitlePageLow_Cont(1)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="ExpositionMusic.Gamemode.CONTEXT_JDTV" />
<StopEventBusMusic Name="ExpositionMusic.StopFadeout_OnlinePreview" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<State Name="ExpositionMusic.ExpoMusic_UnlimitedVideo" StartActive="true" MachineName="ExpositionMusic" />
<EventIn Name="ExpositionMusic.UnlimitedCommon.EnterPage" />
<EventIn Name="RecapRival.HomePartyRivalRecap.EnterPage" />
<State Name="RecapRival.ScoreRecapRival_Idle" StartActive="true" MachineName="ScoreRecapRival_Music" />
<State Name="RecapRival.ScoreRecapRival_Music" StartActive="false" MachineName="ScoreRecapRival_Music" />
<EventIn Name="RecapRival.HomePartyRivalRecap.ExitPage.autodanceChoice" />
<EventIn Name="RecapRival.ScoreRecapRival.GaugeOn" />
<EventIn Name="RecapRival.ScoreRecapRival.GaugeOff" />
<StopEventBusMusic Name="RecapRival.StartFadeOut_Gauge" EventBusMix="SFX_VolumeController" FadeDurationOverride="0.3" />
<PlayEventBusMusic Name="RecapRival.StartFadeIn_Gauge" EventBusMix="SFX_VolumeController" FadeDurationOverride="0.0" />
<EventIn Name="RecapRival.ScoreRecapRival.EarnStar3" />
<EventIn Name="RecapRival.ScoreRecapRival.EarnStar5" />
<EventIn Name="RecapRival.ScoreRecapRival.EarnStar4" />
<EventIn Name="RecapRival.ScoreRecapRival.EarnStar2" />
<EventIn Name="RecapRival.ScoreRecapRival.EarnStar1" />
<EventIn Name="RecapRival.ScoreRecapRival.EarnStar0" />
<JDSound Name="RecapRival.Gauge_SFX" SoundEffect="sw_scorerecap_gaugerival" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Ending" MusicItem="M_JD2019_ScoreRecap_Ending" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="False" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Enter4p" MusicItem="M_JD2019_ScoreRecap_Enter4p" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="False" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Enter1p" MusicItem="M_JD2019_ScoreRecap_Enter1p" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="False" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<EventIn Name="RecapRival.TREC.Recap1pLauncher_Enter" />
<PlayMenuMusic Name="RecapRival.M_JD2018_RivalRecap_Enter2p" MusicItem="M_JD2019_ScoreRecap_Enter2p" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="False" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Enter3p" MusicItem="M_JD2019_ScoreRecap_Enter3p" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="False" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Enter5p" MusicItem="M_JD2019_ScoreRecap_Enter5p" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="False" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Enter6p" MusicItem="M_JD2019_ScoreRecap_Enter6p" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="False" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Gauge" MusicItem="M_JD2019_ScoreRecap_Gauge" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="true" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<EventIn Name="RecapRival.TREC.SwitchMusic_RivalRecap_Gauge_Enter" />
<EventIn Name="RecapRival.ScoreRecapRival.Enter1P" />
<EventIn Name="RecapRival.ScoreRecapRival.Enter3P" />
<EventIn Name="RecapRival.ScoreRecapRival.Enter2P" />
<EventIn Name="RecapRival.ScoreRecapRival.Enter4P" />
<EventIn Name="RecapRival.ScoreRecapRival.Enter5P" />
<EventIn Name="RecapRival.ScoreRecapRival.Enter6P" />
<EventMultiDispatcher Name="RecapRival.Medley_Dispatcher_02" />
<EventIn Name="RecapRival.ScoreRecapRival.Enter0P" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_EndLoop" MusicItem="M_JD2019_ScoreRecap_EndLoop" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<EventMultiDispatcher Name="RecapRival.Gauge_Dispatcher_00" />
<State Name="RecapRival.ScoreRecapRival_NoGauge" StartActive="false" MachineName="ScoreRecapRival_Music" />
<EventIn Name="RecapRival.ScoreRecapRival.NoGauge" />
<EventIn Name="RecapRival.TREC.SwitchMusic_RivalRecap_Gauge_Exit" />
<State Name="RecapRival.ScoreRecapRival_EnterP" StartActive="true" MachineName="ScoreRecapRival_Music" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Ending(1)" MusicItem="M_JD2019_ScoreRecap_Ending" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="true" EndBeatOverride="-1" CancelAudioPreviewRequest="true" EventNameCallback="" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_EndLoop(2)" MusicItem="M_JD2019_ScoreRecap_EndLoop" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="true" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<State Name="RecapRival.ScoreRecapRival_Ending" StartActive="false" MachineName="ScoreRecapRival_Music" />
<EventIn Name="RecapRival.MenuMusic.HasJustStarted" />
<EventMultiDispatcher Name="RecapRival.ScoreRecap_0PDispatcher" />
<EventMultiDispatcher Name="RecapRival.RivalEnter1P_Dispatcher" />
<EventMultiDispatcher Name="RecapRival.RivalEnter2P_Dispatcher" />
<EventMultiDispatcher Name="RecapRival.RivalEnter3P_Dispatcher" />
<EventMultiDispatcher Name="RecapRival.RivalEnter4P_Dispatcher" />
<EventMultiDispatcher Name="RecapRival.RivalEnter5P_Dispatcher" />
<EventMultiDispatcher Name="RecapRival.RivalEnter6P_Dispatcher" />
<EventIn Name="RecapRival.HomePartyRivalRecap.ExitPage.toDancerProfileChoice" />
<PlayMenuMusic Name="RecapRival.M_Silence_120BPM" MusicItem="M_Silence_120BPM" FadeInDuration="1.2" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="true" EventNameCallback="" />
<State Name="RecapRival.ScoreRecapRival_Exit" StartActive="false" MachineName="ScoreRecapRival_Music" />
<EventMultiDispatcher Name="RecapRival.NoGaugeDispatcher" />
<EventMultiDispatcher Name="RecapRival.NoGaugeDispatcher(1)" />
<EventMultiDispatcher Name="RecapRival.ExitDispatcher" />
<StopMenuMusic Name="RecapRival.NewStopMenuMusic" FadeOutDuration="1.5" />
<EventMultiDispatcher Name="RecapRival.ExitDispatcher(1)" />
<EventIn Name="RecapRival.HomePartyRivalRecap.ExitPage" />
<EventIn Name="RecapRival.HomePartyRivalRecap.ExitPage.toQuitChoice" />
<EventIn Name="RecapRival.SweatRecap.EnterPage" />
<EventMultiDispatcher Name="RecapRival.Playlist_Lobby" />
<StopEventBusMusic Name="RecapRival.Release_Mix_MAIN_MENUMUSIC(3)" EventBusMix="Mix_MAIN_MENUMUSIC" FadeDurationOverride="0.5" />
<State Name="RecapRival.ScoreRecapRival_ExitToProfileCreation" StartActive="false" MachineName="ScoreRecapRival_Music" />
<StopEventBusMusic Name="RecapRival.Release_Mix_MAIN_MENUMUSIC" EventBusMix="Mix_MAIN_MENUMUSIC" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="RecapRival.Release_MENU_PreviewManager" EventBusMix="MENU_PreviewManager" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="RecapRival.Release_MIX_ScoreRecap_Avatars" EventBusMix="MIX_ScoreRecap_Avatars" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="RecapRival.Release_MIX_ScoreRecap_Avatars(1)" EventBusMix="MIX_ScoreRecap_Avatars" FadeDurationOverride="-1.0" />
<EventIn Name="RecapRival.HomePartyRivalRecap.ExitPage.toGachaChoice" />
<StopEventBusMusic Name="RecapRival.Release_MIX_ScoreRecap_Avatars(2)" EventBusMix="MIX_ScoreRecap_Avatars" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="RecapRival.Dispatcher" />
<EventIn Name="RecapRival.HomePartyRivalRecap.ExitPage.toScoreRecapExitChoice" />
<EventIn Name="RecapRival.RecapPP.ExitPage.toGachaChoice" />
<StopMenuMusic Name="RecapRival.Fade_Endloop_(StopMenuMusic)" FadeOutDuration="1.5" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_EndLoop(1)" MusicItem="M_JD2019_ScoreRecap_EndLoop" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="true" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<EventMultiDispatcher Name="RecapRival.FTUE_Profile" />
<StopEventBusMusic Name="RecapRival.Release_MIX_ScoreRecap_Avatars(3)" EventBusMix="MIX_ScoreRecap_Avatars" FadeDurationOverride="-1.0" />
<EventIn Name="RecapRival.SweatRecap.ExitPage.toScoreRecapExitChoice" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_EndLoop(4)" MusicItem="M_JD2019_ScoreRecap_EndLoop" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="true" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Ending(2)" MusicItem="M_JD2019_ScoreRecap_Ending" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="true" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<EventMultiDispatcher Name="RecapRival.Medley_Dispatcher_02(1)" />
<PlayMenuMusic Name="RecapRival.M_JD2019_ScoreRecap_Enter1p(1)" MusicItem="M_JD2019_ScoreRecap_Enter1p" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="False" EndBeatOverride="-1" CancelAudioPreviewRequest="True" EventNameCallback="" />
<EventIn Name="RecapRival.DancerCard_Creation_Gender.EnterPage" />
<EventIn Name="RecapRival.LegacyCheck.EnterPage" />
<EventIn Name="RecapRival.ScoreRecapExitChoice.toDancerCardCreation" />
<EventIn Name="RecapRival.SweatRecap.SweatKcal_On" />
<EventIn Name="RecapRival.SweatRecap.SweatKcal_Off" />
<JDSound Name="RecapRival.SW_Sweat_KCalCounter" SoundEffect="sw_sweat_kcalcounter" />
<StopEventBusMusic Name="RecapRival.StartFadeOut_Gauge(1)" EventBusMix="SFX_VolumeController" FadeDurationOverride="0.3" />
<PlayMusicMultiTrack Name="RecapRival.M_JD2019_TitlePage_Low" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<EventIn Name="RecapRival.ScoreRecapRival.CoopJingle" />
<JDSound Name="RecapRival.Coop_Avatar" SoundEffect="sw_coop_jingle_avatar" />
<PlayMusicMultiTrack Name="RecapRival.Titlepage(1)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<EventIn Name="RecapRival.CommunityPoll.ResultStart" />
<EventIn Name="RecapRival.Community_Poll.EnterPage" />
<State Name="RecapRival_Crowd.CrowdState1" StartActive="false" MachineName="ScoreRecapRival" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.ScoreStar1" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.ScoreStar5" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.ScoreStar4" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.ScoreStar3" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.ScoreStar2" />
<JDSound Name="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" SoundEffect="crwd_recaprival_applause_strong" />
<JDSound Name="RecapRival_Crowd.CRWD_RecapRival_Applause_Light" SoundEffect="crwd_recaprival_applause_light" />
<JDSound Name="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" SoundEffect="crwd_recaprival_applause_medium" />
<JDSound Name="RecapRival_Crowd.CRWD_RecapRival_Applause_Poor" SoundEffect="crwd_recaprival_applause_poor" />
<State Name="RecapRival_Crowd.CrowdState2" StartActive="false" MachineName="ScoreRecapRival" />
<State Name="RecapRival_Crowd.CrowdState3" StartActive="false" MachineName="ScoreRecapRival" />
<State Name="RecapRival_Crowd.CrowdState4" StartActive="false" MachineName="ScoreRecapRival" />
<State Name="RecapRival_Crowd.CrowdStateInit" StartActive="false" MachineName="ScoreRecapRival" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.ScoreStar0" />
<EventIn Name="RecapRival_Crowd.HomePartyRivalRecap.EnterPage" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.Enter0P" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.Enter1P" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.Enter2P" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.Enter3P" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.Enter4P" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.Enter6P" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.GaugeOff" />
<EventMultiSwitch Name="RecapRival_Crowd.ScoreStar_Route" />
<EventMultiRouter Name="RecapRival_Crowd.EventRouter_1P" DefaultRoute="0" />
<EventMultiRouter Name="RecapRival_Crowd.EventRouter_2P" DefaultRoute="0" />
<EventMultiRouter Name="RecapRival_Crowd.EventRouter_3P" DefaultRoute="0" />
<EventMultiRouter Name="RecapRival_Crowd.EventRouter_4P" DefaultRoute="0" />
<State Name="RecapRival_Crowd.EndCrowdsState" StartActive="false" MachineName="ScoreRecapRival" />
<EventIn Name="RecapRival_Crowd.ScoreRecapRival.GaugeOn" />
<JDSound Name="RecapRival_Crowd.CRWD_RecapRival_Reac_Light" SoundEffect="crwd_recaprival_reac_light" />
<JDSound Name="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" SoundEffect="crwd_recaprival_reac_medium" />
<JDSound Name="RecapRival_Crowd.CRWD_RecapRival_Reac_Strong" SoundEffect="crwd_recaprival_reac_strong" />
<EventMultiDispatcher Name="RecapRival_Crowd.StartCrowdsDispatcher" />
<EventMultiSwitch Name="RecapRival_Crowd.StartCrowds_Route" />
<EventMultiRouter Name="RecapRival_Crowd.EventRouter_4P(1)" DefaultRoute="0" />
<EventMultiRouter Name="RecapRival_Crowd.EventRouter_Reacs" DefaultRoute="0" />
<EventIn Name="RecapRival_Crowd.PlayerProgression.GaugeComplete" />
<EventIn Name="RecapRival_Crowd.SweatRecap.EnterPage" />
<EventIn Name="RecapRival_Crowd.TREC.RecapRival_ShowPlayers_Enter" />
<JDSound Name="RecapRival_Crowd.RecapRival_Reac_ShowPlayers" SoundEffect="crwd_recaprival_reac_showplayers" />
<EventIn Name="RecapRival_Crowd.TREC.GachaReveal.Mojo0_Enter" />
<EventIn Name="RecapRival_Crowd.TREC.GachaReveal.Mojo1_Enter" />
<EventIn Name="RecapRival_Crowd.TREC.GachaReveal.Mojo2_Enter" />
<EventIn Name="RecapRival_Crowd.TREC.GachaReveal.Map_Enter" />
<EventIn Name="RecapRival_Crowd.TREC.GachaReveal.Avatar_Enter" />
<EventIn Name="RecapRival_Crowd.TREC.GachaReveal.Skin_Enter" />
<EventIn Name="RecapRival_Crowd.TREC.GachaReveal.JDMEpisode_Enter" />
<EventIn Name="RecapRival_Crowd.TREC.Mojo.End_Enter" />
<EventIn Name="RecapRival_Crowd.PlayerProgression.GaugeStop" />
<EventIn Name="RecapRival_Crowd.TREC.Quest.Complete_Enter" />
<EventIn Name="PlayerProgression.PlayerProgression.GaugeStart" />
<EventIn Name="PlayerProgression.PlayerProgression.GaugeStop" />
<JDSound Name="PlayerProgression.PPGaugePlay" SoundEffect="sw_playerprogression_gaugestart" />
<EventIn Name="PlayerProgression.PlayerProgression.GaugeComplete" />
<EventIn Name="PlayerProgression.PlayerProgression.GaugeContinue" />
<JDSound Name="PlayerProgression.PPGaugeContinue" SoundEffect="sw_playerprogression_gaugecontinue" />
<EventIn Name="PlayerProgression.PlayerProgression.GaugeStartLevelUp" />
<JDSound Name="PlayerProgression.PPGaugePlayLevelUp" SoundEffect="sw_playerprogression_gaugestartlevelup" />
<EventMultiDispatcher Name="PlayerProgression.NewEventMultiDispatcher" />
<JDSound Name="PlayerProgression.PPGaugeComplete" SoundEffect="sw_playerprogression_gaugecomplete" />
<JDSound Name="PlayerProgression.PPGaugeStop" SoundEffect="sw_playerprogression_gaugestop" />
<EventIn Name="PlayerProgression.TREC.PPRecapSkip_Enter" />
<EventMultiDispatcher Name="PlayerProgression.NewEventMultiDispatcher(2)" />
<EventMultiDispatcher Name="PlayerProgression.NewEventMultiDispatcher(3)" />
<EventIn Name="PlayerProgression.RecapPP.EnterPage" />
<JDSound Name="PlayerProgression.Objective_Unit_Increment_Once" SoundEffect="ui_objective_increment" />
<EventIn Name="PlayerProgression.Objective.Increment" />
<State Name="PlayerProgression.RecapPp" StartActive="false" MachineName="Recap_Pp" />
<EventIn Name="PlayerProgression.RecapPP.ExitPage.toGachaChoice" />
<EventMultiDispatcher Name="PlayerProgression.RecapPP_in" />
<State Name="PlayerProgression.RecapPp(1)" StartActive="true" MachineName="Recap_Pp" />
<EventIn Name="PlayerProgression.TREC.RecapPP.Final_Enter" />
<EventIn Name="PlayerProgression.CoreNavigation.EnterPage" />
<State Name="PlayerProgression.RecapPP_Exit" StartActive="false" MachineName="Recap_Pp" />
<EventIn Name="PlayerProgression.TREC.MojoShortcut.Increase_Enter" />
<EventIn Name="PlayerProgression.TREC.MojoShortcut.End_Enter" />
<JDSound Name="PlayerProgression.Mojo_Shortcut" SoundEffect="ui_mojo_shortcut_loop" />
<JDSound Name="PlayerProgression.Mojo_Shortcut_end" SoundEffect="ui_mojo_shortcut_loop_end" />
<State Name="PlayerProgression.XPPriority" StartActive="true" MachineName="XPPriority" />
<State Name="PlayerProgression.MojoMain" StartActive="true" MachineName="WidgetPriority" />
<EventIn Name="PlayerProgression.TREC.Mojo.Increase_Enter" />
<EventIn Name="PlayerProgression.TREC.Mojo.End_Enter" />
<EventIn Name="PlayerProgression.TREC.XpGauge.Show_Enter" />
<EventIn Name="PlayerProgression.TREC.Quest.Complete_Enter" />
<State Name="PlayerProgression.MojoCompanion" StartActive="false" MachineName="WidgetPriority" />
<JDSound Name="PlayerProgression.Mojo_Main_end" SoundEffect="ui_mojo_main_loop_end" />
<JDSound Name="PlayerProgression.Mojo_Main" SoundEffect="ui_mojo_main_loop" />
<JDSound Name="PlayerProgression.Mojo_Companion_End" SoundEffect="ui_mojo_companion_loop_end" />
<JDSound Name="PlayerProgression.Mojo_Companion" SoundEffect="ui_mojo_companion_loop" />
<EventIn Name="PlayerProgression.ScoreRecapRival.NoGauge" />
<State Name="PlayerProgression.No_Score" StartActive="false" MachineName="Recap_Pp" />
<EventMultiDispatcher Name="PlayerProgression.RecapPP_in(1)" />
<EventMultiSwitch Name="PlayerProgression.TitleFocusMultiSwitch" />
<EventMultiRouter Name="PlayerProgression.TTP_RouterMulti" DefaultRoute="0" />
<EventIn Name="PlayerProgression.Gamemode.CONTEXT_WDF" />
<EventIn Name="PlayerProgression.Gamemode.CONTEXT_FAMILY" />
<PlayMenuMusic Name="PlayerProgression.M_JD2019_RecapReward_Entering" MusicItem="M_JD2019_RecapReward_Entering" FadeInDuration="-1.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="true" EventNameCallback="" />
<EventIn Name="PlayerProgression.TREC.Recap.QuestsDisplay_Enter" />
<PlayMenuMusic Name="PlayerProgression.M_JD2019_RecapReward_Ending" MusicItem="M_JD2019_RecapReward_Ending" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="true" EventNameCallback="" />
<EventIn Name="PlayerProgression.TREC.MojoShortcut.Hide_Enter" />
<EventMultiDispatcher Name="PlayerProgression.Stop_mojo_loops" />
<EventIn Name="PlayerProgression.RecapPP.ExitPage.wdf_quit" />
<EventMultiDispatcher Name="PlayerProgression.BackTo_Idle" />
<State Name="PlayerProgression.RecapPP_Exit_toUnlockExtreme" StartActive="false" MachineName="Recap_Pp" />
<EventMultiDispatcher Name="PlayerProgression.BackTo_Idle(1)" />
<EventMultiDispatcher Name="PlayerProgression.StartPreview" />
<EventIn Name="PlayerProgression.RecapRewardExtreme.EnterPage" />
<EventIn Name="PlayerProgression.RecapRewardExtreme.ExitPage.toGachaChoice" />
<EventMultiDispatcher Name="PlayerProgression.StopPreview" />
<State Name="PlayerProgression.EnableQuestSFX" StartActive="true" MachineName="QuestSFX" />
<JDSound Name="PlayerProgression.SW_Objective_Show" SoundEffect="sw_objective_show" />
<JDSound Name="PlayerProgression.SW_Objective_Show_New" SoundEffect="ui_objective_show_new" />
<EventIn Name="PlayerProgression.TREC.SW_Objective_Show_Enter" />
<EventIn Name="PlayerProgression.TREC.SW_Objective_Show_New_Enter" />
<State Name="PlayerProgression.DisableQuestSFX" StartActive="false" MachineName="QuestSFX" />
<EventIn Name="PlayerProgression.ClusterSelection.EnterPage" />
<PlayEventBusMusic Name="PlayerProgression.RecapReward_StingersMute" EventBusMix="MENU_RecapReward_StingersMute" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="PlayerProgression.MENU_RecapReward_StingersMute" EventBusMix="MENU_RecapReward_StingersMute" FadeDurationOverride="1.0" />
<EventIn Name="PlayerProgression.RecapRewardExtreme.ExitPage.extremeUnlockToLobby" />
<EventIn Name="PlayerProgression.TREC.Mojo.Increase_Exit" />
<EventIn Name="PlayerProgression.UbiClub_Trial.EnterPage" />
<PlayMusicMultiTrack Name="PlayerProgression.M_JD2019_TitlePage_Cont" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="PlayerProgression.M_JD2019_TitlePage_Cont(1)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="PlayerProgression.M_JD2019_TitlePageLow" MusicItem="M_JD2019_TitlePageLow_NoIntro" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="PlayerProgression.M_JD2019_TitlePageLow_Cont" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<StopEventBusMusic Name="PlayerProgression.Release_MAIN_MENUMUSIC" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<EventIn Name="RecapKids.ScoreRecapKids.Enter3P" />
<EventIn Name="RecapKids.ScoreRecapKids.Enter4P" />
<EventIn Name="RecapKids.ScoreRecapKids.Enter5P" />
<EventIn Name="RecapKids.ScoreRecapKids.Enter6P" />
<EventIn Name="RecapKids.ScoreRecapKids.Enter2P" />
<EventIn Name="RecapKids.ScoreRecapKids.Enter1P" />
<State Name="RecapKids.ScoreRecapKids_OFF" StartActive="true" MachineName="ScoreRecapKids" />
<PlayMenuMusic Name="RecapKids.M_JD2018_KidsRecap_Intro" MusicItem="M_JD2018_KidsRecap_Intro" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="true" EventNameCallback="" />
<PlayMenuMusic Name="RecapKids.M_JD2018_KidsRecap_Loop" MusicItem="M_JD2018_KidsRecap_Loop" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="true" EndBeatOverride="-1" CancelAudioPreviewRequest="true" EventNameCallback="" />
<EventIn Name="RecapKids.ScoreRecapKids.ExitPage.toScoreRecapExitChoice" />
<PlayEventBusMusic Name="RecapKids.KIDS_MusicMenuManager(2)" EventBusMix="KIDS_MusicMenuManager" FadeDurationOverride="2.0" />
<State Name="RecapKids.ScoreRecapKids_ON" StartActive="false" MachineName="ScoreRecapKids" />
<StopEventBusMusic Name="RecapKids.KIDS_MusicMenuManager(1)" EventBusMix="KIDS_MusicMenuManager" FadeDurationOverride="2.0" />
<StopMenuMusic Name="RecapKids.Stop_KidsRecapMusic" FadeOutDuration="2.0" />
<StopEventBusMusic Name="RecapKids.Reset_Kids_LowerScoreRecap" EventBusMix="MIX_Kids_LowerScoreRecap" FadeDurationOverride="2.0" />
<EventMultiDispatcher Name="RecapKids.One_or_several_players" />
<EventIn Name="RecapKids.ScoreRecapKids.Enter0P" />
<PlayMenuMusic Name="RecapKids.M_JD2018_KidsRecap_Loop(1)" MusicItem="M_JD2018_KidsRecap_Loop" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="true" EndBeatOverride="-1" CancelAudioPreviewRequest="true" EventNameCallback="" />
<EventIn Name="RecapKids.CoreNavigation.EnterPage" />
<EventMultiDispatcher Name="RecapKids.ExitDispatcher(1)" />
<EventMultiDispatcher Name="RecapKids.No_players" />
<EventIn Name="GachaRecap.GachaRecap.EnterPage" />
<PlayMusicMultiTrack Name="GachaRecap.M_JD2019_TitlePageLow" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<EventIn Name="GachaRecap.GachaRecap.ExitPage" />
<State Name="GachaRecap.ScoreRecapGacha_Exit" StartActive="false" MachineName="ScoreRecapGacha" />
<StopEventBusMusic Name="GachaRecap.Exit_GachaRecap_FadeOut" EventBusMix="MIX_LowerScoreRecap" FadeDurationOverride="1.5" />
<EventIn Name="GachaRecap.TREC.GachaReveal.Mojo0_Enter" />
<EventIn Name="GachaRecap.TREC.GachaReveal.Mojo1_Enter" />
<EventIn Name="GachaRecap.TREC.GachaReveal.Mojo2_Enter" />
<JDSound Name="GachaRecap.UI_Gacha_Discover_Mojo2" SoundEffect="ui_gacha_discover_mojo2" />
<JDSound Name="GachaRecap.UI_Gacha_Discover_Mojo1" SoundEffect="ui_gacha_discover_mojo1" />
<JDSound Name="GachaRecap.UI_Gacha_Discover_Mojo0" SoundEffect="ui_gacha_discover_mojo0" />
<EventIn Name="GachaRecap.Gacha.Songpreview.On" />
<EventIn Name="GachaRecap.Gacha.Songpreview.Off" />
<EventIn Name="GachaRecap.Gacha.CollectibleMusic.Off" />
<EventIn Name="GachaRecap.Gacha.CollectibleMusic.On" />
<PlayEventBusMusic Name="GachaRecap.Collectible_Sound_ON" EventBusMix="Collectible" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="GachaRecap.Collectible_Sound_OFF" EventBusMix="Collectible" FadeDurationOverride="2.0" />
<PlayMusicMultiTrack Name="GachaRecap.M_JD2019_TitlePageLow(1)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<EventIn Name="GachaRecap.TREC.Gacha_StartSeq_Enter" />
<EventIn Name="GachaRecap.TREC.Gacha_Skip_Enter" />
<JDSound Name="GachaRecap.SW_GachaMachine_StartSeq" SoundEffect="sw_gachamachine_startseq" />
<EventIn Name="GachaRecap.TREC.Gacha_BallSeqSFX_Enter" />
<JDSound Name="GachaRecap.SW_GachaMachine_BallSeqSFX" SoundEffect="sw_gachamachine_ballseqsfx" />
<EventIn Name="GachaRecap.TREC.Gacha_Appegio_Enter" />
<JDSound Name="GachaRecap.SW_GachaMachine_Appegio" SoundEffect="sw_gachamachine_appegio" />
<EventIn Name="GachaRecap.TREC.Gacha_StopAppegio_Enter" />
<JDSound Name="GachaRecap.SW_GachaMachine_SkipSFX" SoundEffect="sw_gachamachine_skipsfx" />
<PlayEventBusMusic Name="GachaRecap.GACHA_DuckMusicMenu" EventBusMix="GACHA_DuckMusicMenu" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="GachaRecap.STOP_GachaDuckMusicMenu" EventBusMix="GACHA_DuckMusicMenu" FadeDurationOverride="-1.0" />
<EventIn Name="TitlePage.TitlePage.EnterPage" />
<EventIn Name="TitlePage.PhoneConnect.EnterPage" />
<State Name="TitlePage.JustDance" StartActive="false" MachineName="GameMode" />
<State Name="TitlePage.UnlimitedPopups" StartActive="false" MachineName="GameMode" />
<EventIn Name="TitlePage.Carousel.ClusterItemGainFocus_CONTEXT_FAMILY" />
<EventIn Name="TitlePage.ClusterSelection.ExitPage" />
<EventIn Name="TitlePage.Popup.ExitPage" />
<State Name="TitlePage.GameTransitionIdle" StartActive="false" MachineName="GameMode" />
<State Name="TitlePage.Kids" StartActive="false" MachineName="GameMode" />
<EventIn Name="TitlePage.Carousel.ClusterItemGainFocus_CONTEXT_KIDS" />
<State Name="TitlePage.TitleFirstTimeEnter" StartActive="false" MachineName="TitlePageMusic" />
<State Name="TitlePage.TitleFromPartyMode" StartActive="false" MachineName="TitlePageMusic" />
<PlayMenuMusic Name="TitlePage.STG_JD2019_ToDanceParty" MusicItem="M_JD2019_TITLEPAGE_Context_DanceParty" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="Trigger_STG_ToDanceParty" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<EventIn Name="TitlePage.ClusterSelection.ExitPage.CoreNavigationToExtra" />
<PlayMenuMusic Name="TitlePage.STG_JD2019_ToWDF" MusicItem="M_JD2019_TITLEPAGE_Context_WDF" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="Trigger_STG_ToWDF" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePageKids" MusicItem="M_JD2019_TitlePage_Kids" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<State Name="TitlePage.TitleFromKidsMode" StartActive="false" MachineName="TitlePageMusic" />
<EventIn Name="TitlePage.Trigger_STG_ToWDF" />
<EventIn Name="TitlePage.Trigger_STG_ToDanceParty" />
<EventMultiDispatcher Name="TitlePage.NewEventMultiDispatcher" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage(4)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<State Name="TitlePage.TitleFromControllerSelection" StartActive="false" MachineName="TitlePageMusic" />
<PlayMenuMusic Name="TitlePage.STG_JD2019_ToKids" MusicItem="M_JD2019_TITLEPAGE_Context_Kids" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="Trigger_STG_ToKids" />
<PlayMenuMusic Name="TitlePage.STG_JD2019_PartyHowTo_ToKidsCarousel" MusicItem="M_JD2019_TITLEPAGE_Context_Kids_HowToController_OUT" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventRouter Name="TitlePage.Router(1)" DefaultRoute="0" />
<PlayMenuMusic Name="TitlePage.STG_JD2019_KidsHowTo" MusicItem="M_JD2019_TITLEPAGE_Context_Kids_HowToController" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="Trigger_STG_ToKids" />
<EventIn Name="TitlePage.Trigger_STG_ToKids" />
<EventIn Name="TitlePage.EnterGamemode.KidsHowTo_IsRequested" />
<State Name="TitlePage.HowTo_Kids" StartActive="false" MachineName="ExitStinger_Type" />
<EventToggleSwitch Name="TitlePage.HowToStingers_OnOff(1)" />
<StopEventBusMusic Name="TitlePage.Expo_PLAYING_PREVIEW(1)" EventBusMix="Expo_PLAYING_PREVIEW" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="TitlePage.Scoringtype" />
<EventMultiDispatcher Name="TitlePage.&gt;Phoneconnec" />
<EventMultiDispatcher Name="TitlePage.INIT_FLUSH(1)" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage(1)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<State Name="TitlePage.Enter_Any_UbiClubScreen" StartActive="false" MachineName="TitlePageMusic" />
<EventIn Name="TitlePage.ClusterSelection.ExitPage.toUbiClubIncentive" />
<EventIn Name="TitlePage.ClusterSelection.ExitPage.toUbiClubTrial" />
<EventIn Name="TitlePage.EarlyObjectivesRecap.EnterPage" />
<EventIn Name="TitlePage.UnlimitedUpsell.ExitPage.toUbiClubTrial" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage_Low(1)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage(5)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage(2)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage_Kids" MusicItem="M_JD2019_TitlePage_Kids" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage(3)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayEventBusMusic Name="TitlePage.ItemGainFocus_GameMode(2)" EventBusMix="GAMEMODE_ICON_FOCUS" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="TitlePage.ItemGainFocus_GameMode(1)" EventBusMix="GAMEMODE_ICON_FOCUS" FadeDurationOverride="-1.0" />
<State Name="TitlePage.TitleFromDRS" StartActive="false" MachineName="TitlePageMusic" />
<EventIn Name="TitlePage.dynamicRewardScreen_map.EnterPage" />
<PlayEventBusMusic Name="TitlePage.Mix_Preview" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="-1.0" />
<Timer Name="TitlePage.NewTimer" InitialValue="0.0" Increment="1.0" Interval="0.5" Enabled="false" Loop="false" AutoReset="false" />
<PlayMusicMultiTrack Name="TitlePage.M_JD2019_TitlePage(6)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayEventBusMusic Name="TitlePage.ItemGainFocus_GameMode" EventBusMix="GAMEMODE_ICON_FOCUS" FadeDurationOverride="-1.0" />
<EventIn Name="TitlePage.TREC.Focus_Quickplay_Enter" />
<State Name="TitlePage.Quickplay" StartActive="false" MachineName="GameMode" />
<EventIn Name="Unlimited.UnlimitedUpsell.ExitPage.toJDUnlimitedInteract" />
<EventIn Name="Unlimited.CoreNavigation.ExitPage.toJDUnlimitedUpsell" />
<EventMultiDispatcher Name="Unlimited.UnlimitedEditDispatcher(1)" />
<EventIn Name="Unlimited.ClusterSelection.ExitPage.toJDUnlimitedUpsell" />
<EventIn Name="Unlimited.PhoneConnect.ExitPage.toWhatsnewInJDU" />
<EventIn Name="Unlimited.ScoringTypeSelection.ExitPage.toWhatsnewInJDU" />
<EventMultiDispatcher Name="Unlimited.NewEventMultiDispatcher" />
<StopEventBusMusic Name="Unlimited.Release_MAIN_MENUMUSIC(1)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="0.1" />
<State Name="Unlimited.Idle" StartActive="true" MachineName="Unlimited" />
<EventIn Name="Unlimited.UnlimitedUpsell.EnterPage" />
<State Name="Unlimited.MenuMusic" StartActive="false" MachineName="Unlimited" />
<EventIn Name="Unlimited.TREC.Unlimited_Gift_Exit" />
<EventIn Name="Unlimited.TREC.Unlimited_Gift_Enter" />
<PlayEventBusMusic Name="Unlimited.StartLowering_MenuMusicBus" EventBusMix="MENU_LoweringMenuMusic" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="Unlimited.StopLowering_MenuMusicBus" EventBusMix="MENU_LoweringMenuMusic" FadeDurationOverride="-1.0" />
<EventIn Name="Unlimited.CoreNavigation.ExitPage.toJDUnlimitedUpsellKids" />
<StopEventBusMusic Name="Unlimited.Release_MAIN_MENUMUSIC" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="0.5" />
<State Name="Unlimited.IdleKids" StartActive="false" MachineName="Unlimited" />
<EventIn Name="Unlimited.ProfileLanding.ExitPage.toJDU" />
<EventIn Name="Unlimited.UnlimitedUpsell.ExitPageBack" />
<EventIn Name="Unlimited.ExpoTab.ExitPage.toJDU" />
<EventIn Name="Unlimited.ExpoTab.ExitPage.toJDUnlimitedUpsell" />
<State Name="Unlimited.NoVIDEO" StartActive="false" MachineName="Unlimited" />
<EventIn Name="Unlimited.UnlimitedUpsell.ExitPage.toExposition" />
<EventIn Name="Unlimited.ClusterSelection.ExitPage.toJDUNintendoEshopExplain" />
<EventIn Name="Unlimited.TitlePage.ExitPage.toJDUbisoftClubUpsell" />
<State Name="Unlimited.Idle(1)" StartActive="false" MachineName="Unlimited" />
<StopEventBusMusic Name="Unlimited.Release_MAIN_VIDEO(2)" EventBusMix="MAIN_VIDEO" FadeDurationOverride="-1.0" />
<EventIn Name="Unlimited.PhoneConnect.ExitPage.toJDUbisoftClubUpsell" />
<EventIn Name="Unlimited.ScoringTypeSelection.ExitPage.toJDUbisoftClubUpsell" />
<State Name="Unlimited.ExitUpsellKids" StartActive="false" MachineName="ExitUnlimited" />
<State Name="Unlimited.ExitUpsellJDMode" StartActive="false" MachineName="ExitUnlimited" />
<StopEventBusMusic Name="Unlimited.Release_MAIN_VIDEO(3)" EventBusMix="MAIN_VIDEO" FadeDurationOverride="-1.0" />
<EventIn Name="Unlimited.UbiClub_Trial.ExitPage.toJDUnlimitedUpsellKids" />
<StopMenuMusic Name="Unlimited.Stop_JD2019_TitlePage" FadeOutDuration="0.0" />
<PlayMusicMultiTrack Name="Unlimited.M_JD2019_TitlePage_Low" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="Unlimited.M_JD2019_TitlePage_Low(1)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="Unlimited.M_JD2019_TitlePage_Low(2)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="Unlimited.M_JD2019_TitlePage_Low(3)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="Unlimited.M_JD2019_TitlePage" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="Unlimited.M_JD2019_TitlePage_Low(4)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="Unlimited.M_JD2019_TitlePage_Kids(1)" MusicItem="M_JD2019_TitlePage_Kids" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayEventBusMusic Name="Unlimited.Main_Preview" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="1.0" />
<EventIn Name="Unlimited.UnlimitedUpsellVideo.HasJustStarted" />
<EventIn Name="Unlimited.UnlimitedUpsellVideo.IsRequested" />
<EventIn Name="Unlimited.UnlimitedUpsell.ExitPage.toCluster" />
<EventIn Name="Unlimited.UnlimitedUpsellVideo.HasEnded" />
<EventIn Name="Unlimited.UnlimitedUpsell.ExitPage.JDUToLobby" />
<EventRouter Name="Unlimited.NOT_KIDS" DefaultRoute="0" />
<EventToggleSwitch Name="Unlimited.NOT_KIDS(1)" />
<PlayEventBusMusic Name="Unlimited.Main_MenuMusic(1)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="Unlimited.Main_Video" EventBusMix="MAIN_VIDEO" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="Unlimited.Main_MenuMusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<EventIn Name="Unlimited.OnlinePreviewRequestCancelled" />
<PlayEventBusMusic Name="Unlimited.Mute_Preview_When_UpsellVideoPlays" EventBusMix="ONBOARDING_FocusTutoHUD_Mixer" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="Unlimited.Resume_Preview_When_UpsellVideoPlays" EventBusMix="ONBOARDING_FocusTutoHUD_Mixer" FadeDurationOverride="-1.0" />
<PlayMenuMusic Name="PauseMusic.Play_M_JD4_Pause" MusicItem="M_JD4_Pause" FadeInDuration="0.2" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="true" EventNameCallback="" />
<PlayEventBusMusic Name="PauseMusic.InGameToPause" EventBusMix="MENU_PAUSE" FadeDurationOverride="0.3" />
<StopEventBusMusic Name="PauseMusic.Release_MENU_PAUSE" EventBusMix="MENU_PAUSE" FadeDurationOverride="2.5" />
<EventMultiDispatcher Name="PauseMusic.Pause_Game" />
<EventIn Name="PauseMusic.Pause.ExitPage.toLobby" />
<PlayEventBusMusic Name="PauseMusic.KIDS_PreviewManager" EventBusMix="KIDS_PreviewManager" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="PauseMusic.Release_MAIN_PREVIEW(3)" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="0.5" />
<EventIn Name="PauseMusic.Pause.ExitPage" />
<StopEventBusMusic Name="PauseMusic.Release_Kids_Ingame_Avatars" EventBusMix="MIX_Kids_Ingame_Avatars" FadeDurationOverride="-1.0" />
<EventIn Name="PauseMusic.Pause.ExitPage.resumeGame" />
<StopMenuMusic Name="PauseMusic.Stop_M_JD4_Pause" FadeOutDuration="0.2" />
<EventIn Name="OnBoardingMusic.MessageFocus.EnterPage" />
<EventIn Name="OnBoardingMusic.MessageFocus.ExitPage" />
<PlayEventBusMusic Name="OnBoardingMusic.music_filtering" EventBusMix="Filter_all_music" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="OnBoardingMusic.music_filtering(1)" EventBusMix="Filter_all_music" FadeDurationOverride="-1.0" />
<State Name="OnBoardingMusic.Global_Behaviour" StartActive="true" MachineName="MessageFocusBehaviour" />
<EventIn Name="EVENT_MATRIX.ExpoTab.ExitPageBack" />
<EventIn Name="EVENT_MATRIX.ExpoMainTab.StartNextStep" />
<EventIn Name="EVENT_MATRIX.ExpoTab.ExitPage.toLobby" />
<EventIn Name="EVENT_MATRIX.LocalPreviewMusic.HasJustStarted" />
<EventIn Name="EVENT_MATRIX.TabbedMenu.EnterSONGS" />
<EventIn Name="EVENT_MATRIX.TabbedMenu.EnterHOME" />
<EventIn Name="EVENT_MATRIX.TabbedMenu.EnterPLAYLISTS" />
<EventIn Name="EVENT_MATRIX.OnlinePreviewMusic.HasJustStarted" />
<EventIn Name="EVENT_MATRIX.ExpoTab.EnterPage" />
<EventIn Name="EVENT_MATRIX.TabbedMenu.EnterPROFILE" />
<EventIn Name="EVENT_MATRIX.GameplayMusic.IsRequested" />
<EventIn Name="EVENT_MATRIX.MenuMusic.HasJustStarted" />
<EventIn Name="EVENT_MATRIX.OnlinePreviewMusic.IsRequested" />
<EventIn Name="EVENT_MATRIX.LocalPreviewMusic.IsRequested" />
<EventIn Name="EVENT_MATRIX.TabbedMenu.EnterSEARCH" />
<EventIn Name="EVENT_MATRIX.Pause.EnterPage" />
<EventIn Name="EVENT_MATRIX.Pause.ExitPage" />
<EventIn Name="EVENT_MATRIX.Credits.ExitPage" />
<EventIn Name="EVENT_MATRIX.Credits.ExitPage.ui_extras" />
<EventIn Name="EVENT_MATRIX.ClusterSelection.ExitPage.CoreNavigationToExtra" />
<EventIn Name="EVENT_MATRIX.Extras.EnterPage" />
<EventIn Name="EVENT_MATRIX.Extras.ExitPageBack" />
<EventIn Name="EVENT_MATRIX.Pause.ExitPageBack" />
<EventIn Name="EVENT_MATRIX.Pause.ExitPage.toLobby" />
<EventIn Name="EVENT_MATRIX.Credits.EnterPage" />
<EventIn Name="EVENT_MATRIX.Extras.ExitPage.credits" />
<EventIn Name="EVENT_MATRIX.Dancercard.ExitPage.toDancerCardCustomizationAlias" />
<EventIn Name="EVENT_MATRIX.Dancercard.ExitPage.toDancerCardCustomizationAvatar" />
<EventIn Name="EVENT_MATRIX.Dancercard.ExitPage.toDancerCardCreation" />
<EventIn Name="EVENT_MATRIX.Dancercard.ExitPageBack" />
<EventIn Name="EVENT_MATRIX.Dancercard.EnterPage" />
<EventIn Name="EVENT_MATRIX.VideoMusic.IsRequested" />
<EventIn Name="EVENT_MATRIX.VideoMusic.HasStarted" />
<EventIn Name="EVENT_MATRIX.ExpoTab.ExitPage.toDancerCardEdition" />
<EventIn Name="EVENT_MATRIX.GameplayMusic.HasJustStarted" />
<EventIn Name="EVENT_MATRIX.ExpoGrid.StopStep" />
<EventIn Name="EVENT_MATRIX.ExpoGrid.StopLoop" />
<EventIn Name="EVENT_MATRIX.TransitionEntergame.EnterPage" />
<EventIn Name="EVENT_MATRIX.Popup.EnterPage" />
<EventIn Name="EVENT_MATRIX.Popup.ExitPage" />
<EventIn Name="EVENT_MATRIX.ExpoGrid.ActionValidated" />
<EventIn Name="EVENT_MATRIX.TREC.Playlist_Banner_Appear_Enter" />
<EventIn Name="EVENT_MATRIX.TREC.Expo_Banner_Hide_Enter" />
<EventIn Name="EVENT_MATRIX.OpenPage.EnterHOME" />
<EventIn Name="EVENT_MATRIX.OpenPage.EnterPLAYLISTS" />
<EventIn Name="EVENT_MATRIX.OpenPage.EnterSONGS" />
<EventIn Name="EVENT_MATRIX.OpenPage.EnterSEARCH" />
<EventIn Name="EVENT_MATRIX.OpenPage.EnterPROFILE" />
<EventIn Name="EVENT_MATRIX.Search.BackToLetters" />
<EventIn Name="EVENT_MATRIX.ExpoMainTab.StopStep" />
<EventIn Name="EVENT_MATRIX.HowTo_Controller.ExitPage" />
<EventIn Name="EVENT_MATRIX.TransitionEntergame.ExitPage" />
<EventIn Name="EVENT_MATRIX.TransitionDefaut.EnterPage" />
<EventIn Name="EVENT_MATRIX.TransitionDefaut.ExitPage" />
<EventIn Name="EVENT_MATRIX.Gamemode.CONTEXT_FAMILY" />
<EventIn Name="EVENT_MATRIX.Gamemode.CONTEXT_KIDS" />
<EventIn Name="EVENT_MATRIX.Gamemode.CONTEXT_WDF" />
<EventIn Name="EVENT_MATRIX.ClusterSelection.EnterPage" />
<EventIn Name="EVENT_MATRIX.ScoringTypeSelection.EnterPage" />
<EventIn Name="EVENT_MATRIX.Carousel.ClusterItemGainFocus_CONTEXT_FAMILY" />
<EventIn Name="EVENT_MATRIX.BigCarousel.ActionValidated" />
<EventIn Name="EVENT_MATRIX.ClusterSelection.ExitPageBack" />
<EventIn Name="EVENT_MATRIX.OnlinePreviewMusic.CloseToEnd" />
<EventIn Name="EVENT_MATRIX.OnlinePreviewMusic_Loop.HasJustStarted" />
<EventIn Name="EVENT_MATRIX.OnlinePreviewMusic_Loop.CloseToEnd" />
<EventIn Name="EVENT_MATRIX.Carousel.ActionValidated" />
<EventIn Name="EVENT_MATRIX.ExpoTab.ExitPage.toPostcards" />
<EventIn Name="EVENT_MATRIX.ClosePage.StartLeavingHOME" />
<EventIn Name="EVENT_MATRIX.ClosePage.StartLeavingPLAYLISTS" />
<EventIn Name="EVENT_MATRIX.ClosePage.StartLeavingSONGS" />
<EventIn Name="EVENT_MATRIX.ClosePage.StartLeavingSEARCH" />
<EventIn Name="EVENT_MATRIX.ClosePage.StartLeavingPROFILE" />
<EventIn Name="EVENT_MATRIX.DancercardCustomization.EnterPage" />
<EventIn Name="EVENT_MATRIX.SongsCredits.EnterPage" />
<EventIn Name="EVENT_MATRIX.ExpoTab.ExitPage.toWDF" />
<EventIn Name="EVENT_MATRIX.WDF_teambattle-waiting-screen.Home" />
<EventIn Name="EVENT_MATRIX.WDF_teambattle-recap.Home" />
<EventIn Name="EVENT_MATRIX.WDF_teambattle-intro.Home" />
<EventIn Name="EVENT_MATRIX.WDF_teambattle-lobby.Home" />
<EventIn Name="EVENT_MATRIX.WDF_tournament-lobby.Home" />
<EventIn Name="EVENT_MATRIX.WDF_tournament-waiting-screen.Home" />
<EventIn Name="EVENT_MATRIX.WDF_tournament-recap.Home" />
<EventIn Name="EVENT_MATRIX.WDF_tournament-presentation.Home" />
<EventIn Name="EVENT_MATRIX.WDF_vote-lobby.Home" />
<EventIn Name="EVENT_MATRIX.WDF_vote.Home" />
<EventIn Name="EVENT_MATRIX.WDF_vote-waiting-screen.Home" />
<EventIn Name="EVENT_MATRIX.WDF_vote-recap.Home" />
<EventIn Name="EVENT_MATRIX.WDF_boss-lobby.Home" />
<EventIn Name="EVENT_MATRIX.WDF_boss-recap.Home" />
<EventIn Name="EVENT_MATRIX.WDF_boss-waiting-screen.Home" />
<EventIn Name="EVENT_MATRIX.WDF_boss-intro.Home" />
<EventIn Name="EVENT_MATRIX.WDF.Quit" />
<EventIn Name="EVENT_MATRIX.WDFHome.ExitPage.wdf_quit" />
<EventIn Name="EVENT_MATRIX.WDFHome.ExitPage" />
<EventIn Name="EVENT_MATRIX.ExpoTab.ExitPage.toWDFLobby" />
<EventIn Name="EVENT_MATRIX.TREC.Expo_Banner_Appear_Enter" />
<EventIn Name="EVENT_MATRIX.ExpoMainTab.StartPrevStep" />
<EventIn Name="EVENT_MATRIX.Carousel.ActionFailure" />
<EventIn Name="EVENT_MATRIX.Carousel.ClusterItemGainFocus_CONTEXT_KIDS" />
<EventIn Name="EVENT_MATRIX.TREC.Focus_Quickplay_Enter" />
<JDSound Name="ProfileSFX.sw_profile_nav" SoundEffect="sw_crossnav_tic" />
<EventIn Name="ProfileSFX.DancercardLineGrid.StartNextStep" />
<EventIn Name="ProfileSFX.DancercardCarousel.StartNextStep" />
<EventIn Name="ProfileSFX.DancercardCarousel.StartPrevStep" />
<EventIn Name="ProfileSFX.Dancercard.ActionValidated" />
<JDSound Name="ProfileSFX.sw_car_snap" SoundEffect="sw_car_snap" />
<EventIn Name="ProfileSFX.DancercardCarousel.ActionValidated" />
<EventIn Name="ProfileSFX.DancercardCarousel.ItemPassedNextLoop" />
<EventIn Name="ProfileSFX.DancercardCarousel.ItemPassedPrevLoop" />
<EventIn Name="ProfileSFX.DancercardCarousel.StartNextLoop" />
<EventIn Name="ProfileSFX.DancercardCarousel.StartPrevLoop" />
<EventIn Name="ProfileSFX.Extras.CheckboxOn" />
<EventIn Name="ProfileSFX.Extras.CheckboxOff" />
<JDSound Name="ProfileSFX.SW_Checkbox_On" SoundEffect="sw_checkbox_on" />
<JDSound Name="ProfileSFX.SW_Checkbox_Off" SoundEffect="sw_checkbox_off" />
<EventIn Name="ProfileSFX.SongCredits.Off" />
<EventIn Name="ProfileSFX.SongCredits.On" />
<JDSound Name="ProfileSFX.Generic_Deactivate" SoundEffect="sw_generic_deactivate" />
<JDSound Name="ProfileSFX.SW_Crossnav_tic_Vert" SoundEffect="sw_crossnav_tic_vert" />
<JDSound Name="ProfileSFX.SW_Crossnav_tic" SoundEffect="sw_crossnav_tic" />
<JDSound Name="ProfileSFX.Generic_Activate" SoundEffect="sw_generic_activate" />
<EventIn Name="ProfileSFX.Dancercard.GenderSwitch" />
<JDSound Name="ProfileSFX.GenderSwitch" SoundEffect="sw_expo_scroll_jump" />
<State Name="Kids.State_PreviewInit" StartActive="false" MachineName="PreviewKids" />
<EventIn Name="Kids.CoreNavigation.ExitPageBack" />
<State Name="Kids.State_PreviewRequested" StartActive="false" MachineName="PreviewKids" />
<EventIn Name="Kids.Carousel.ItemKidsShuffleFocus" />
<EventIn Name="Kids.Gamemode.CONTEXT_KIDS" />
<EventIn Name="Kids.Carousel.ItemKidsUnlimitedFocus" />
<EventIn Name="Kids.Carousel.ItemKidsLoseFocus" />
<State Name="Kids.State_ItemCarouselFocus" StartActive="false" MachineName="PreviewKids" />
<EventMultiDispatcher Name="Kids.Dispatch_In(2)" />
<JDSound Name="Kids.ui_carousel_kids_nav_left" SoundEffect="ui_carousel_kids_nav_left" />
<JDSound Name="Kids.ui_carousel_kids_nav_right" SoundEffect="ui_carousel_kids_nav_right" />
<EventIn Name="Kids.KidsCarousel.StartPrevLoop" />
<EventIn Name="Kids.KidsCarousel.StartNextLoop" />
<EventIn Name="Kids.KidsCarousel.StopLoop" />
<EventIn Name="Kids.KidsContinue.Validated" />
<JDSound Name="Kids.Snap" SoundEffect="sw_car_snap" />
<EventIn Name="Kids.Lobby.ExitPage" />
<EventIn Name="Kids.Lobby.ExitPageBack" />
<State Name="Kids.State_Lobby" StartActive="false" MachineName="PreviewKids" />
<StopEventBusMusic Name="Kids.Release_MAIN_LOBBY(1)" EventBusMix="MAIN_LOBBY" FadeDurationOverride="1.0" />
<EventIn Name="Kids.Pause.ExitPage.toLobby" />
<EventMultiDispatcher Name="Kids.Dispatcher(1)" />
<EventIn Name="Kids.CoreNavigation.ExitPage.toLobby" />
<EventMultiDispatcher Name="Kids.Dispatcher(2)" />
<StopEventBusMusic Name="Kids.KIDS_MusicMenuManager(4)" EventBusMix="KIDS_MusicMenuManager" FadeDurationOverride="-1.0" />
<EventToggleSwitch Name="Kids.NewEventToggleSwitch" />
<EventMultiRouter Name="Kids.NewEventMultiRouter" DefaultRoute="0" />
<EventIn Name="Kids.KidsCarousel.StartNextStep" />
<EventIn Name="Kids.KidsCarousel.StartPrevStep" />
<EventIn Name="Kids.UnlimitedUpsell.ExitPageBack" />
<EventIn Name="Kids.KidsCarousel.ItemPassedNextLoop" />
<EventIn Name="Kids.KidsCarousel.ItemPassedPrevLoop" />
<PlayMusicMultiTrack Name="Kids.M_JD2019_TitlePage_Kids" MusicItem="M_JD2019_TitlePage_Kids" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<StopEventBusMusic Name="Kids.Release_Expo_LOWERALLMUSIC" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="Kids.bug(1)" />
<EventMultiDispatcher Name="Kids.bug(2)" />
<PlayEventBusMusic Name="Kids.EXPO_LOWERPLAYINGPREVIEW" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="Kids.TREC.kids_tile_focus_Enter" />
<EventIn Name="Kids.TREC.kids_tile_shuffle_focus_Enter" />
<PlayEventBusMusic Name="Kids.Main_Menumusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="Kids.Main_Preview" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="0.5" />
<JDSound Name="Kids.SW_Expo_Kids_Scroll" SoundEffect="sw_expo_kids_scroll" />
<JDSound Name="Kids.Stop_SW_Expo_Kids_Scroll" SoundEffect="sw_expo_kids_scroll" />
<JDSound Name="Kids.Stop_SW_Expo_Kids_Scroll(1)" SoundEffect="sw_expo_kids_scroll" />
<PlayEventBusMusic Name="Kids.EXPO_LOWERPLAYINGPREVIEW(1)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="Kids.Release_Expo_LOWERPlayingpreview" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="MIX_EVENTS.PREVIEW" />
<PlayEventBusMusic Name="MIX_EVENTS.Expo_Fadeout_Online_Preview(1)" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.MAIN_MENUMUSIC" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="MIX_EVENTS.MENUMUSIC" />
<PlayEventBusMusic Name="MIX_EVENTS.MAIN_PREVIEW" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="MIX_EVENTS.MUL(6)" />
<PlayEventBusMusic Name="MIX_EVENTS.MAIN_VIDEO" EventBusMix="MAIN_VIDEO" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="MIX_EVENTS.VIDEO" />
<PlayEventBusMusic Name="MIX_EVENTS.FAST_FADEIN_PREVIEW" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="MIX_EVENTS.Release_FADEIN_PREVIEW" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="0.8" />
<PlayEventBusMusic Name="MIX_EVENTS.FAST_FADEOUT_PREVIEW" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="0.8" />
<StopEventBusMusic Name="MIX_EVENTS.Release_FADOUT_PREVIEW" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="0.5" />
<EventMultiDispatcher Name="MIX_EVENTS.REQUEST_CROSSFADER(1)" />
<EventMultiDispatcher Name="MIX_EVENTS.STARTPREV_CROSSFADER" />
<EventIn Name="MIX_EVENTS.HomePartyRivalRecap.ExitPage.toQuitChoice" />
<EventIn Name="MIX_EVENTS.ScoreRecapKids.ExitPage.toScoreRecapExitChoice" />
<EventIn Name="MIX_EVENTS.ScoreRecapKids.ExitPage.toDancerProfileChoice" />
<PlayEventBusMusic Name="MIX_EVENTS.ScoreRecap_Avatars" EventBusMix="MIX_ScoreRecap_Avatars" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.HomePartyRivalRecap.EnterPage" />
<EventIn Name="MIX_EVENTS.HomePartyRivalRecap.ExitPage.toDancerProfileChoice" />
<EventIn Name="MIX_EVENTS.ScoreRecapKids.EnterPage" />
<PlayEventBusMusic Name="MIX_EVENTS.Kids_Ingame_Avatars" EventBusMix="MIX_Kids_Ingame_Avatars" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.HomePartyRivalRecap.ExitPage.toScoreRecapExitChoice" />
<StopEventBusMusic Name="MIX_EVENTS.StartFadeOut_ScoreRecap_Avatars" EventBusMix="MIX_ScoreRecap_Avatars" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.StartFadeOut_Kids_Ingame_Avatars" EventBusMix="MIX_Kids_Ingame_Avatars" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo__Lower_Playing_Preview(2)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo_Fadeout_Online_preview(1)" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="MIX_EVENTS.LOBBY(1)" />
<StopEventBusMusic Name="MIX_EVENTS.StartFadeOut_Kids_Ingame_Avatars(1)" EventBusMix="MIX_Kids_Ingame_Avatars" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.StartFadeOut_ScoreRecap_Avatars(1)" EventBusMix="MIX_ScoreRecap_Avatars" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Pause" EventBusMix="MENU_PAUSE" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_WDF_Crowd" EventBusMix="WDF_CROWD_Manager" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo_LOWERALLMUSIC(3)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.HOME_WDF_FOCUS" EventBusMix="HOME_WDF_FOCUS" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.EXPO_LOWERALLMUSIC" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo_LOWERALLMUSIC(2)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo__Lower_Playing_Preview(3)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="0.5" />
<EventMultiDispatcher Name="MIX_EVENTS.LowerAllMusic" />
<EventMultiDispatcher Name="MIX_EVENTS.LOBBY" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo__Lower_Playing_Preview(1)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.MAIN_LOBBY" EventBusMix="MAIN_LOBBY" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="MIX_EVENTS.MUL(4)" />
<StopEventBusMusic Name="MIX_EVENTS.Release_MAIN_PREVIEW(1)" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Expo_Fadeout_Online_Preview" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_MAIN_LOBBY(1)" EventBusMix="MAIN_LOBBY" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.StopSmoothingCARSFX" EventBusMix="MENU_CarSFXSmoother" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.ScoreRecap_Avatars(1)" EventBusMix="MIX_ScoreRecap_Avatars" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.StartFadeOut_Kids_Ingame_Avatars(2)" EventBusMix="MIX_Kids_Ingame_Avatars" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_MAIN_MENUMUSIC" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_MAIN_PREVIEW" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_MAIN_LOBBY" EventBusMix="MAIN_LOBBY" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_MAIN_VIDEO" EventBusMix="MAIN_VIDEO" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo_LOWERALLMUSIC" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo__Lower_Playing_Preview" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.MAIN_LOBBY_10sec" EventBusMix="MAIN_LOBBY" FadeDurationOverride="10.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo_LOWERALLMUSIC(1)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="10.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo__Lower_Playing_Preview(4)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="10.0" />
<StopEventBusMusic Name="MIX_EVENTS.Release_Expo_FADEOUT_ONLINE_PREVIEW" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_MenuMusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<EventIn Name="MIX_EVENTS.Autodance.EnterPage" />
<EventIn Name="MIX_EVENTS.BootingGame_Start.EnterPage" />
<EventIn Name="MIX_EVENTS.ClusterSelection.EnterPage" />
<EventIn Name="MIX_EVENTS.CoreNavigation.EnterPage" />
<EventIn Name="MIX_EVENTS.Credits.EnterPage" />
<EventIn Name="MIX_EVENTS.Dancercard.EnterPage" />
<EventIn Name="MIX_EVENTS.DancerCard_Creation_Gender.EnterPage" />
<EventIn Name="MIX_EVENTS.DancercardCustomization.EnterPage" />
<EventIn Name="MIX_EVENTS.EarlyObjectivesRecap.EnterPage" />
<EventIn Name="MIX_EVENTS.ExpoTab.EnterPage" />
<EventIn Name="MIX_EVENTS.Extras.EnterPage" />
<EventIn Name="MIX_EVENTS.GachaRecap.EnterPage" />
<EventIn Name="MIX_EVENTS.Home_Video.EnterPage" />
<EventIn Name="MIX_EVENTS.HowTo_Controller.EnterPage" />
<EventIn Name="MIX_EVENTS.LegacyCheck.EnterPage" />
<EventIn Name="MIX_EVENTS.Lobby.EnterPage" />
<EventIn Name="MIX_EVENTS.Pause.EnterPage" />
<EventIn Name="MIX_EVENTS.PhoneConnect.EnterPage" />
<EventIn Name="MIX_EVENTS.Playlist.EnterPage" />
<EventIn Name="MIX_EVENTS.Popup.EnterPage" />
<EventIn Name="MIX_EVENTS.PostCard.EnterPage" />
<EventIn Name="MIX_EVENTS.RecapPP.EnterPage" />
<EventIn Name="MIX_EVENTS.RecapRewardExtreme.EnterPage" />
<EventIn Name="MIX_EVENTS.ScoringTypeSelection.EnterPage" />
<EventIn Name="MIX_EVENTS.SongsCredits.EnterPage" />
<EventIn Name="MIX_EVENTS.StickerAlbum.EnterPage" />
<EventIn Name="MIX_EVENTS.SweatRecap.EnterPage" />
<EventIn Name="MIX_EVENTS.TitlePage.EnterPage" />
<EventIn Name="MIX_EVENTS.TransitionDefaut.EnterPage" />
<EventIn Name="MIX_EVENTS.TransitionEntergame.EnterPage" />
<EventIn Name="MIX_EVENTS.TransitionExitgame.EnterPage" />
<EventIn Name="MIX_EVENTS.UbiClub_Success.EnterPage" />
<EventIn Name="MIX_EVENTS.UbiClub_Trial.EnterPage" />
<EventIn Name="MIX_EVENTS.UbiClub_WelcomeBack.EnterPage" />
<EventIn Name="MIX_EVENTS.UnlimitedUpsell.EnterPage" />
<EventIn Name="MIX_EVENTS.Uplay.EnterPage" />
<EventIn Name="MIX_EVENTS.VideoGallery.EnterPage" />
<EventIn Name="MIX_EVENTS.WDF_Exitgame.EnterPage" />
<EventIn Name="MIX_EVENTS.WDF_Next_Theme_Boss.EnterPage" />
<EventIn Name="MIX_EVENTS.wdf_session_summary.EnterPage" />
<EventIn Name="MIX_EVENTS.WDF_Theme_Vote.EnterPage" />
<EventIn Name="MIX_EVENTS.WDF_TR_Default.EnterPage" />
<EventIn Name="MIX_EVENTS.WDF_Wait.EnterPage" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Pause" EventBusMix="MENU_PAUSE" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(4)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(2)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Lobby" EventBusMix="MAIN_LOBBY" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(3)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(1)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(5)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(6)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(7)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(8)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(9)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(10)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(11)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<EventIn Name="MIX_EVENTS.popup_music_filtered.EnterPage" />
<EventIn Name="MIX_EVENTS.Home_Video.ExitPage" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(12)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(13)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(14)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(16)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(17)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(18)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(19)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(20)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(28)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_MenuMusic(1)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(29)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(30)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(31)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<StopAllEventBusMixes Name="MIX_EVENTS.EnterGame" IncludeMainBusMix="true" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(33)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(34)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(35)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(36)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(37)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(38)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(39)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Popup_music_behavior_end" EventBusMix="Expo_LOWERMENUMUSIC_NUKE_PREVIEWS" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="MIX_EVENTS.Popup_music_behavior" EventBusMix="Expo_LOWERMENUMUSIC_NUKE_PREVIEWS" FadeDurationOverride="0.5" />
<EventIn Name="MIX_EVENTS.Popup.ExitPage" />
<EventIn Name="MIX_EVENTS.ClosePage.StartLeavingPLAYLISTS" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_Fadeout_Online_Preview(3)" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="0.0" />
<EventIn Name="MIX_EVENTS.ClosePage.StartLeavingSONGS" />
<EventIn Name="MIX_EVENTS.ClosePage.StartLeavingSEARCH" />
<StopEventBusMusic Name="MIX_EVENTS.MENU_Car_SFXSmoother" EventBusMix="MENU_CarSFXSmoother" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LOWERPLAYINGPREVIEW" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LOWERPLAYINGPREVIEW(1)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.Playlist.ExitPage" />
<StopEventBusMusic Name="MIX_EVENTS.Stop_LowerPlayingPreview" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<StopMenuMusic Name="MIX_EVENTS.StopLobbyMusic" FadeOutDuration="0.0" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerAllMusic" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerAllMusic(1)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.CarouselSongPreview.EnterPage" />
<PlayEventBusMusic Name="MIX_EVENTS.LowerPlayingPreview" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.CarouselSongPreview.ExitPage" />
<StopEventBusMusic Name="MIX_EVENTS.LowerPlayingPreview(1)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.playlist_popup_fulljdu.EnterPage" />
<EventIn Name="MIX_EVENTS.playlist_popup_partiallyjdu.EnterPage" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerPlayingPreview(2)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerPlayingPreview(1)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="0.5" />
<EventIn Name="MIX_EVENTS.playlist_popup_fulljdu.ExitPage" />
<EventIn Name="MIX_EVENTS.playlist_popup_partiallyjdu.ExitPage" />
<PlayEventBusMusic Name="MIX_EVENTS.Expo_LowerPlayingPreview" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Expo_LowerPlayingPreview(3)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.MenuMusic.HasJustStarted" />
<PlayEventBusMusic Name="MIX_EVENTS.Play_MenuMusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="0.3" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerAllMusic(2)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerAllMusic(3)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="0.5" />
<EventIn Name="MIX_EVENTS.PopupPlaylist.EnterPage" />
<EventIn Name="MIX_EVENTS.PopupPlaylist.ExitPage" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerPlayingPreview(4)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="MIX_EVENTS.Expo_LowerPlayingPreview(5)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.StopFadeout_OnlinePreview" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<Timer Name="MIX_EVENTS.Hack_to_prevent_menumusic_to_set_mainmenumusic_EBM" InitialValue="0.0" Increment="1.0" Interval="0.5" Enabled="false" Loop="false" AutoReset="true" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Video(2)" EventBusMix="MAIN_VIDEO" FadeDurationOverride="1.0" />
<EventIn Name="MIX_EVENTS.popup_music_filtered.ExitPage" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerAllMusic(4)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="MIX_EVENTS.EXPO_LOWERALLMUSIC(1)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Lobby(1)" EventBusMix="MAIN_LOBBY" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.TREC.exposition_home_article_Enter" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(15)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<EventIn Name="MIX_EVENTS.popupNetworkError.EnterPage" />
<PlayMusicMultiTrack Name="MIX_EVENTS.Titlepage" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<EventIn Name="MIX_EVENTS.popupNetworkError.ExitPage" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerAllMusic(6)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="MIX_EVENTS.EXPO_LOWERALLMUSIC(3)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.Pause.ExitPage" />
<StopEventBusMusic Name="MIX_EVENTS.Main_Menumusic(24)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.Mix_Kids_Ingame_Avatars" EventBusMix="MIX_Kids_Ingame_Avatars" FadeDurationOverride="-1.0" />
<PlayMusicMultiTrack Name="MIX_EVENTS.M_JD2019_TitlePageLow" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="MIX_EVENTS.ExpoGrid.StartNextLoop" />
<StopEventBusMusic Name="MIX_EVENTS.Stop_FadeOut_OnlinePreview" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.ExpoGrid.StartNextStep" />
<EventIn Name="MIX_EVENTS.ExpoGrid.StartPrevLoop" />
<EventIn Name="MIX_EVENTS.KidsCarousel.StartPrevLoop" />
<StopEventBusMusic Name="MIX_EVENTS.Stop_FadeOut_OnlinePreview(2)" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.KidsCarousel.StartNextLoop" />
<EventIn Name="MIX_EVENTS.popup_join_wdf.EnterPage" />
<PlayEventBusMusic Name="MIX_EVENTS.Expo_LowerPlayingPreview(6)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.popup_join_wdf.ExitPage" />
<StopEventBusMusic Name="MIX_EVENTS.Stop_LowerPlayingPreview(1)" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.BoostVolAvatar" EventBusMix="Boost_Avatar_Volume" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="MIX_EVENTS.BoostVolAvatar(1)" EventBusMix="Boost_Avatar_Volume" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.DancercardCustomization.ExitPageBack" />
<PlayMusicMultiTrack Name="MIX_EVENTS.Kids" MusicItem="M_JD2019_TitlePage_Kids" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<EventIn Name="MIX_EVENTS.DancercardCustomization.ExitPage" />
<PlayMusicMultiTrack Name="MIX_EVENTS.Main_Theme" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="MIX_EVENTS.WDF_in-game.Home" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Lobby(2)" EventBusMix="MAIN_LOBBY" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.UnlimitedCommon.EnterPage" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayMusicMultiTrack Name="MIX_EVENTS.M_JD2019_TitlePage" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="MIX_EVENTS.popup_community_shuffle.EnterPage" />
<EventIn Name="MIX_EVENTS.popup_community_shuffle.ExitPage" />
<StopEventBusMusic Name="MIX_EVENTS.Expo_LowerAllMusic(5)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="MIX_EVENTS.EXPO_LOWERALLMUSIC(2)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<PlayMusicMultiTrack Name="MIX_EVENTS.Titlepage(1)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_MenuMusic(2)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<EventIn Name="MIX_EVENTS.Playlist_CrowdChoice.EnterPage" />
<EventIn Name="MIX_EVENTS.Playlist_CrowdChoice.ExitPage" />
<PlayMusicMultiTrack Name="MIX_EVENTS.M_JD2019_TitlePageLow(1)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="MIX_EVENTS.Titlepage(2)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_MenuMusic(3)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="MIX_EVENTS.EXPO_LOWERALLMUSIC(4)" EventBusMix="Expo_LOWERALLMUSIC" FadeDurationOverride="-1.0" />
<EventIn Name="MIX_EVENTS.Community_Poll.EnterPage" />
<EventIn Name="MIX_EVENTS.Community_Poll.ExitPage" />
<PlayMusicMultiTrack Name="MIX_EVENTS.Main_Theme(1)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayEventBusMusic Name="MIX_EVENTS.Main_Menumusic(21)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<EventIn Name="HomeMusic.Home.NewsGainFocus" />
<EventIn Name="HomeMusic.Home.TipsGainFocus" />
<EventIn Name="HomeMusic.Home.Online_incentiveGainFocus" />
<EventIn Name="HomeMusic.Home.Player_StatsGainFocus" />
<EventIn Name="HomeMusic.Home.SongGainFocus" />
<EventIn Name="HomeMusic.Home.JDUGainFocus" />
<EventMultiDispatcher Name="HomeMusic.HOMETILES(1)" />
<EventMultiDispatcher Name="HomeMusic.HOMETILES" />
<EventIn Name="HomeMusic.Home.AvatarGainFocus" />
<EventIn Name="HomeMusic.Home.VideoGainFocus" />
<EventIn Name="HomeMusic.Home.PlaylistGainFocus" />
<EventIn Name="HomeMusic.Home.WDFGainFocus" />
<State Name="HomeMusic.HOME_TAB_DISABLE" StartActive="false" MachineName="HOMETABFLOW" />
<EventIn Name="HomeMusic.Home.GachaGainFocus" />
<EventIn Name="HomeMusic.Home.ChallengeGainFocus" />
<EventIn Name="HomeMusic.WDF.InScoreRecap" />
<EventIn Name="HomeMusic.WDF.StatusOffline" />
<State Name="HomeMusic.HOME_TAB_ENABLE" StartActive="false" MachineName="HOMETABFLOW" />
<EventMultiRouter Name="HomeMusic.WDFSTATUS(1)" DefaultRoute="2" />
<EventMultiSwitch Name="HomeMusic.WDFSTATUS" />
<EventIn Name="HomeMusic.WDF.PlayingMap" />
<EventMultiSwitch Name="HomeMusic.ENTER_&amp;_EXIT" />
<EventIn Name="HomeMusic.Home.JDU_CountdownGainFocus" />
<EventIn Name="HomeMusic.Home.UPlayGainFocus" />
<EventMultiRouter Name="HomeMusic.ENTER_&amp;_EXIT(1)" DefaultRoute="1" />
<EventIn Name="HomeMusic.ClosePage.StartLeavingHOME" />
<StopEventBusMusic Name="HomeMusic.Disable_WDF_MusicFadeOut" EventBusMix="JDMachine_FadeBlocs" FadeDurationOverride="-1.0" />
<EventMultiDispatcher Name="HomeMusic.HOMETILES(2)" />
<EventMultiDispatcher Name="HomeMusic.HOMETILES(3)" />
<EventIn Name="HomeMusic.Home.OnlineSongGainFocus" />
<EventIn Name="HomeMusic.OnlinePreviewMusic.CloseToEnd" />
<EventIn Name="HomeMusic.OnlinePreviewMusic_Loop.CloseToEnd" />
<EventIn Name="HomeMusic.OnlinePreviewMusic_Loop.HasJustStarted" />
<PlayMusicMultiTrack Name="HomeMusic.M_JD2019_TitlePage_WDF_Cont" MusicItem="M_JD2019_TitlePage_WDF" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="HomeMusic.M_JD2019_TitlePage_Cont" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventMultiDispatcher Name="HomeMusic.MUL" />
<EventIn Name="HomeMusic.Home_Video.ExitPage" />
<EventIn Name="LobbyMusic.ExpoTab.ExitPage.toLobby" />
<EventIn Name="LobbyMusic.Lobby.ExitPage" />
<State Name="LobbyMusic.IN_LOBBY" StartActive="false" MachineName="LobbyMusic" />
<StopEventBusMusic Name="LobbyMusic.Release_MAIN_LOBBY(1)" EventBusMix="MAIN_LOBBY" FadeDurationOverride="1.0" />
<State Name="LobbyMusic.OUT_OF_LOBBY" StartActive="true" MachineName="LobbyMusic" />
<EventIn Name="LobbyMusic.ExpoTab.ExitPage.toJDUnlimitedUpsell" />
<EventIn Name="LobbyMusic.ExpoTab.ExitPage.toUbiClubIncentive" />
<EventIn Name="LobbyMusic.Playlist.DeletePrompt" />
<EventIn Name="LobbyMusic.Playlist.Delete" />
<EventMultiRouter Name="LobbyMusic.DeletePlaylistPrompt(1)" DefaultRoute="2" />
<StopEventBusMusic Name="LobbyMusic.Release_MAIN_PREVIEW(2)" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="LobbyMusic.Release_Menu_Pause" EventBusMix="MENU_PAUSE" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="LobbyMusic.Release_Expo_Fadeout_Online_preview(2)" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<EventToggleSwitch Name="LobbyMusic.NewEventToggleSwitch" />
<State Name="PlaylistMusic.ExpoMusic_PLAYLISTS_GATE(3)" StartActive="false" MachineName="ExpositionMusic" />
<EventIn Name="PlaylistMusic.ClosePage.StartLeavingPLAYLISTS" />
<EventIn Name="PlaylistMusic.OpenPage.EnterPLAYLISTS" />
<EventMultiDispatcher Name="PlaylistMusic.__" />
<EventMultiDispatcher Name="PlaylistMusic.__(1)" />
<PlayMusicMultiTrack Name="PlaylistMusic.M_JD2019_TitlePage_Cont" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="PlaylistMusic.MenuMusic" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="PlaylistMusic.Playlist.FocusNewPlaylist" />
<EventIn Name="PlaylistMusic.Playlist.FocusEmptyPlaylist" />
<PlayMusicMultiTrack Name="PlaylistMusic.MenuMusic(1)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayMusicMultiTrack Name="PlaylistMusic.MenuMusic(2)" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="PlaylistMusic.Playlist.Create" />
<EventIn Name="PlaylistMusic.MenuMusic.IsRequested" />
<PlayEventBusMusic Name="PlaylistMusic.main_menumusic(1)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<EventIn Name="PlaylistMusic.Playlist.Delete" />
<EventIn Name="PlaylistMusic.Playlist.FocusRecommanded" />
<State Name="PlaylistMusic.Preview_Bus_Active(1)" StartActive="false" MachineName="ActiveBus" />
<State Name="PlaylistMusic.Main_Bus_Active" StartActive="true" MachineName="ActiveBus" />
<PlayEventBusMusic Name="PlaylistMusic.main_menumusic(2)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="PlaylistMusic.main_preview" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="PlaylistMusic.LocalPreviewMusic.IsRequested" />
<EventIn Name="PlaylistMusic.OnlinePreviewMusic.IsRequested" />
<EventIn Name="PlaylistMusic.AM.EnterPage" />
<EventIn Name="PlaylistMusic.ClosePage.FinishedLeavingSONGS" />
<EventIn Name="PlaylistMusic.ClosePage.FinishedLeavingHOME" />
<EventIn Name="PlaylistMusic.ClosePage.FinishedLeavingPLAYLISTS" />
<EventIn Name="PlaylistMusic.ClosePage.FinishedLeavingSEARCH" />
<State Name="SongsTabMusic.ExpoMusic_SONGS_GATE" StartActive="false" MachineName="ExpositionMusic" />
<EventIn Name="SongsTabMusic.ClosePage.StartLeavingSONGS" />
<EventIn Name="SongsTabMusic.OpenPage.EnterSONGS" />
<EventIn Name="SongsTabMusic.Home.AvatarGainFocus" />
<EventIn Name="SongsTabMusic.Home.AvatarLoseFocus" />
<State Name="SongsTabMusic.ExpoMusic_SONGS_GATE(1)" StartActive="false" MachineName="ExpositionMusic" />
<EventIn Name="SongsTabMusic.Playlist.FocusNewPlaylist" />
<EventIn Name="SongsTabMusic.PopupPlaylist.EnterPage" />
<EventIn Name="SongsTabMusic.popup_upload_page_empty.EnterPage" />
<State Name="SearchMusic.ExpoMusic_SEARCH_GATE(1)" StartActive="false" MachineName="ExpositionMusic" />
<EventIn Name="SearchMusic.ClosePage.StartLeavingSEARCH" />
<EventIn Name="SearchMusic.SwitchPage.toSearch" />
<EventIn Name="SearchMusic.OpenPage.EnterSEARCH" />
<EventIn Name="SearchMusic.Search.BackToLetters" />
<EventMultiDispatcher Name="SearchMusic.Music" />
<PlayMusicMultiTrack Name="SearchMusic.M_JD2019_TitlePage_Cont" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<State Name="ProfileMusic.ExpoMusic_PROFILE_GATE(1)" StartActive="false" MachineName="ExpositionMusic" />
<EventIn Name="ProfileMusic.Carousel.ActionSuccess" />
<EventMultiRouter Name="ProfileMusic.ENTER_&amp;_EXIT(2)" DefaultRoute="1" />
<EventIn Name="ProfileMusic.ClosePage.StartLeavingSEARCH" />
<EventToggleSwitch Name="ProfileMusic.INTERNAL/EXTERNAL" />
<EventIn Name="ProfileMusic.PostCard.EnterPage" />
<PlayMusicMultiTrack Name="ProfileMusic.M_JD2019_TitlePage_Low" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayMusicMultiTrack Name="ProfileMusic.M_JD2019_TitlePage_Low(1)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<StopEventBusMusic Name="ProfileMusic.StopAutodance" EventBusMix="Autodance" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="ProfileMusic.StopFadeOut_VOICE" EventBusMix="FadeOut_VOICE" FadeDurationOverride="-1.0" />
<EventIn Name="ProfileMusic.VideoGallery.ExitPageBack" />
<EventIn Name="ProfileMusic.VideoGallery.EnterPage" />
<PlayMusicMultiTrack Name="ProfileMusic.M_JD2019_TitlePage_Low(2)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<EventIn Name="TrackPreview.OnlinePreviewMusic_Loop.HasJustStarted" />
<State Name="TrackPreview.ExpoMusic_PREVIEW_REQUESTED" StartActive="false" MachineName="ExpositionMusic" />
<EventIn Name="TrackPreview.OnlinePreviewMusic_Loop.CloseToEnd" />
<EventIn Name="TrackPreview.OnlinePreviewMusic.CloseToEnd" />
<State Name="TrackPreview.ExpoMusic_PREVIEW_HAS_STARTED" StartActive="false" MachineName="ExpositionMusic" />
<EventMultiRouter Name="TrackPreview.HAS_PLAYLIST" DefaultRoute="1" />
<EventMultiSwitch Name="TrackPreview.HAS_PLAYLIST(1)" />
<EventIn Name="TrackPreview.ExpoGrid.StartNextLoop" />
<EventIn Name="TrackPreview.ExpoGrid.ItemPassedNextLoop" />
<EventIn Name="TrackPreview.Expo.Song_NotAvailable" />
<EventMultiRouter Name="TrackPreview.HAS_PLAYLIST(4)" DefaultRoute="1" />
<EventMultiRouter Name="TrackPreview.HAS_PLAYLIST(5)" DefaultRoute="3" />
<EventIn Name="TrackPreview.DancerCard_Creation_Gender.EnterPage" />
<EventIn Name="TrackPreview.GachaRecap.EnterPage" />
<EventIn Name="TrackPreview.DancercardCustomization.EnterPage" />
<EventIn Name="TrackPreview.Autodance.EnterPage" />
<EventMultiRouter Name="TrackPreview.NOT_INSTALLED(1)" DefaultRoute="0" />
<EventMultiSwitch Name="TrackPreview.NOT_INSTALLED" />
<EventIn Name="TrackPreview.ExpoGrid.StartNextGrid" />
<PlayMusicMultiTrack Name="TrackPreview.M_JD2019_TitlePage_Cont" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="TrackPreview.TREC.Expo_Banner_Appear_Exit" />
<EventToggleSwitch Name="TrackPreview.PREVIEW" />
<EventRouter Name="TrackPreview.HAS_STARTED" DefaultRoute="1" />
<PlayEventBusMusic Name="TrackPreview.EXPO_LOWERPLAYINGPREVIEW" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="TrackPreview.ExpoGrid.StopLoop" />
<StopEventBusMusic Name="TrackPreview.Release_Expo__Lower_Playing_Preview" EventBusMix="Expo_LOWERPLAYINGPREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="TrackPreview.TREC.Expo_Banner_Appear_Exit(1)" />
<EventIn Name="TrackPreview.OnlinePreviewMusic.HasJustStarted" />
<StopEventBusMusic Name="TrackPreview.Stop_FadeOut_OnlinePreview(3)" EventBusMix="Expo_FADEOUT_ONLINE_PREVIEW" FadeDurationOverride="-1.0" />
<EventIn Name="TrackPreview.LocalPreviewMusic.HasJustStarted" />
<EventIn Name="SearchSFX.SearchTab.StartNextLoop" />
<JDSound Name="SearchSFX.SW_SearchWhoosh_Next" SoundEffect="sw_searchwhoosh_next" />
<EventIn Name="SearchSFX.SearchTab.ItemPassedPrevLoop" />
<EventIn Name="SearchSFX.SearchTab.StartPrevLoop" />
<EventIn Name="SearchSFX.Search.EnterLetter" />
<EventIn Name="SearchSFX.Search.RemoveLetter" />
<EventIn Name="SearchSFX.Search.GoToResults" />
<EventIn Name="SearchSFX.Search.BackToLetters" />
<JDSound Name="SearchSFX.SW_SearchReturn" SoundEffect="sw_searchreturn" />
<JDSound Name="SearchSFX.SW_SearchValidate" SoundEffect="sw_searchvalidate" />
<JDSound Name="SearchSFX.SW_SearchToResults" SoundEffect="sw_searchtoresults" />
<JDSound Name="SearchSFX.SW_SearchFromResults" SoundEffect="sw_searchfromresults" />
<PlayEventBusMusic Name="SearchSFX.StartSmoothingCARSFX(1)" EventBusMix="MENU_CarSFXSmoother" FadeDurationOverride="-1.0" />
<EventIn Name="SearchSFX.SearchCarousel.ItemPassedNextLoop" />
<EventIn Name="SearchSFX.SearchCarousel.StartNextLoop" />
<JDSound Name="SearchSFX.SW_SearchWhoosh_Next(1)" SoundEffect="sw_searchwhoosh_next" />
<JDSound Name="SearchSFX.SW_SearchWhoosh_Prev(1)" SoundEffect="sw_searchwhoosh_prev" />
<EventIn Name="SearchSFX.SearchTab.ItemPassedNextLoop" />
<PlayEventBusMusic Name="SearchSFX.StartSmoothingCARSFX" EventBusMix="MENU_CarSFXSmoother" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="SearchSFX.StopSmoothingCARSFX" EventBusMix="MENU_CarSFXSmoother" FadeDurationOverride="-1.0" />
<EventIn Name="SearchSFX.SearchCarousel.StopLoop" />
<EventIn Name="SearchSFX.SearchCarousel.StartPrevStep" />
<EventIn Name="SearchSFX.SearchCarousel.StartNextStep" />
<EventIn Name="SearchSFX.SearchCarousel.StartPrevLoop" />
<EventMultiDispatcher Name="SearchSFX.SwitchLetter" />
<JDSound Name="SearchSFX.SW_SearchWhoosh_Prev" SoundEffect="sw_searchwhoosh_prev" />
<EventIn Name="SearchSFX.SearchCarousel.ItemPassedPrevLoop" />
<EventMultiDispatcher Name="SearchSFX.SwitchLetter(1)" />
<State Name="UbiClubMusic.ExpoMusic_UBICLUB_INCENTIVE" StartActive="false" MachineName="ExpositionMusic" />
<EventIn Name="UbiClubMusic.UbiClub_Incentive.EnterPage" />
<EventIn Name="UbiClubMusic.UbiClub_Incentive.ExitPage.backToGameExitChoice" />
<EventIn Name="UbiClubMusic.NX_EShopExplanations.EnterPage" />
<EventIn Name="UbiClubMusic.UbiClub_WelcomeBack.EnterPage" />
<EventIn Name="UbiClubMusic.UbiClub_Trial.EnterPage" />
<EventIn Name="UbiClubMusic.UnlimitedUpsellVideo.HasJustStarted" />
<EventIn Name="UbiClubMusic.UbiClub_Incentive.IsComing" />
<PlayMusicMultiTrack Name="UbiClubMusic.NewPlayMusicMultiTrack" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<EventIn Name="UbiClubMusic.UbiClubFlow_ExitToExpo" />
<PlayEventBusMusic Name="UbiClubMusic.MAIN_MENUMUSIC" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<StopEventBusMusic Name="UbiClubMusic.MAIN_VIDEO" EventBusMix="MAIN_VIDEO" FadeDurationOverride="1.0" />
<EventIn Name="UbiClubMusic.UnlimitedUpsellVideo.IsRequested" />
<EventIn Name="UbiClubMusic.UnlimitedUpsellVideo.HasEnded" />
<EventIn Name="UbiClubMusic.UnlimitedUpsell.EnterPage" />
<EventIn Name="UbiClubMusic.UnlimitedCommon.EnterPage" />
<EventMultiDispatcher Name="UbiClubMusic.NewEventMultiDispatcher" />
<EventIn Name="ExpositionSFX.ExpoGrid.StartNextStep" />
<JDSound Name="ExpositionSFX.SW_Crossnav_tic" SoundEffect="sw_crossnav_tic" />
<EventIn Name="ExpositionSFX.ExpoGrid.StartNextLoop" />
<JDSound Name="ExpositionSFX.SW_Crossnav_tic_Vert" SoundEffect="sw_crossnav_tic_vert" />
<EventIn Name="ExpositionSFX.ExpoGrid.ItemPassedNextLoop" />
<EventIn Name="ExpositionSFX.Home.WDFBanner_SwitchPin" />
<JDSound Name="ExpositionSFX.SW_Expo_WDFBannerPin" SoundEffect="sw_expo_wdfbannerpin" />
<JDSound Name="ExpositionSFX.SW_Snap(1)" SoundEffect="sw_car_snap" />
<JDSound Name="ExpositionSFX.Expo_Scroll_Jump" SoundEffect="sw_expo_scroll_jump" />
<JDSound Name="ExpositionSFX.Expo_Scroll_Jump_Blocked" SoundEffect="sw_expo_scroll_jump_blocked" />
<EventIn Name="ExpositionSFX.Generic.JumpForward" />
<EventIn Name="ExpositionSFX.Generic.JumpBackward" />
<EventIn Name="ExpositionSFX.Generic.JumpBlocked" />
<EventIn Name="ExpositionSFX.KidsCarousel.ActionValidated" />
<EventIn Name="ExpositionSFX.ActionCAR.ActionValidated" />
<EventIn Name="ExpositionSFX.Continue.Validated" />
<EventIn Name="ExpositionSFX.BigCarousel.ActionValidated" />
<EventIn Name="ExpositionSFX.UI.ConnectionValidated" />
<EventIn Name="ExpositionSFX.CarouselSongPreview.ActionValidated" />
<EventIn Name="ExpositionSFX.UI.ControlValidated" />
<EventIn Name="ExpositionSFX.TREC.Continue_Validate_Enter" />
<EventIn Name="ExpositionSFX.TREC.Continue_Show_Enter" />
<JDSound Name="ExpositionSFX.MessageFocus_Continue_Show" SoundEffect="sw_messagefocus_continue_show" />
<EventIn Name="ExpositionSFX.Generic.Sorting_Switch" />
<JDSound Name="ExpositionSFX.SW_ExpoBannerFold" SoundEffect="sw_expobannerfold" />
<JDSound Name="ExpositionSFX.BacktoTab" SoundEffect="sw_tabpanel_unfold" />
<JDSound Name="ExpositionSFX.FOLD" SoundEffect="sw_expobannerfold" />
<JDSound Name="ExpositionSFX.SW_Snap(2)" SoundEffect="sw_car_snap" />
<EventIn Name="ExpositionSFX.Playlist.EnterBanner" />
<JDSound Name="ExpositionSFX.PlayEnterPlaylistBannerSFX" SoundEffect="sw_crossnav_tic" />
<JDSound Name="ExpositionSFX.PlayExitPlaylistBannerSFX" SoundEffect="sw_crossnav_tic" />
<EventIn Name="ExpositionSFX.ExpoTab.ExitPage.toGacha" />
<JDSound Name="ExpositionSFX.SW_ExitPage_toGacha" SoundEffect="SW_ExitPage_toGacha" />
<EventIn Name="ExpositionSFX.SwitchPage.toSongsTab" />
<EventIn Name="ExpositionSFX.SwitchPage.toPlaylists" />
<EventIn Name="ExpositionSFX.ClosePage.StartLeavingHOME" />
<JDSound Name="ExpositionSFX.SW_ExpoBannerUnfold" SoundEffect="sw_expobannerunfold" />
<JDSound Name="ExpositionSFX.Expotab_Switch_UP" SoundEffect="sw_expotab_switch_up" />
<JDSound Name="ExpositionSFX.Expotab_Switch_DOWN" SoundEffect="sw_expotab_switch_down" />
<JDSound Name="ExpositionSFX.SwitchSort" SoundEffect="sw_sortswitchsfx" />
<EventIn Name="ExpositionSFX.Playlist.ExitBanner" />
<EventIn Name="ExpositionSFX.BigCarousel.StartNextLoop" />
<EventIn Name="ExpositionSFX.BigCarousel.StartPrevLoop" />
<JDSound Name="ExpositionSFX.SW_BigCAR_SwitchItem" SoundEffect="sw_bigcar_switchitem" />
<EventIn Name="ExpositionSFX.Lobby.PressToJoin" />
<EventIn Name="ExpositionSFX.Countdown.tick" />
<JDSound Name="ExpositionSFX.sw_countdown" SoundEffect="sw_countdown" />
<JDSound Name="ExpositionSFX.Snap_Back" SoundEffect="sw_ui_snap_back" />
<JDSound Name="ExpositionSFX.Lobby_PressToJoin" SoundEffect="sw_lobby_presstojoin" />
<JDSound Name="ExpositionSFX.PhoneConnected" SoundEffect="ui_phone_connected" />
<EventIn Name="ExpositionSFX.PhoneConnect.ExitPage" />
<EventIn Name="ExpositionSFX.UI.BackValidated" />
<EventIn Name="ExpositionSFX.ActionCAR.StartPrevStep" />
<EventIn Name="ExpositionSFX.ActionCAR.StartNextLoop" />
<JDSound Name="ExpositionSFX.SW_ActionCAR_SwitchItemBack_CSharp" SoundEffect="sw_car_switchitemback_csharp" />
<EventIn Name="ExpositionSFX.MessageCarousel.StartPrevStep" />
<EventIn Name="ExpositionSFX.CarouselAction.StartNextStep" />
<EventIn Name="ExpositionSFX.CarouselAction.StartNextLoop" />
<EventIn Name="ExpositionSFX.CarouselAction.StartPrevLoop" />
<EventIn Name="ExpositionSFX.CarouselAction.StartPrevStep" />
<State Name="ExpositionSFX.IsCSharp" StartActive="true" MachineName="TuneCarousel" />
<EventMultiRouter Name="ExpositionSFX.TTP_RouterMulti" DefaultRoute="0" />
<EventIn Name="ExpositionSFX.Carousel.StartNextLoop" />
<PlayEventBusMusic Name="ExpositionSFX.StartSmoothingCARSFX(1)" EventBusMix="MENU_CarSFXSmoother" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="ExpositionSFX.StartSmoothingCARSFX" EventBusMix="MENU_CarSFXSmoother" FadeDurationOverride="-1.0" />
<EventIn Name="ExpositionSFX.Carousel.ItemPassedPrevLoop" />
<EventIn Name="ExpositionSFX.Carousel.ItemPassedNextLoop" />
<EventIn Name="ExpositionSFX.Autodance.ExitPage" />
<EventIn Name="ExpositionSFX.Carousel.StartPrevStep" />
<EventIn Name="ExpositionSFX.Carousel.StopLoop" />
<StopEventBusMusic Name="ExpositionSFX.StopSmoothingCARSFX" EventBusMix="MENU_CarSFXSmoother" FadeDurationOverride="-1.0" />
<JDSound Name="ExpositionSFX.Popup_HowTo_PrevStep" SoundEffect="sw_popup_howto_prevstep" />
<EventIn Name="ExpositionSFX.MessageCarousel.StartNextStep" />
<JDSound Name="ExpositionSFX.SW_CAR_SwitchItemBack_C" SoundEffect="sw_car_switchitemback_c" />
<JDSound Name="ExpositionSFX.SW_CAR_SwitchItem_C" SoundEffect="sw_car_switchitem_c" />
<JDSound Name="ExpositionSFX.SW_CAR_SwitchItemBack_CSharp" SoundEffect="sw_car_switchitemback_csharp" />
<JDSound Name="ExpositionSFX.SW_CAR_SwitchItem_CSharp" SoundEffect="sw_car_switchitem_csharp" />
<JDSound Name="ExpositionSFX.SW_CAR_SwitchCat" SoundEffect="sw_car_switchcat" />
<JDSound Name="ExpositionSFX.SW_CAR_SwitchCatBack" SoundEffect="sw_car_switchcatback" />
<EventIn Name="ExpositionSFX.Carousel.SweatOn" />
<JDSound Name="ExpositionSFX.Sweat_Show" SoundEffect="ui_sweatbanner_show" />
<JDSound Name="ExpositionSFX.Sweat_Hide" SoundEffect="ui_sweatbanner_hide" />
<EventIn Name="ExpositionSFX.ActionCAR.StartNextStep" />
<JDSound Name="ExpositionSFX.SW_ActionCAR_SwitchItem_CSharp" SoundEffect="sw_car_switchitem_csharp" />
<EventIn Name="ExpositionSFX.ActionCAR.ItemPassedNextLoop" />
<EventIn Name="ExpositionSFX.ActionCAR.StartPrevLoop" />
<EventIn Name="ExpositionSFX.ActionCAR.ItemPassedPrevLoop" />
<EventIn Name="ExpositionSFX.Carousel.StartNextStep" />
<State Name="ExpositionSFX.IsC" StartActive="false" MachineName="TuneCarousel" />
<EventIn Name="ExpositionSFX.CarouselSongPreview.StartNextStep" />
<JDSound Name="ExpositionSFX.Popup_HowTo_NextStep" SoundEffect="sw_popup_howto_nextstep" />
<EventMultiSwitch Name="ExpositionSFX.TitleFocusMultiSwitch" />
<EventIn Name="ExpositionSFX.Autodance.EnterPage" />
<EventIn Name="ExpositionSFX.CarouselSongPreview.StartPrevStep" />
<EventIn Name="ExpositionSFX.Carousel.StartPrevLoop" />
<EventIn Name="ExpositionSFX.Carousel.SweatOff" />
<PlayEventBusMusic Name="ExpositionSFX.Lowering_preview_0.5_sec" EventBusMix="Ducking_volume_sweat" FadeDurationOverride="-1.0" />
<JDSound Name="ExpositionSFX.ActionFailure" SoundEffect="sw_car_itemblocked" />
<EventIn Name="ExpositionSFX.Article.Navigate" />
<JDSound Name="ExpositionSFX.News_Navigate" SoundEffect="sw_crossnav_tic_vert" />
<State Name="ExpositionSFX.OnSearch" StartActive="false" MachineName="OnSearch" />
<JDSound Name="ExpositionSFX.Expotab_Switch_Profile" SoundEffect="sw_expotab_switch_profile" />
<State Name="ExpositionSFX.NotOnSearch" StartActive="true" MachineName="OnSearch" />
<EventIn Name="ExpositionSFX.ClosePage.StartLeavingPROFILE" />
<EventIn Name="ExpositionSFX.Home_Video.PauseResume" />
<EventIn Name="ExpositionSFX.Home_Video.Restart" />
<EventIn Name="ExpositionSFX.Home_Video.ToggleSubtitles" />
<JDSound Name="ExpositionSFX.Player_video_home_button" SoundEffect="sw_car_snap" />
<JDSound Name="ExpositionSFX.Subs" SoundEffect="sw_searchvalidate" />
<JDSound Name="ExpositionSFX.PauseResume" SoundEffect="sw_searchfromresults" />
<EventIn Name="ExpositionSFX.StickerAlbum.Sticker" />
<JDSound Name="ExpositionSFX.sticker" SoundEffect="sw_sticker" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayStartPlayer_0" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.Star_1" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.Star_2" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.Star_3" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.Star_4" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.Goldmove" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.Star_5" />
<JDRemoteSound Name="RemoteControllerSFX.Star_3" SoundEffect="Star_3" SoundEffectForController="ui_star_wiimote_03" />
<JDRemoteSound Name="RemoteControllerSFX.Star_2" SoundEffect="Star_2" SoundEffectForController="ui_star_wiimote_02" />
<JDRemoteSound Name="RemoteControllerSFX.Star_4" SoundEffect="Star_4" SoundEffectForController="ui_star_wiimote_04" />
<JDRemoteSound Name="RemoteControllerSFX.Star_5" SoundEffect="Star_5" SoundEffectForController="ui_star_wiimote_05" />
<JDRemoteSound Name="RemoteControllerSFX.Star_1" SoundEffect="Star_1" SoundEffectForController="ui_star_wiimote_01" />
<JDRemoteSound Name="RemoteControllerSFX.GoldMoveYeah" SoundEffect="Goldmove" SoundEffectForController="ui_goldmoveyeah" />
<JDRemoteSound Name="RemoteControllerSFX.GameplayStartPlayer_1" SoundEffect="GameplayStartPlayer_1" SoundEffectForController="" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayStartPlayer_1" />
<JDRemoteSound Name="RemoteControllerSFX.GameplayStartPlayer_2" SoundEffect="GameplayStartPlayer_2" SoundEffectForController="" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayStartPlayer_2" />
<JDRemoteSound Name="RemoteControllerSFX.GameplayStartPlayer_3" SoundEffect="GameplayStartPlayer_3" SoundEffectForController="" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayStartPlayer_3" />
<JDRemoteSound Name="RemoteControllerSFX.GameplayStartPlayer_4" SoundEffect="GameplayStartPlayer_4" SoundEffectForController="" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayStartPlayer_4" />
<JDRemoteSound Name="RemoteControllerSFX.GameplayStartPlayer_5" SoundEffect="GameplayStartPlayer_5" SoundEffectForController="" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayStartPlayer_5" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayChooseCoach_2" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayChooseCoach_3" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayChooseCoach_4" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayChooseCoach_5" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayChooseCoach_1" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.GameplayChooseCoach_0" />
<JDRemoteSound Name="RemoteControllerSFX.JoinChooseCoach_0" SoundEffect="JoinChooseCoach_0" SoundEffectForController="" />
<JDSound Name="RemoteControllerSFX.PlayerSelection_01" SoundEffect="sw_playerselection_01" />
<JDSound Name="RemoteControllerSFX.PlayerSelection_02" SoundEffect="sw_playerselection_02" />
<JDSound Name="RemoteControllerSFX.PlayerSelection_03" SoundEffect="sw_playerselection_03" />
<JDSound Name="RemoteControllerSFX.PlayerSelection_04" SoundEffect="sw_playerselection_04" />
<JDSound Name="RemoteControllerSFX.PlayerSelection_05" SoundEffect="sw_playerselection_05" />
<JDSound Name="RemoteControllerSFX.PlayerSelection_06" SoundEffect="sw_playerselection_06" />
<JDRemoteSound Name="RemoteControllerSFX.JoinChooseCoach_2" SoundEffect="JoinChooseCoach_2" SoundEffectForController="" />
<JDRemoteSound Name="RemoteControllerSFX.JoinChooseCoach_6" SoundEffect="JoinChooseCoach_5" SoundEffectForController="" />
<JDRemoteSound Name="RemoteControllerSFX.JoinChooseCoach_1" SoundEffect="GameplayStartPlayer_1" SoundEffectForController="" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.JoinChooseCoach_2" />
<JDRemoteSound Name="RemoteControllerSFX.JoinChooseCoach_3" SoundEffect="JoinChooseCoach_3" SoundEffectForController="" />
<JDRemoteSound Name="RemoteControllerSFX.JoinChooseCoach_5" SoundEffect="JoinChooseCoach_4" SoundEffectForController="" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.JoinChooseCoach_4" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.JoinChooseCoach_5" />
<JDRemoteSound Name="RemoteControllerSFX.old_backup" SoundEffect="JoinChooseCoach_5" SoundEffectForController="sw_playerselection_06_remote" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.JoinChooseCoach_1" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.JoinChooseCoach_3" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.JoinChooseCoach_0" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.Star_6" />
<JDRemoteSound Name="RemoteControllerSFX.Star_6" SoundEffect="Star_6" SoundEffectForController="ui_star_wiimote_06" />
<EventInWithId Name="RemoteControllerSFX.RemoteSound.Star_7" />
<JDRemoteSound Name="RemoteControllerSFX.Star_7" SoundEffect="Star_7" SoundEffectForController="ui_star_wiimote_07" />
<JDSound Name="RemoteControllerSFX.SW_CoachNavigation_Type1" SoundEffect="sw_coachnavigation_type1" />
<JDSound Name="RemoteControllerSFX.SW_CoachNavigation_Type1(1)" SoundEffect="sw_coachnavigation_type3" />
<JDSound Name="RemoteControllerSFX.SW_CoachNavigation_Type2" SoundEffect="sw_coachnavigation_type2" />
<JDSound Name="RemoteControllerSFX.SW_CoachNavigation_Type2(1)" SoundEffect="sw_coachnavigation_type4" />
<JDSound Name="RemoteControllerSFX.SW_CoachNavigation_Type1(2)" SoundEffect="sw_coachnavigation_type1" />
<JDSound Name="RemoteControllerSFX.SW_CoachNavigation_Type2(2)" SoundEffect="sw_coachnavigation_type2" />
<JDSound Name="RemoteControllerSFX.SW_CoachValidation_Type1" SoundEffect="sw_coachvalidation_type1" />
<JDSound Name="RemoteControllerSFX.SW_CoachValidation_Type2" SoundEffect="sw_coachvalidation_type2" />
<JDSound Name="RemoteControllerSFX.SW_CoachValidation_Type1(1)" SoundEffect="sw_coachvalidation_type3" />
<JDSound Name="RemoteControllerSFX.SW_CoachValidation_Type1(2)" SoundEffect="sw_coachvalidation_type1" />
<JDSound Name="RemoteControllerSFX.SW_CoachValidation_Type2(1)" SoundEffect="sw_coachvalidation_type4" />
<JDSound Name="RemoteControllerSFX.SW_CoachValidation_Type2(2)" SoundEffect="sw_coachvalidation_type2" />
<JDRemoteSound Name="RemoteControllerSFX.GameplayStartPlayer_0" SoundEffect="GameplayStartPlayer_0" SoundEffectForController="" />
<EventIn Name="PlaylistSFX.Playlist.Delete" />
<EventIn Name="PlaylistSFX.Playlist.Save" />
<EventIn Name="PlaylistSFX.Playlist.DeletePrompt" />
<EventIn Name="PlaylistSFX.Playlist.MoveSongLeft" />
<EventIn Name="PlaylistSFX.Playlist.MoveSongRight" />
<EventIn Name="PlaylistSFX.Playlist.Create" />
<JDSound Name="PlaylistSFX.sw_playlist_removesong" SoundEffect="sw_playlist_removesong" />
<JDSound Name="PlaylistSFX.sw_playlist_deleteprompt" SoundEffect="sw_playlist_deleteprompt" />
<JDSound Name="PlaylistSFX.sw_playlist_movesongleft" SoundEffect="sw_playlist_movesongleft" />
<JDSound Name="PlaylistSFX.sw_playlist_movesongright" SoundEffect="sw_playlist_movesongright" />
<EventIn Name="PlaylistSFX.Playlist.MaxSongsReached" />
<JDSound Name="PlaylistSFX.sw_car_snap" SoundEffect="sw_car_snap" />
<EventIn Name="PlaylistSFX.Playlist.AddFavorite" />
<State Name="PlaylistSFX.PlaylistCloseMute" StartActive="false" MachineName="PlaylistCloseMute" />
<JDSound Name="PlaylistSFX.sw_playlist_addfav" SoundEffect="sw_playlist_addfav" />
<JDSound Name="PlaylistSFX.sw_playlist_openpage" SoundEffect="sw_playlist_openpage" />
<JDSound Name="PlaylistSFX.sw_playlist_addsong" SoundEffect="sw_playlist_addsong" />
<JDSound Name="PlaylistSFX.sw_playlist_closepage" SoundEffect="sw_playlist_closepage" />
<JDSound Name="PlaylistSFX.sw_playlist_delete" SoundEffect="sw_playlist_delete" />
<JDSound Name="PlaylistSFX.sw_playlist_create" SoundEffect="sw_playlist_create" />
<EventIn Name="PlaylistSFX.Playlist.RemoveSong" />
<EventIn Name="PlaylistSFX.Playlist.ExitPage" />
<State Name="PlaylistSFX.PlaylistCloseUnmute" StartActive="true" MachineName="PlaylistCloseMute" />
<EventIn Name="PlaylistSFX.Playlist.AddSong" />
<EventIn Name="PlaylistSFX.Playlist.EnterPage" />
<EventIn Name="PlaylistSFX.Playlist.Rename" />
<EventIn Name="PlaylistSFX.Playlist.MaxPlaylistsReached" />
<EventIn Name="PlaylistSFX.Playlist.PlaylistEmptiedByPlayer" />
<PlayMusicMultiTrack Name="PlaylistSFX.Main_menumusic" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="true" />
<PlayEventBusMusic Name="PlaylistSFX.main_menumusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<EventIn Name="WorldDanceFloor.WDFHome.EnterPage" />
<EventIn Name="WorldDanceFloor.WDFHome.ExitPage.wdf_quit" />
<JDSound Name="WorldDanceFloor.Home_Crowd_Loop" SoundEffect="sw_wdf_home_crowd_loop" />
<PlayEventBusMusic Name="WorldDanceFloor.WDF_Music_Filter" EventBusMix="MENU_WDF_Music_Filter" FadeDurationOverride="0.1" />
<StopEventBusMusic Name="WorldDanceFloor.Stop_WDF_Music_Filter" EventBusMix="MENU_WDF_Music_Filter" FadeDurationOverride="-1.0" />
<EventIn Name="WorldDanceFloor.TransitionEntergame.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Pause.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Pause.ExitPage.toInGame" />
<PlayEventBusMusic Name="WorldDanceFloor.WDF_Mute_HUD" EventBusMix="MENU_WDF_Mute_HUD" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="WorldDanceFloor.WDF_UnMute_HUD" EventBusMix="MENU_WDF_Mute_HUD" FadeDurationOverride="-1.0" />
<EventIn Name="WorldDanceFloor.WDF_Next_Theme_Boss.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Next_Round_Boss.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_TR_Default.EnterPage" />
<EventIn Name="WorldDanceFloor.WDFRecap.EnterPage" />
<EventIn Name="WorldDanceFloor.WDFHome.ExitPage" />
<EventIn Name="WorldDanceFloor.WDF_Recap_Boss.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_InGameToInterlude_Start" />
<EventIn Name="WorldDanceFloor.WDF_Boss_RecapGauge.Start" />
<EventIn Name="WorldDanceFloor.WDF_Boss_RecapGauge.Stop" />
<JDSound Name="WorldDanceFloor.WDF_RecapBoss_Jauge" SoundEffect="sw_wdf_boss_shield_gauge" />
<PlayEventBusMusic Name="WorldDanceFloor.StartFadeIn_Gauge" EventBusMix="SFX_VolumeController" FadeDurationOverride="0.0" />
<StopEventBusMusic Name="WorldDanceFloor.StartFadeOut_Gauge" EventBusMix="SFX_VolumeController" FadeDurationOverride="0.3" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Boss_Pres_Round" MusicItem="M_JD2017_WDF_Boss_Pres_Round" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Boss_Wait" MusicItem="M_JD2017_WDF_Boss_Waiting" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Boss_Recap" MusicItem="M_JD2017_WDF_Boss_Recap_Round" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Boss_Lobby" MusicItem="M_JD2017_WDF_Boss_Lobby" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventIn Name="WorldDanceFloor.WDF_WaitingScreen_boss.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Lobby_boss.EnterPage" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Vote_Pres" MusicItem="M_JD2017_WDF_Vote_Pres_Theme" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Vote_Recap" MusicItem="M_JD2017_WDF_Vote_Recap" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Vote_Wait" MusicItem="M_JD2017_WDF_Vote_Waiting" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Vote_Lobby" MusicItem="M_JD2017_WDF_Vote_Lobby" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventIn Name="WorldDanceFloor.WDF_WaitingScreen_vote.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Theme_Vote.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Recap_vote.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Lobby_vote.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_boss-waiting-screen.Home" />
<EventIn Name="WorldDanceFloor.WDF_vote-waiting-screen.Home" />
<EventIn Name="WorldDanceFloor.WDF_boss-recap.Home" />
<EventIn Name="WorldDanceFloor.WDF_boss-intro.Home" />
<EventIn Name="WorldDanceFloor.WDF_vote.Home" />
<EventIn Name="WorldDanceFloor.WDF_vote-lobby.Home" />
<EventIn Name="WorldDanceFloor.WDF_vote-recap.Home" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Tournament_Wait" MusicItem="M_JD2017_WDF_Tournament_Waiting" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Tournament_Recap" MusicItem="M_JD2017_WDF_Tournament_Recap" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventIn Name="WorldDanceFloor.WDF_tournament-recap.Home" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Tournament_Pres" MusicItem="M_JD2017_WDF_Tournament_Pres_Round" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Tournament_Lobby" MusicItem="M_JD2017_WDF_Tournament_Lobby" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventIn Name="WorldDanceFloor.WDF_tournament-presentation.Home" />
<EventIn Name="WorldDanceFloor.WDF_Lobby_tournament.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Recap_tournament.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Next_Theme_Tournament.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_WaitingScreen_tournament.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_boss-lobby.Home" />
<EventIn Name="WorldDanceFloor.WDF_tournament-lobby.Home" />
<JDSound Name="WorldDanceFloor.Boss_Crowd_Loop" SoundEffect="sw_wdf_boss_crowd_loop" />
<JDSound Name="WorldDanceFloor.Tournament_Crowd_Loop" SoundEffect="sw_wdf_tournament_crowd_loop" />
<JDSound Name="WorldDanceFloor.Vote_Crowd_Loop" SoundEffect="sw_wdf_vote_crowd_loop" />
<EventIn Name="WorldDanceFloor.WDF_tournament-waiting-screen.Home" />
<EventIn Name="WorldDanceFloor.WDF_Next_Round_Tournament.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Next_Theme_map.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Lobby_map.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_WaitingScreen_map.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Recap_map.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF.Quit" />
<PlayEventBusMusic Name="WorldDanceFloor.Expo_Playing_Preview" EventBusMix="Expo_PLAYING_PREVIEW" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="WorldDanceFloor.Lowering_Preview" EventBusMix="WDF_PreviewFadeIn" FadeDurationOverride="-1.0" />
<EventIn Name="WorldDanceFloor.TREC.WDF_Gamemode_Start_Loading_Ended_Enter" />
<PlayEventBusMusic Name="WorldDanceFloor.Play_Crowds" EventBusMix="WDF_CROWD_Manager" FadeDurationOverride="5.0" />
<StopEventBusMusic Name="WorldDanceFloor.Lower_Crowds" EventBusMix="WDF_CROWD_Manager" FadeDurationOverride="20.0" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Boss_Pres_Theme" MusicItem="M_JD2017_WDF_Boss_Pres_Theme" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_Tournament_Pres_Theme" MusicItem="M_JD2017_WDF_Tournament_Pres_Theme" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventIn Name="WorldDanceFloor.WDF.Enter" />
<PlayEventBusMusic Name="WorldDanceFloor.WDF_Music_WaitForHome_Filter" EventBusMix="MENU_WDF_Music_WaitForHome_Filter" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="WorldDanceFloor.Stop_WDF_Music_HomeReached_Filter" EventBusMix="MENU_WDF_Music_WaitForHome_Filter" FadeDurationOverride="-1.0" />
<State Name="WorldDanceFloor.WDF_Filter_Init" StartActive="false" MachineName="WDF_Filter" />
<EventIn Name="WorldDanceFloor.TREC.CONTEXT.WDF_GameModeEnter_Exit" />
<PlayEventBusMusic Name="WorldDanceFloor.Start_WDFMusicFadeOut" EventBusMix="JDMachine_FadeBlocs" FadeDurationOverride="0.1" />
<StopEventBusMusic Name="WorldDanceFloor.Release_MAIN_MENUMUSIC(1)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="0.5" />
<EventIn Name="WorldDanceFloor.TransitionDefaut.EnterPage" />
<EventIn Name="WorldDanceFloor.Popup.ExitPage" />
<State Name="WorldDanceFloor.WDF_Filter_Reset" StartActive="false" MachineName="WDF_Filter" />
<EventIn Name="WorldDanceFloor.TREC.CONTEXT.WDF_GameModeEnter_Enter" />
<EventIn Name="WorldDanceFloor.WDF_Next_Theme_Team_Battle.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Recap_Team_Battle.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_WaitingScreen_teambattle.EnterPage" />
<EventIn Name="WorldDanceFloor.WDF_Lobby_teambattle.EnterPage" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_TeamBattle_Wait" MusicItem="M_JD2018_WDF_TeamBattle_Waiting" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_TeamBattle_Recap" MusicItem="M_JD2018_WDF_TeamBattle_Recap" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventIn Name="WorldDanceFloor.WDF_teambattle-recap.Home" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_TeamBattle_Pres" MusicItem="M_JD2018_WDF_TeamBattle_Pres" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<PlayMenuMusic Name="WorldDanceFloor.WDF_TeamBattle_Lobby" MusicItem="M_JD2018_WDF_TeamBattle_Lobby" FadeInDuration="0.0" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventIn Name="WorldDanceFloor.WDF_teambattle-waiting-screen.Home" />
<EventIn Name="WorldDanceFloor.WDF_teambattle-intro.Home" />
<EventIn Name="WorldDanceFloor.WDF_teambattle-lobby.Home" />
<EventIn Name="WorldDanceFloor.Carousel.ClusterItemGainFocus_CONTEXT_WDF" />
<EventIn Name="WorldDanceFloor.Popup.ExitPage_ToCoreNavigation" />
<EventIn Name="WorldDanceFloor.Gamemode.CONTEXT_WDF.ExitPage" />
<PlayMenuMusic Name="WorldDanceFloor.M_Silence_160BPM" MusicItem="M_Silence_160BPM" FadeInDuration="0.5" PlayAtEndOfPreviousBrick="false" EndBeatOverride="-1" CancelAudioPreviewRequest="false" EventNameCallback="" />
<EventMultiDispatcher Name="WorldDanceFloor.go" />
<StopEventBusMusic Name="WorldDanceFloor.Lowering_Preview_FadeIn" EventBusMix="WDF_PreviewFadeIn" FadeDurationOverride="5.0" />
<EventIn Name="WorldDanceFloor.TREC.WDF_Gamemode_Start_Loading_Started_Enter" />
<PlayEventBusMusic Name="WorldDanceFloor.Menu_Pause" EventBusMix="MENU_PAUSE" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="WorldDanceFloor.Menu_Pause(1)" EventBusMix="MENU_PAUSE" FadeDurationOverride="-1.0" />
<EventIn Name="WorldDanceFloor.WDF_in-game.Home" />
<PlayEventBusMusic Name="WorldDanceFloor.Main_MenuMusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="WorldDanceFloor.Main_MenuMusic(1)" EventBusMix="" FadeDurationOverride="-1.0" />
<EventIn Name="WorldDanceFloor.WDF.PlaySong" />
<PlayEventBusMusic Name="WorldDanceFloor.MainMenumusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="WorldDanceFloor.MainMenumusic(1)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<EventIn Name="AutodanceMusic.autodance.start" />
<EventIn Name="AutodanceMusic.autodance.stop" />
<State Name="AutodanceMusic.Autodance_Playing" StartActive="false" MachineName="AutodanceManager" />
<State Name="AutodanceMusic.Autodance_InAutodancePage" StartActive="false" MachineName="AutodanceManager" />
<EventIn Name="AutodanceMusic.crc.closetoend" />
<StopEventBusMusic Name="AutodanceMusic.Stop_VideoMusicManager(1)" EventBusMix="MENU_VideoMusicManager" FadeDurationOverride="1.0" />
<EventToggleSwitch Name="AutodanceMusic.NewEventToggleSwitch" />
<EventMultiDispatcher Name="AutodanceMusic.Autodance_Medley_Dispatcher" />
<StopEventBusMusic Name="AutodanceMusic.Autodance_Busmix(1)" EventBusMix="Autodance" FadeDurationOverride="0.5" />
<EventIn Name="AutodanceMusic.Gamemode.CONTEXT_JDTV.ExitPage" />
<EventIn Name="AutodanceMusic.Popup.EnterPage" />
<State Name="AutodanceMusic.In_Popup" StartActive="false" MachineName="AutodancePopManager" />
<EventIn Name="AutodanceMusic.Popup.ExitPage" />
<State Name="AutodanceMusic.Idle(1)" StartActive="false" MachineName="AutodanceManager" />
<EventIn Name="AutodanceMusic.ExpoTab.ExitPage.toJDTV" />
<EventMultiDispatcher Name="AutodanceMusic.Autodance_Medley_Dispatcher(2)" />
<PlayEventBusMusic Name="AutodanceMusic.Autodance_Busmix(2)" EventBusMix="Autodance" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="AutodanceMusic.Autodance_Busmix(3)" EventBusMix="Autodance" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="AutodanceMusic.Autodance_Busmix(5)" EventBusMix="Autodance" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="AutodanceMusic.Release_Fadeout_Voice" EventBusMix="FadeOut_VOICE" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="AutodanceMusic.FadeOut_Voice(1)" EventBusMix="FadeOut_VOICE" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="AutodanceMusic.FadeOut_Voice" EventBusMix="FadeOut_VOICE" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="AutodanceMusic.Autodance_Busmix(4)" EventBusMix="Autodance" FadeDurationOverride="0.5" />
<StopEventBusMusic Name="AutodanceMusic.Release_Fadeout_Voice(1)" EventBusMix="FadeOut_VOICE" FadeDurationOverride="-1.0" />
<State Name="AutodanceMusic.Out_Popup" StartActive="false" MachineName="AutodancePopManager" />
<Timer Name="AutodanceMusic.Eventdelay" InitialValue="0.0" Increment="1.0" Interval="1.0" Enabled="false" Loop="false" AutoReset="true" />
<EventIn Name="AutodanceMusic.Carousel.ActionSuccess" />
<EventIn Name="AutodanceMusic.Carousel.ActionFailure" />
<EventToggleSwitch Name="AutodanceMusic.Delete_AD" />
<EventMultiRouter Name="AutodanceMusic.Delete_AD_choice" DefaultRoute="0" />
<Timer Name="AutodanceMusic.0.5_Delay" InitialValue="0.0" Increment="1.0" Interval="0.5" Enabled="false" Loop="false" AutoReset="true" />
<EventIn Name="AutodanceMusic.UI.ConnectionValidated" />
<EventMultiRouter Name="AutodanceMusic.Enable_Preveiw" DefaultRoute="0" />
<EventMultiSwitch Name="AutodanceMusic.InPOPUP" />
<EventMultiDispatcher Name="AutodanceMusic.Autodance_Medley_Dispatcher(3)" />
<PlayEventBusMusic Name="AutodanceMusic.FadeOut_Voice(2)" EventBusMix="FadeOut_VOICE" FadeDurationOverride="-1.0" />
<EventIn Name="AutodanceMusic.Autodance.ExitPage" />
<StopEventBusMusic Name="AutodanceMusic.Autodance_Busmix(8)" EventBusMix="Autodance" FadeDurationOverride="0.5" />
<EventMultiDispatcher Name="AutodanceMusic.Autodance_Medley_Dispatcher(4)" />
<PlayMusicMultiTrack Name="AutodanceMusic.M_JD2019_TitlePage_Low" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayEventBusMusic Name="AutodanceMusic.Autodance_Busmix" EventBusMix="Autodance" FadeDurationOverride="-1.0" />
<EventIn Name="AutodanceMusic.Autodance.EnterPage" />
<StopEventBusMusic Name="AutodanceMusic.Autodance_Busmix(6)" EventBusMix="Autodance" FadeDurationOverride="0.5" />
<PlayEventBusMusic Name="AutodanceMusic.Autodance_Busmix(7)" EventBusMix="Autodance" FadeDurationOverride="-1.0" />
<EventIn Name="AutodanceMusic.CoreNavigation.ExitPageBack" />
<State Name="AutodanceMusic.Autodance_Idle" StartActive="true" MachineName="AutodanceManager" />
<EventIn Name="AutodanceMusic.Autodance.ExitPage.jdtv" />
<EventMultiRouter Name="AutodanceMusic.Enable_Preveiw(1)" DefaultRoute="0" />
<State Name="AutodanceMusic.Autodance_InAutodanceJDTV" StartActive="false" MachineName="AutodanceManager" />
<EventMultiRouter Name="AutodanceMusic.Autodance_RouterMulti" DefaultRoute="0" />
<EventToggleSwitch Name="AutodanceMusic.Out_of_PopUp" />
<PlayEventBusMusic Name="AutodanceMusic.Main_Menumusic" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="-1.0" />
<StopEventBusMusic Name="ExtrasMusic.Release_PauseToInGame(2)" EventBusMix="MENU_PAUSE" FadeDurationOverride="2.5" />
<EventMultiDispatcher Name="ExtrasMusic.NewEventMultiDispatcher(4)" />
<EventIn Name="ExtrasMusic.MenuMusic.HasJustStarted" />
<State Name="ExtrasMusic.ExtrasDisable" StartActive="true" MachineName="ExtrasMachine" />
<EventIn Name="ExtrasMusic.unlock_redeem.EnterPage" />
<EventIn Name="ExtrasMusic.unlock_redeem.ExitPage" />
<State Name="ExtrasMusic.ExtrasRedeem" StartActive="false" MachineName="ExtrasMachine" />
<EventIn Name="ExtrasMusic.Gamemode.CONTEXT_FAMILY.ExitPage" />
<EventIn Name="ExtrasMusic.Extras.ExitPage.extraToLobby" />
<PlayMusicMultiTrack Name="ExtrasMusic.M_JD2019_TitlePageLow" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<StopEventBusMusic Name="ExtrasMusic.Release_MAIN_MENUMUSIC" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="2.8" />
<StopEventBusMusic Name="ExtrasMusic.Release_InGameToPause" EventBusMix="MENU_PAUSE" FadeDurationOverride="-1.0" />
<State Name="ExtrasMusic.ExtrasEnable" StartActive="false" MachineName="ExtrasMachine" />
<EventMultiDispatcher Name="ExtrasMusic.NewEventMultiDispatcher(3)" />
<JDSound Name="JD2020CoopSFX.Activated" SoundEffect="sw_coop_mode_activated" />
<EventIn Name="JD2020CoopSFX.Coop.Deactivated" />
<JDSound Name="JD2020CoopSFX.Deactivated" SoundEffect="sw_coop_mode_deactivated" />
<EventIn Name="JD2020CoopSFX.Coop.Activated" />
<EventIn Name="JD2020CoopSFX.Coop.MissingPlayers" />
<JDSound Name="JD2020CoopSFX.MissingPlayers" SoundEffect="sw_coop_mode_missing_players" />
<PlayEventBusMusic Name="JD2020CoopSFX.Lowering_preview_0.5_sec" EventBusMix="Ducking_filtre_coop" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="JD2020CoopSFX.Lowering_preview_0.5_sec(2)" EventBusMix="Ducking_filtre_coop" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="JD2020CoopSFX.Lowering_preview_0.5_sec(1)" EventBusMix="Ducking_filtre_coop" FadeDurationOverride="-1.0" />
<EventIn Name="JD2020CoopSFX.Lobby.StartCrowd" />
<PlayEventBusMusic Name="JD2020CoopSFX.Nuking_Avatars_3sec" EventBusMix="Nuking_Avatars_3Sec" FadeDurationOverride="-1.0" />
<JDSound Name="JD2020CoopSFX.Avatar_Crowd_SFX" SoundEffect="sw_coop_jingle_avatar" />
<EventIn Name="NotifReward.UI.BubbleReward_03" />
<JDSound Name="NotifReward.Play_SFX_BubbleIn_1" SoundEffect="ui_notification_bubblein_01" />
<JDSound Name="NotifReward.Play_SFX_BubbleIn_2" SoundEffect="ui_notification_bubblein_02" />
<EventIn Name="NotifReward.UI.BubbleReward_02" />
<EventIn Name="NotifReward.UI.BubbleReward_01" />
<JDSound Name="NotifReward.Play_SFX_BubbleIn_3" SoundEffect="ui_notification_bubblein_03" />
<EventIn Name="NotifReward.TREC.SFX_BubbleOut_1_Enter" />
<EventIn Name="NotifReward.TREC.SFX_BubbleOut_2_Enter" />
<EventIn Name="NotifReward.TREC.SFX_BubbleOut_3_Enter" />
<JDSound Name="NotifReward.Play_SFX_BubbleOut_1" SoundEffect="ui_notification_bubbleout_01" />
<PlayEventBusMusic Name="NotifReward.NOTIF_REWARD(1)" EventBusMix="NOTIF_REWARD" FadeDurationOverride="-1.0" />
<PlayEventBusMusic Name="NotifReward.NOTIF_REWARD" EventBusMix="NOTIF_REWARD" FadeDurationOverride="-1.0" />
<EventIn Name="NotifReward.TREC.SFX_BubbleIn_Sticker_Enter" />
<EventIn Name="NotifReward.TREC.SFX_BubbleIn_Qoos_Enter" />
<JDSound Name="NotifReward.Bubble_Sticker" SoundEffect="ui_notification_bubble_sticky" />
<Timer Name="NotifReward.Delay" InitialValue="0.0" Increment="1.0" Interval="0.3" Enabled="false" Loop="false" AutoReset="false" />
<EventIn Name="NotifReward.TREC.SFX_BubbleIn_Mojo_Enter" />
<JDSound Name="NotifReward.Bubble_Avatar_Shiny" SoundEffect="ui_notification_bubble_shiny" />
<JDSound Name="NotifReward.Bubble_QoOS" SoundEffect="ui_notification_bubblein_qoos" />
<EventIn Name="NotifReward.TREC.SFX_BubbleIn_Ubiclub_Enter" />
<JDSound Name="NotifReward.Bubble_Ubiclub" SoundEffect="ui_notification_bubble_ubiclub" />
<Timer Name="NotifReward.Delay(2)" InitialValue="0.0" Increment="1.0" Interval="0.3" Enabled="false" Loop="false" AutoReset="false" />
<EventIn Name="NotifReward.UI.ShinyAvatar" />
<EventIn Name="NotifReward.TREC.SFX_Start_Loop_XP_Enter" />
<EventIn Name="NotifReward.TREC.SFX_End_Loop_XP_Enter" />
<EventIn Name="NotifReward.dynamicRewardScreen_map.EnterPage" />
<EventIn Name="NotifReward.dynamicRewardScreen_map.ExitPage" />
<PlayEventBusMusic Name="NotifReward.Main_Menumusic(14)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="NotifReward.Main_Menumusic(12)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="1.0" />
<PlayEventBusMusic Name="NotifReward.MAIN_MENUMUSIC" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="0.3" />
<StopEventBusMusic Name="NotifReward.STOP_MAIN_PREVIEW" EventBusMix="MAIN_PREVIEW" FadeDurationOverride="-1.0" />
<PlayMusicMultiTrack Name="NotifReward.M_JD2019_TitlePage" MusicItem="M_JD2019_TitlePage" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
<PlayEventBusMusic Name="NotifReward.NOTIF_REWARD(2)" EventBusMix="NOTIF_REWARD" FadeDurationOverride="-1.0" />
<Timer Name="NotifReward.Delay(1)" InitialValue="0.0" Increment="1.0" Interval="0.4" Enabled="false" Loop="false" AutoReset="false" />
<JDSound Name="NotifReward.Bubble_XP_Loop" SoundEffect="ui_notification_bubble_xp_loop" />
<EventIn Name="NotifReward.unlock_redeem.ExitPage" />
<PlayEventBusMusic Name="NotifReward.MAIN_MENUMUSIC(1)" EventBusMix="MAIN_MENUMUSIC" FadeDurationOverride="0.3" />
<PlayMusicMultiTrack Name="NotifReward.M_JD2019_TitlePageLow(1)" MusicItem="M_JD2019_TitlePageLow" EventNameCallback="" EnterAtPreviousMultitrackPos="false" />
</Components>
<Connections>
<EventConnection ComponentOut="ExtrasMusic.ExtrasEnable" PinOut="0" ComponentIn="ExtrasMusic.ExtrasRedeem" PinIn="1" />
<EventConnection ComponentOut="ExtrasMusic.ExtrasEnable" PinOut="0" ComponentIn="ExtrasMusic.ExtrasDisable" PinIn="1" />
<EventConnection ComponentOut="ExtrasMusic.ExtrasRedeem" PinOut="0" ComponentIn="ExtrasMusic.ExtrasEnable" PinIn="1" />
<EventConnection ComponentOut="ExtrasMusic.ExtrasRedeem" PinOut="0" ComponentIn="ExtrasMusic.ExtrasDisable" PinIn="1" />
<EventConnection ComponentOut="ExtrasMusic.ExtrasDisable" PinOut="0" ComponentIn="ExtrasMusic.ExtrasEnable" PinIn="1" />
<EventConnection ComponentOut="ExtrasMusic.ExtrasDisable" PinOut="0" ComponentIn="ExtrasMusic.ExtrasRedeem" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Out_Popup" PinOut="0" ComponentIn="AutodanceMusic.In_Popup" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.In_Popup" PinOut="0" ComponentIn="AutodanceMusic.Out_Popup" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodanceJDTV" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodanceJDTV" PinOut="0" ComponentIn="AutodanceMusic.Idle(1)" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodanceJDTV" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodanceJDTV" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Playing" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Idle" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodanceJDTV" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Idle" PinOut="0" ComponentIn="AutodanceMusic.Idle(1)" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Idle" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Idle" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Playing" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Idle(1)" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodanceJDTV" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Idle(1)" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Idle(1)" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Idle(1)" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Playing" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodancePage" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodanceJDTV" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodancePage" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodancePage" PinOut="0" ComponentIn="AutodanceMusic.Idle(1)" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodancePage" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Playing" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Playing" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodanceJDTV" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Playing" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Playing" PinOut="0" ComponentIn="AutodanceMusic.Idle(1)" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Playing" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="1" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Filter_Reset" PinOut="0" ComponentIn="WorldDanceFloor.WDF_Filter_Init" PinIn="1" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Filter_Init" PinOut="0" ComponentIn="WorldDanceFloor.WDF_Filter_Reset" PinIn="1" />
<EventConnection ComponentOut="PlaylistSFX.PlaylistCloseUnmute" PinOut="0" ComponentIn="PlaylistSFX.PlaylistCloseMute" PinIn="1" />
<EventConnection ComponentOut="PlaylistSFX.PlaylistCloseMute" PinOut="0" ComponentIn="PlaylistSFX.PlaylistCloseUnmute" PinIn="1" />
<EventConnection ComponentOut="ExpositionSFX.NotOnSearch" PinOut="0" ComponentIn="ExpositionSFX.OnSearch" PinIn="1" />
<EventConnection ComponentOut="ExpositionSFX.OnSearch" PinOut="0" ComponentIn="ExpositionSFX.NotOnSearch" PinIn="1" />
<EventConnection ComponentOut="ExpositionSFX.IsC" PinOut="0" ComponentIn="ExpositionSFX.IsCSharp" PinIn="1" />
<EventConnection ComponentOut="ExpositionSFX.IsCSharp" PinOut="0" ComponentIn="ExpositionSFX.IsC" PinIn="1" />
<EventConnection ComponentOut="PlaylistMusic.Main_Bus_Active" PinOut="0" ComponentIn="PlaylistMusic.Preview_Bus_Active(1)" PinIn="1" />
<EventConnection ComponentOut="PlaylistMusic.Preview_Bus_Active(1)" PinOut="0" ComponentIn="PlaylistMusic.Main_Bus_Active" PinIn="1" />
<EventConnection ComponentOut="LobbyMusic.OUT_OF_LOBBY" PinOut="0" ComponentIn="LobbyMusic.IN_LOBBY" PinIn="1" />
<EventConnection ComponentOut="LobbyMusic.IN_LOBBY" PinOut="0" ComponentIn="LobbyMusic.OUT_OF_LOBBY" PinIn="1" />
<EventConnection ComponentOut="HomeMusic.HOME_TAB_ENABLE" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="1" />
<EventConnection ComponentOut="HomeMusic.HOME_TAB_DISABLE" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_ENABLE" PinIn="1" />
<EventConnection ComponentOut="Kids.State_Lobby" PinOut="0" ComponentIn="Kids.State_ItemCarouselFocus" PinIn="1" />
<EventConnection ComponentOut="Kids.State_Lobby" PinOut="0" ComponentIn="Kids.State_PreviewRequested" PinIn="1" />
<EventConnection ComponentOut="Kids.State_Lobby" PinOut="0" ComponentIn="Kids.State_PreviewInit" PinIn="1" />
<EventConnection ComponentOut="Kids.State_ItemCarouselFocus" PinOut="0" ComponentIn="Kids.State_Lobby" PinIn="1" />
<EventConnection ComponentOut="Kids.State_ItemCarouselFocus" PinOut="0" ComponentIn="Kids.State_PreviewRequested" PinIn="1" />
<EventConnection ComponentOut="Kids.State_ItemCarouselFocus" PinOut="0" ComponentIn="Kids.State_PreviewInit" PinIn="1" />
<EventConnection ComponentOut="Kids.State_PreviewRequested" PinOut="0" ComponentIn="Kids.State_Lobby" PinIn="1" />
<EventConnection ComponentOut="Kids.State_PreviewRequested" PinOut="0" ComponentIn="Kids.State_ItemCarouselFocus" PinIn="1" />
<EventConnection ComponentOut="Kids.State_PreviewRequested" PinOut="0" ComponentIn="Kids.State_PreviewInit" PinIn="1" />
<EventConnection ComponentOut="Kids.State_PreviewInit" PinOut="0" ComponentIn="Kids.State_Lobby" PinIn="1" />
<EventConnection ComponentOut="Kids.State_PreviewInit" PinOut="0" ComponentIn="Kids.State_ItemCarouselFocus" PinIn="1" />
<EventConnection ComponentOut="Kids.State_PreviewInit" PinOut="0" ComponentIn="Kids.State_PreviewRequested" PinIn="1" />
<EventConnection ComponentOut="Unlimited.ExitUpsellJDMode" PinOut="0" ComponentIn="Unlimited.ExitUpsellKids" PinIn="1" />
<EventConnection ComponentOut="Unlimited.ExitUpsellKids" PinOut="0" ComponentIn="Unlimited.ExitUpsellJDMode" PinIn="1" />
<EventConnection ComponentOut="Unlimited.Idle(1)" PinOut="0" ComponentIn="Unlimited.NoVIDEO" PinIn="1" />
<EventConnection ComponentOut="Unlimited.Idle(1)" PinOut="0" ComponentIn="Unlimited.IdleKids" PinIn="1" />
<EventConnection ComponentOut="Unlimited.Idle(1)" PinOut="0" ComponentIn="Unlimited.MenuMusic" PinIn="1" />
<EventConnection ComponentOut="Unlimited.Idle(1)" PinOut="0" ComponentIn="Unlimited.Idle" PinIn="1" />
<EventConnection ComponentOut="Unlimited.NoVIDEO" PinOut="0" ComponentIn="Unlimited.Idle(1)" PinIn="1" />
<EventConnection ComponentOut="Unlimited.NoVIDEO" PinOut="0" ComponentIn="Unlimited.IdleKids" PinIn="1" />
<EventConnection ComponentOut="Unlimited.NoVIDEO" PinOut="0" ComponentIn="Unlimited.MenuMusic" PinIn="1" />
<EventConnection ComponentOut="Unlimited.NoVIDEO" PinOut="0" ComponentIn="Unlimited.Idle" PinIn="1" />
<EventConnection ComponentOut="Unlimited.IdleKids" PinOut="0" ComponentIn="Unlimited.Idle(1)" PinIn="1" />
<EventConnection ComponentOut="Unlimited.IdleKids" PinOut="0" ComponentIn="Unlimited.NoVIDEO" PinIn="1" />
<EventConnection ComponentOut="Unlimited.IdleKids" PinOut="0" ComponentIn="Unlimited.MenuMusic" PinIn="1" />
<EventConnection ComponentOut="Unlimited.IdleKids" PinOut="0" ComponentIn="Unlimited.Idle" PinIn="1" />
<EventConnection ComponentOut="Unlimited.MenuMusic" PinOut="0" ComponentIn="Unlimited.Idle(1)" PinIn="1" />
<EventConnection ComponentOut="Unlimited.MenuMusic" PinOut="0" ComponentIn="Unlimited.NoVIDEO" PinIn="1" />
<EventConnection ComponentOut="Unlimited.MenuMusic" PinOut="0" ComponentIn="Unlimited.IdleKids" PinIn="1" />
<EventConnection ComponentOut="Unlimited.MenuMusic" PinOut="0" ComponentIn="Unlimited.Idle" PinIn="1" />
<EventConnection ComponentOut="Unlimited.Idle" PinOut="0" ComponentIn="Unlimited.Idle(1)" PinIn="1" />
<EventConnection ComponentOut="Unlimited.Idle" PinOut="0" ComponentIn="Unlimited.NoVIDEO" PinIn="1" />
<EventConnection ComponentOut="Unlimited.Idle" PinOut="0" ComponentIn="Unlimited.IdleKids" PinIn="1" />
<EventConnection ComponentOut="Unlimited.Idle" PinOut="0" ComponentIn="Unlimited.MenuMusic" PinIn="1" />
<EventConnection ComponentOut="TitlePage.TitleFromDRS" PinOut="0" ComponentIn="TitlePage.Enter_Any_UbiClubScreen" PinIn="1" />
<EventConnection ComponentOut="TitlePage.TitleFromDRS" PinOut="0" ComponentIn="TitlePage.TitleFromControllerSelection" PinIn="1" />
<EventConnection ComponentOut="TitlePage.TitleFromDRS" PinOut="0" ComponentIn="TitlePage.TitleFromKidsMode" PinIn="1" />
<EventConnection ComponentOut="TitlePage.TitleFromDRS" PinOut="0" ComponentIn="TitlePage.TitleFromPartyMode" PinIn="1" />
<EventConnection ComponentOut="TitlePage.TitleFromDRS" PinOut="0" ComponentIn="TitlePage.TitleFirstTimeEnter" PinIn="1" />
<EventConnection ComponentOut="TitlePage.Enter_Any_UbiClubScreen" PinOut="0" ComponentIn="TitlePage.TitleFromDRS" PinIn="1" />
<EventConnection ComponentOut="TitlePage.Enter_Any_UbiClubScreen" PinOut="0" ComponentIn="TitlePage.TitleFromControllerSelection" PinIn="1" />
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<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_1P" PinOut="2" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_1P" PinOut="3" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_2P" PinOut="1" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_2P" PinOut="2" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_3P" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_3P" PinOut="1" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_3P" PinOut="4" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P" PinOut="3" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P" PinOut="4" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.PlayerProgression.GaugeComplete" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.SweatRecap.EnterPage" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Mojo1_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Avatar_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Skin_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.Mojo.End_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.PlayerProgression.GaugeStop" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.Quest.Complete_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState1" PinOut="7" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState2" PinOut="6" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState2" PinOut="7" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState3" PinOut="5" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState3" PinOut="6" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState3" PinOut="7" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState4" PinOut="4" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState4" PinOut="5" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState4" PinOut="6" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState4" PinOut="7" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_1P" PinOut="4" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_2P" PinOut="3" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_2P" PinOut="4" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_3P" PinOut="2" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_3P" PinOut="3" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_3P" PinOut="4" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P" PinOut="1" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P" PinOut="2" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P" PinOut="3" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P" PinOut="4" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.PlayerProgression.GaugeComplete" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.SweatRecap.EnterPage" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Mojo2_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Map_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.JDMEpisode_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.Quest.Complete_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Applause_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdStateInit" PinOut="3" ComponentIn="RecapRival_Crowd.CrowdState2" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdStateInit" PinOut="4" ComponentIn="RecapRival_Crowd.CrowdState3" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdStateInit" PinOut="5" ComponentIn="RecapRival_Crowd.CrowdState4" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdStateInit" PinOut="6" ComponentIn="RecapRival_Crowd.CrowdState4" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdStateInit" PinOut="7" ComponentIn="RecapRival_Crowd.CrowdState4" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdStateInit" PinOut="2" ComponentIn="RecapRival_Crowd.CrowdState1" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.ScoreRecapRival.ScoreStar0" PinOut="0" ComponentIn="RecapRival_Crowd.CrowdState1" PinIn="2" />
<EventConnection ComponentOut="RecapRival_Crowd.ScoreRecapRival.ScoreStar0" PinOut="0" ComponentIn="RecapRival_Crowd.CrowdState2" PinIn="2" />
<EventConnection ComponentOut="RecapRival_Crowd.ScoreRecapRival.ScoreStar0" PinOut="0" ComponentIn="RecapRival_Crowd.CrowdState3" PinIn="2" />
<EventConnection ComponentOut="RecapRival_Crowd.ScoreRecapRival.ScoreStar0" PinOut="0" ComponentIn="RecapRival_Crowd.CrowdState4" PinIn="2" />
<EventConnection ComponentOut="RecapRival_Crowd.ScoreRecapRival.GaugeOff" PinOut="0" ComponentIn="RecapRival_Crowd.EndCrowdsState" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.ScoreRecapRival.GaugeOff" PinOut="0" ComponentIn="RecapRival_Crowd.EventRouter_Reacs" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.HomePartyRivalRecap.EnterPage" PinOut="0" ComponentIn="RecapRival_Crowd.CrowdStateInit" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState4" PinOut="1" ComponentIn="RecapRival_Crowd.EndCrowdsState" PinIn="5" />
<EventConnection ComponentOut="RecapRival_Crowd.EndCrowdsState" PinOut="5" ComponentIn="RecapRival_Crowd.EventRouter_4P" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EndCrowdsState" PinOut="2" ComponentIn="RecapRival_Crowd.EventRouter_1P" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EndCrowdsState" PinOut="3" ComponentIn="RecapRival_Crowd.EventRouter_2P" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EndCrowdsState" PinOut="4" ComponentIn="RecapRival_Crowd.EventRouter_3P" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState3" PinOut="1" ComponentIn="RecapRival_Crowd.EndCrowdsState" PinIn="4" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState1" PinOut="1" ComponentIn="RecapRival_Crowd.EndCrowdsState" PinIn="2" />
<EventConnection ComponentOut="RecapRival_Crowd.CrowdState2" PinOut="1" ComponentIn="RecapRival_Crowd.EndCrowdsState" PinIn="3" />
<EventConnection ComponentOut="RecapRival_Crowd.ScoreRecapRival.GaugeOn" PinOut="0" ComponentIn="RecapRival_Crowd.StartCrowdsDispatcher" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P(1)" PinOut="0" ComponentIn="RecapRival_Crowd.EventRouter_1P" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P(1)" PinOut="1" ComponentIn="RecapRival_Crowd.EventRouter_2P" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P(1)" PinOut="2" ComponentIn="RecapRival_Crowd.EventRouter_3P" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_4P(1)" PinOut="3" ComponentIn="RecapRival_Crowd.EventRouter_4P" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.StartCrowdsDispatcher" PinOut="0" ComponentIn="RecapRival_Crowd.ScoreStar_Route" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_Reacs" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Light" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_Reacs" PinOut="1" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Light" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Mojo0_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Light" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_Reacs" PinOut="2" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_Reacs" PinOut="3" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.SweatRecap.EnterPage" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Mojo1_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Avatar_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Skin_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.Mojo.End_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.PlayerProgression.GaugeStop" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Medium" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.EventRouter_Reacs" PinOut="4" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.PlayerProgression.GaugeComplete" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Mojo2_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.Map_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Strong" PinIn="0" />
<EventConnection ComponentOut="RecapRival_Crowd.TREC.GachaReveal.JDMEpisode_Enter" PinOut="0" ComponentIn="RecapRival_Crowd.CRWD_RecapRival_Reac_Strong" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.TREC.PPRecapSkip_Enter" PinOut="0" ComponentIn="PlayerProgression.RecapPp" PinIn="4" />
<EventConnection ComponentOut="PlayerProgression.TREC.PPRecapSkip_Enter" PinOut="0" ComponentIn="PlayerProgression.Stop_mojo_loops" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.TREC.Quest.Complete_Enter" PinOut="0" ComponentIn="PlayerProgression.RecapPp" PinIn="4" />
<EventConnection ComponentOut="PlayerProgression.TREC.Quest.Complete_Enter" PinOut="0" ComponentIn="PlayerProgression.Stop_mojo_loops" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.TREC.RecapPP.Final_Enter" PinOut="0" ComponentIn="PlayerProgression.RecapPp" PinIn="4" />
<EventConnection ComponentOut="PlayerProgression.TREC.RecapPP.Final_Enter" PinOut="0" ComponentIn="PlayerProgression.Stop_mojo_loops" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.PlayerProgression.GaugeComplete" PinOut="0" ComponentIn="PlayerProgression.MojoCompanion" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.RecapPP_Exit" PinOut="2" ComponentIn="PlayerProgression.RecapPp(1)" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.RecapPP_Exit" PinOut="2" ComponentIn="PlayerProgression.Stop_mojo_loops" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.StopPreview" PinOut="2" ComponentIn="PlayerProgression.RecapPp(1)" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.StopPreview" PinOut="2" ComponentIn="PlayerProgression.Stop_mojo_loops" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.RecapRewardExtreme.ExitPage.extremeUnlockToLobby" PinOut="0" ComponentIn="PlayerProgression.RecapPp(1)" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.RecapRewardExtreme.ExitPage.extremeUnlockToLobby" PinOut="0" ComponentIn="PlayerProgression.Stop_mojo_loops" PinIn="0" />
<EventConnection ComponentOut="PlayerProgression.PlayerProgression.GaugeStop" PinOut="0" ComponentIn="PlayerProgression.RecapPp" PinIn="2" />
<EventConnection ComponentOut="PlayerProgression.RecapPP_in" PinOut="2" ComponentIn="PlayerProgression.RecapPp" PinIn="0" />
<EventConnection ComponentOut="TitlePage.ClusterSelection.ExitPage" PinOut="0" ComponentIn="TitlePage.GameTransitionIdle" PinIn="0" />
<EventConnection ComponentOut="TitlePage.JustDance" PinOut="2" ComponentIn="TitlePage.GameTransitionIdle" PinIn="0" />
<EventConnection ComponentOut="TitlePage.Kids" PinOut="2" ComponentIn="TitlePage.GameTransitionIdle" PinIn="0" />
<EventConnection ComponentOut="TitlePage.Quickplay" PinOut="2" ComponentIn="TitlePage.GameTransitionIdle" PinIn="0" />
<EventConnection ComponentOut="TitlePage.Kids" PinOut="3" ComponentIn="TitlePage.UnlimitedPopups" PinIn="0" />
<EventConnection ComponentOut="TitlePage.JustDance" PinOut="3" ComponentIn="TitlePage.UnlimitedPopups" PinIn="0" />
<EventConnection ComponentOut="TitlePage.Quickplay" PinOut="3" ComponentIn="TitlePage.UnlimitedPopups" PinIn="0" />
<EventConnection ComponentOut="Unlimited.Idle" PinOut="2" ComponentIn="Unlimited.MenuMusic" PinIn="0" />
<EventConnection ComponentOut="Unlimited.Idle" PinOut="2" ComponentIn="Unlimited.NOT_KIDS(1)" PinIn="0" />
<EventConnection ComponentOut="Unlimited.IdleKids" PinOut="2" ComponentIn="Unlimited.MenuMusic" PinIn="0" />
<EventConnection ComponentOut="Unlimited.IdleKids" PinOut="2" ComponentIn="Unlimited.NOT_KIDS(1)" PinIn="1" />
<EventConnection ComponentOut="Unlimited.UbiClub_Trial.ExitPage.toJDUnlimitedUpsellKids" PinOut="0" ComponentIn="Unlimited.MenuMusic" PinIn="0" />
<EventConnection ComponentOut="Unlimited.UbiClub_Trial.ExitPage.toJDUnlimitedUpsellKids" PinOut="0" ComponentIn="Unlimited.NOT_KIDS(1)" PinIn="1" />
<EventConnection ComponentOut="Unlimited.UnlimitedEditDispatcher(1)" PinOut="0" ComponentIn="Unlimited.Idle" PinIn="0" />
<EventConnection ComponentOut="Unlimited.ExitUpsellKids" PinOut="2" ComponentIn="Unlimited.Idle" PinIn="0" />
<EventConnection ComponentOut="Unlimited.UnlimitedUpsell.EnterPage" PinOut="0" ComponentIn="Unlimited.IdleKids" PinIn="2" />
<EventConnection ComponentOut="Unlimited.UnlimitedUpsell.EnterPage" PinOut="0" ComponentIn="Unlimited.Idle(1)" PinIn="2" />
<EventConnection ComponentOut="Unlimited.UnlimitedUpsell.EnterPage" PinOut="0" ComponentIn="Unlimited.Idle" PinIn="2" />
<EventConnection ComponentOut="Unlimited.UnlimitedUpsell.EnterPage" PinOut="0" ComponentIn="Unlimited.NoVIDEO" PinIn="2" />
<EventConnection ComponentOut="PauseMusic.Pause.ExitPage.toLobby" PinOut="0" ComponentIn="Kids.State_Lobby" PinIn="0" />
<EventConnection ComponentOut="Kids.Dispatcher(2)" PinOut="2" ComponentIn="Kids.State_Lobby" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoMainTab.StartNextStep" PinOut="0" ComponentIn="ExpositionSFX.OnSearch" PinIn="2" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoMainTab.StartNextStep" PinOut="0" ComponentIn="ExpositionSFX.NotOnSearch" PinIn="2" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toLobby" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toLobby" PinOut="0" ComponentIn="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toLobby" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPageBack" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPageBack" PinOut="0" ComponentIn="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPageBack" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toDancerCardEdition" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toDancerCardEdition" PinOut="0" ComponentIn="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toDancerCardEdition" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toPostcards" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toPostcards" PinOut="0" ComponentIn="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toPostcards" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.DancercardCustomization.EnterPage" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.DancercardCustomization.EnterPage" PinOut="0" ComponentIn="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.DancercardCustomization.EnterPage" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.SongsCredits.EnterPage" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.SongsCredits.EnterPage" PinOut="0" ComponentIn="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.SongsCredits.EnterPage" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toWDF" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toWDF" PinOut="0" ComponentIn="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toWDF" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toWDFLobby" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toWDFLobby" PinOut="0" ComponentIn="ExpositionMusic.ExpoMusic_DEACTIVATE_ALL" PinIn="0" />
<EventConnection ComponentOut="EVENT_MATRIX.ExpoTab.ExitPage.toWDFLobby" PinOut="0" ComponentIn="HomeMusic.HOME_TAB_DISABLE" PinIn="0" />
<EventConnection ComponentOut="ProfileMusic.PostCard.EnterPage" PinOut="0" ComponentIn="ExpositionMusic.DuckingExpo_OUT_OF_RANGE" PinIn="0" />
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<EventConnection ComponentOut="WorldDanceFloor.WDF_WaitingScreen_boss.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_WaitingScreen_vote.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_WaitingScreen_tournament.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_WaitingScreen_map.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_WaitingScreen_teambattle.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Theme_Boss.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Round_Boss.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Theme_Vote.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Theme_Tournament.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Round_Tournament.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Theme_map.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Theme_Team_Battle.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Play_Crowds" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Theme_Boss.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.WDF_Boss_Pres_Theme" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Theme_Tournament.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.WDF_Tournament_Pres_Theme" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF.Enter" PinOut="0" ComponentIn="WorldDanceFloor.Stop_WDF_Music_HomeReached_Filter" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Filter_Init" PinOut="0" ComponentIn="WorldDanceFloor.Stop_WDF_Music_HomeReached_Filter" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDFHome.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.Stop_WDF_Music_HomeReached_Filter" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDFHome.ExitPage.wdf_quit" PinOut="0" ComponentIn="WorldDanceFloor.WDF_Filter_Init" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF.Quit" PinOut="0" ComponentIn="WorldDanceFloor.WDF_Filter_Init" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Recap_Team_Battle.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.WDF_TeamBattle_Recap" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_WaitingScreen_teambattle.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.WDF_TeamBattle_Wait" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Lobby_teambattle.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.WDF_TeamBattle_Lobby" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Theme_Team_Battle.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.WDF_TeamBattle_Pres" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Filter_Init" PinOut="6" ComponentIn="WorldDanceFloor.WDF_Filter_Reset" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Round_Boss.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.WDF_Boss_Pres_Round" PinIn="0" />
<EventConnection ComponentOut="WorldDanceFloor.WDF_Next_Round_Tournament.EnterPage" PinOut="0" ComponentIn="WorldDanceFloor.WDF_Tournament_Pres" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Playing" PinOut="3" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodanceJDTV" PinOut="3" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Playing" PinOut="2" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodancePage" PinOut="5" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Idle(1)" PinOut="3" ComponentIn="AutodanceMusic.Autodance_Idle" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Medley_Dispatcher" PinOut="0" ComponentIn="AutodanceMusic.Autodance_RouterMulti" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Medley_Dispatcher(4)" PinOut="1" ComponentIn="AutodanceMusic.Autodance_RouterMulti" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Delete_AD_choice" PinOut="0" ComponentIn="AutodanceMusic.Autodance_RouterMulti" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Medley_Dispatcher(3)" PinOut="1" ComponentIn="AutodanceMusic.Autodance_RouterMulti" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Playing" PinOut="3" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodancePage" PinOut="3" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodanceJDTV" PinOut="2" ComponentIn="AutodanceMusic.Autodance_Playing" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_InAutodancePage" PinOut="2" ComponentIn="AutodanceMusic.Autodance_Playing" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Medley_Dispatcher" PinOut="1" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Medley_Dispatcher(2)" PinOut="0" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Medley_Dispatcher(2)" PinOut="1" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Medley_Dispatcher(4)" PinOut="2" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Idle" PinOut="2" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Medley_Dispatcher(3)" PinOut="0" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Gamemode.CONTEXT_JDTV.ExitPage" PinOut="0" ComponentIn="AutodanceMusic.Out_Popup" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Gamemode.CONTEXT_JDTV.ExitPage" PinOut="0" ComponentIn="AutodanceMusic.Idle(1)" PinIn="3" />
<EventConnection ComponentOut="AutodanceMusic.autodance.start" PinOut="0" ComponentIn="AutodanceMusic.Enable_Preveiw" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.autodance.start" PinOut="0" ComponentIn="AutodanceMusic.Enable_Preveiw(1)" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.autodance.start" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.autodance.stop" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="5" />
<EventConnection ComponentOut="AutodanceMusic.autodance.stop" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Playing" PinIn="2" />
<EventConnection ComponentOut="AutodanceMusic.autodance.stop" PinOut="0" ComponentIn="AutodanceMusic.Idle(1)" PinIn="4" />
<EventConnection ComponentOut="AutodanceMusic.autodance.stop" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="4" />
<EventConnection ComponentOut="AutodanceMusic.Popup.EnterPage" PinOut="0" ComponentIn="AutodanceMusic.InPOPUP" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Popup.EnterPage" PinOut="0" ComponentIn="AutodanceMusic.In_Popup" PinIn="2" />
<EventConnection ComponentOut="AutodanceMusic.Popup.EnterPage" PinOut="0" ComponentIn="AutodanceMusic.Out_of_PopUp" PinIn="1" />
<EventConnection ComponentOut="AutodanceMusic.Popup.ExitPage" PinOut="0" ComponentIn="AutodanceMusic.InPOPUP" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Popup.ExitPage" PinOut="0" ComponentIn="AutodanceMusic.0.5_Delay" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Popup.ExitPage" PinOut="0" ComponentIn="AutodanceMusic.Out_of_PopUp" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance.ExitPage" PinOut="0" ComponentIn="AutodanceMusic.Autodance_Playing" PinIn="3" />
<EventConnection ComponentOut="AutodanceMusic.Autodance.ExitPage" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="3" />
<EventConnection ComponentOut="AutodanceMusic.Autodance.ExitPage" PinOut="0" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="5" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Idle" PinOut="2" ComponentIn="AutodanceMusic.Autodance_InAutodancePage" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Idle" PinOut="3" ComponentIn="AutodanceMusic.NewEventToggleSwitch" PinIn="0" />
<EventConnection ComponentOut="AutodanceMusic.Autodance_Idle" PinOut="3" ComponentIn="AutodanceMusic.Autodance_InAutodanceJDTV" PinIn="0" />
<EventConnection ComponentOut="ExtrasMusic.ExtrasRedeem" PinOut="2" ComponentIn="ExtrasMusic.ExtrasDisable" PinIn="0" />
<EventConnection ComponentOut="ExtrasMusic.ExtrasRedeem" PinOut="3" ComponentIn="ExtrasMusic.ExtrasDisable" PinIn="0" />
<EventConnection ComponentOut="ExtrasMusic.NewEventMultiDispatcher(4)" PinOut="4" ComponentIn="ExtrasMusic.ExtrasDisable" PinIn="0" />
<EventConnection ComponentOut="ExtrasMusic.Extras.ExitPage.extraToLobby" PinOut="0" ComponentIn="ExtrasMusic.ExtrasDisable" PinIn="0" />
<EventConnection ComponentOut="ExtrasMusic.ExtrasEnable" PinOut="3" ComponentIn="ExtrasMusic.ExtrasRedeem" PinIn="0" />
</Connections>
</Synth>