419 lines
24 KiB
Text
419 lines
24 KiB
Text
Begin ModuleScript
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Begin Components
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EventIn Carousel.StartPrevLoop
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EventIn Carousel.StopStep
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EventIn LocalPreviewMusic.HasJustStarted
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EventIn Carousel.StartNextStep
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PlayEventBusMusic StartFadeIn_CoverPreviewBus
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EventIn Carousel.StartNextLoop
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EventIn CoreNavigation.EnterPage
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EventIn Carousel.StartPrevStep
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EventIn Carousel.StopLoop
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EventIn RecapPush.ExitPage
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EventIn RecapPush.EnterPage
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StopEventBusMusic StartFadeOut_MusicLobby
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EventIn CoreNavigation.ExitPage.toLobby
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EventIn TransitionEntergame.EnterPage
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StopEventBusMusic StartFadeOut_CoverPreviewBus(1)
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State State_PreviewStart false
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State State_PreviewStop false
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State State_PreviewInit false
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EventIn CoreNavigation.ExitPageBack
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EventIn LocalPreviewMusic.IsRequested
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EventIn Carousel.ItemPassedNextLoop
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EventIn Carousel.ItemPassedPrevLoop
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StopEventBusMusic StartFadeOut(Preview)_BackToMenu
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EventMultiDispatcher SwitchEnterPageDispatcher
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PlayMenuMusic Play_Silence(1)
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StopEventBusMusic StartFadeOut(MenuMusics)_BackToMenu(1)
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EventMultiDispatcher SwitchEnterPageDispatcher(1)
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EventMultiDispatcher SwitchEnterPageDispatcher(2)
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EventIn CoreNavigation.ExitPage.changeavatar
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StopEventBusMusic StartFadeOut(Preview)_GoToDancerCard
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EventIn Gamemode.CONTEXT_EDIT_PROFILE
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State State_PreviewDancerCard false
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EventIn DancerCard_Avatar.ExitPageBack
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EventIn SweatHome.EnterPage
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StopEventBusMusic StopLowerFade_CoverPreviewBus
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StopEventBusMusic StartFadeOut(Preview)_BackToMenu(1)
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EventIn OnlinePreviewMusic.IsRequested
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EventIn OnlinePreviewMusic.HasJustStarted
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StopEventBusMusic StartFadeIn_OnlineCoverPreview
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EventIn OnlinePreviewMusic_Loop.CloseToEnd
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EventIn OnlinePreviewMusic_Loop.HasJustStarted
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PlayEventBusMusic StartFadeOut_OnlineCoverPreview
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EventIn Popup.EnterPage
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EventIn Popup.ExitPage
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EventIn Carousel.ActionValidated
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PlayEventBusMusic StartLowerFade_MusicPreviewBus
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StopEventBusMusic StopLowerFade_MusicPreviewBus
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StopEventBusMusic StartFadeIn_OnlineCoverPreview(1)
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EventIn Gamemode.CONTEXT_FRIEND_PROFILE
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StopEventBusMusic StartFadeOut_CoverPreviewBus
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EventIn Gamemode.CONTEXT_FAMILY
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EventIn Gamemode.CONTEXT_ONLINE
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EventMultiDispatcher LobbyExitDispatcher
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StopEventBusMusic StartFadeOut_LoweringCoverPreview
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EventIn TransitionSearch.EnterPage
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EventIn TransitionSearch.ExitPage
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PlayEventBusMusic StartDuckingPreview
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StopEventBusMusic StopDuckingPreview
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State State_Pause false
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EventIn Pause.EnterPage
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EventIn TransitionDefault.EnterPage
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StopEventBusMusic StartFadeOut(Preview)_BackToMenu(2)
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StopEventBusMusic StopLowerFade_CoverPreviewBus(1)
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State State_Lobby false
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EventIn TransitionDefault.ExitPage
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PlayEventBusMusic StartFadeIn_CoverPreviewBus(1)
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EventMultiDispatcher LobbyToNonStopShuffleDispatcher
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StopEventBusMusic StartFadeOut_CoverPreviewBus(2)
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EventIn Carousel.ItemKidsShuffleFocus
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EventIn Pause.ExitPage.toLobby
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EventIn Pause.ExitPage.resumeGame
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EventIn Gamemode.CONTEXT_UNLIMITED
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EventIn UnlimitedUpsell.ExitPage.JDUToLobby
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EventIn ChallengeHome.EnterPage
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EventIn Uplay.EnterPage
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EventIn ClusterSelection.ExitPage.toPhoneConnect
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EventIn CoreNavigation.ExitPage.toPhoneConnect
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PlayEventBusMusic StartFadeOut_OnlineCoverPreview(1)
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StopEventBusMusic StartFadeIn_OnlineCoverPreview(2)
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EventIn Gamemode.CONTEXT_KIDS
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EventIn CoreNavigation.ExitPage.toCluster
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EventIn Lobby.ExitPage
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EventIn Carousel.ItemKidsUnlimitedFocus
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PlayEventBusMusic StartFadeIn_CoverPreview
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EventIn Carousel.SearchItemLoseFocus
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PlayEventBusMusic FadeIn_Preview(1)
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StopEventBusMusic FadeOut_ItemFocusMusic
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EventIn Carousel.ItemKidsLoseFocus
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PlayMusicMultiTrack Multitrack_TitlePage_Low(1)
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PlayEventBusMusic FadeIn_MenuMusic(1)
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State State_LowItemCarouselFocus false
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EventMultiDispatcher LoseFocus_Dispatcher(1)
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EventIn Carousel.PlaylistItemGainFocus
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EventIn Carousel.PlaylistItemLoseFocus
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EventIn Carousel.SearchItemGainFocus
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EventIn Carousel.ShuffleItemGainFocus
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State State_ItemFocus false
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PlayEventBusMusic StartFadeIn_MenuMusicBus(4)
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EventMultiDispatcher LoseFocus_Dispatcher(5)
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EventMultiDispatcher Dispatch_In
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EventMultiDispatcher Dispatch_out
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EventMultiDispatcher Dispatch_out(1)
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EventMultiDispatcher Dispatch_In(1)
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State State_KidsItemCarouselFocus false
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EventMultiDispatcher Dispatch_In(2)
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PlayMusicMultiTrack M_JD2018_TitlePage_Kids
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PlayEventBusMusic FadeIn_MenuMusic
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EventMultiDispatcher Dispatch_out(2)
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StopEventBusMusic FadeOut_ItemFocusMusic(1)
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EventMultiDispatcher LoseFocus_Dispatcher
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PlayEventBusMusic StartFadeIn_LoweringMenuMusic
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PlayMusicMultiTrack Multitrack_TitlePage_Low
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EventIn KidsCarousel.StartPrevStep
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EventIn KidsCarousel.StartNextStep
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EventIn KidsCarousel.StartPrevLoop
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EventIn KidsCarousel.StartNextLoop
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EventIn KidsCarousel.StopLoop
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EventIn KidsCarousel.StopStep
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EventIn KidsCarousel.ItemPassedNextLoop
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EventIn KidsCarousel.ItemPassedPrevLoop
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StopEventBusMusic StopLowerFade_CoverPreviewBus(2)
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PlayEventBusMusic Play_LobbyManager
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EventIn Carousel.SweatItemGainFocus
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EventIn Carousel.SweatItemLoseFocus
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StopEventBusMusic FadeOut_ItemFocusMusic(4)
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PlayMusicMultiTrack TitlePageLow
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PlayEventBusMusic StartFadeIn_MenuMusicManager
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EventIn Carousel.FavouriteItemGainFocus
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EventIn Carousel.FavouriteItemLoseFocus
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EventMultiDispatcher Dispatch_out(5)
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EventMultiDispatcher Dispatch_out(6)
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State State_ItemFocus(4) false
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PlayMusicMultiTrack m_JD18_Title_Low
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PlayEventBusMusic StartFadeIn_MenuMusicBus(2)
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EventMultiDispatcher LoseFocus_Dispatcher(6)
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StopEventBusMusic FadeOut_ItemFocusMusic(5)
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EventIn unlock_redeem.EnterPage
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EventToggleSwitch LobbyFTUE_Switch
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EventRouter Router 0
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EventIn Lobby.GameplayFocus_IsRequested
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EventIn MessageFocus.GameplayFocus_End
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StopEventBusMusic Release_Expo_Playing_Preview
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EventIn OnlinePreviewMusic.CloseToEnd
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EventIn Lobby.ExitPageBack
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EventIn Carousel.ShuffleItemLoseFocus
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State State_PreviewRequested false
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End
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Begin Connections
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EventConnection State_PreviewRequested Exit State_ItemFocus(4) Deactivate
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EventConnection State_PreviewRequested Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_PreviewRequested Exit State_ItemFocus Deactivate
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EventConnection State_PreviewRequested Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_PreviewRequested Exit State_Lobby Deactivate
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EventConnection State_PreviewRequested Exit State_Pause Deactivate
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EventConnection State_PreviewRequested Exit State_PreviewDancerCard Deactivate
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EventConnection State_PreviewRequested Exit State_PreviewInit Deactivate
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EventConnection State_PreviewRequested Exit State_PreviewStop Deactivate
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EventConnection State_PreviewRequested Exit State_PreviewStart Deactivate
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EventConnection State_ItemFocus(4) Exit State_PreviewRequested Deactivate
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EventConnection State_ItemFocus(4) Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_ItemFocus(4) Exit State_ItemFocus Deactivate
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EventConnection State_ItemFocus(4) Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_ItemFocus(4) Exit State_Lobby Deactivate
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EventConnection State_ItemFocus(4) Exit State_Pause Deactivate
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EventConnection State_ItemFocus(4) Exit State_PreviewDancerCard Deactivate
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EventConnection State_ItemFocus(4) Exit State_PreviewInit Deactivate
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EventConnection State_ItemFocus(4) Exit State_PreviewStop Deactivate
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EventConnection State_ItemFocus(4) Exit State_PreviewStart Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_PreviewRequested Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_ItemFocus(4) Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_ItemFocus Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_Lobby Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_Pause Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_PreviewDancerCard Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_PreviewInit Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_PreviewStop Deactivate
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EventConnection State_KidsItemCarouselFocus Exit State_PreviewStart Deactivate
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EventConnection State_ItemFocus Exit State_PreviewRequested Deactivate
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EventConnection State_ItemFocus Exit State_ItemFocus(4) Deactivate
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EventConnection State_ItemFocus Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_ItemFocus Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_ItemFocus Exit State_Lobby Deactivate
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EventConnection State_ItemFocus Exit State_Pause Deactivate
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EventConnection State_ItemFocus Exit State_PreviewDancerCard Deactivate
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EventConnection State_ItemFocus Exit State_PreviewInit Deactivate
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EventConnection State_ItemFocus Exit State_PreviewStop Deactivate
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EventConnection State_ItemFocus Exit State_PreviewStart Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_PreviewRequested Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_ItemFocus(4) Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_ItemFocus Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_Lobby Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_Pause Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_PreviewDancerCard Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_PreviewInit Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_PreviewStop Deactivate
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EventConnection State_LowItemCarouselFocus Exit State_PreviewStart Deactivate
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EventConnection State_Lobby Exit State_PreviewRequested Deactivate
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EventConnection State_Lobby Exit State_ItemFocus(4) Deactivate
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EventConnection State_Lobby Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_Lobby Exit State_ItemFocus Deactivate
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EventConnection State_Lobby Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_Lobby Exit State_Pause Deactivate
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EventConnection State_Lobby Exit State_PreviewDancerCard Deactivate
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EventConnection State_Lobby Exit State_PreviewInit Deactivate
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EventConnection State_Lobby Exit State_PreviewStop Deactivate
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EventConnection State_Lobby Exit State_PreviewStart Deactivate
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EventConnection State_Pause Exit State_PreviewRequested Deactivate
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EventConnection State_Pause Exit State_ItemFocus(4) Deactivate
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EventConnection State_Pause Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_Pause Exit State_ItemFocus Deactivate
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EventConnection State_Pause Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_Pause Exit State_Lobby Deactivate
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EventConnection State_Pause Exit State_PreviewDancerCard Deactivate
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EventConnection State_Pause Exit State_PreviewInit Deactivate
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EventConnection State_Pause Exit State_PreviewStop Deactivate
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EventConnection State_Pause Exit State_PreviewStart Deactivate
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EventConnection State_PreviewDancerCard Exit State_PreviewRequested Deactivate
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EventConnection State_PreviewDancerCard Exit State_ItemFocus(4) Deactivate
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EventConnection State_PreviewDancerCard Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_PreviewDancerCard Exit State_ItemFocus Deactivate
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EventConnection State_PreviewDancerCard Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_PreviewDancerCard Exit State_Lobby Deactivate
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EventConnection State_PreviewDancerCard Exit State_Pause Deactivate
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EventConnection State_PreviewDancerCard Exit State_PreviewInit Deactivate
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EventConnection State_PreviewDancerCard Exit State_PreviewStop Deactivate
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EventConnection State_PreviewDancerCard Exit State_PreviewStart Deactivate
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EventConnection State_PreviewInit Exit State_PreviewRequested Deactivate
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EventConnection State_PreviewInit Exit State_ItemFocus(4) Deactivate
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EventConnection State_PreviewInit Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_PreviewInit Exit State_ItemFocus Deactivate
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EventConnection State_PreviewInit Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_PreviewInit Exit State_Lobby Deactivate
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EventConnection State_PreviewInit Exit State_Pause Deactivate
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EventConnection State_PreviewInit Exit State_PreviewDancerCard Deactivate
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EventConnection State_PreviewInit Exit State_PreviewStop Deactivate
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EventConnection State_PreviewInit Exit State_PreviewStart Deactivate
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EventConnection State_PreviewStop Exit State_PreviewRequested Deactivate
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EventConnection State_PreviewStop Exit State_ItemFocus(4) Deactivate
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EventConnection State_PreviewStop Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_PreviewStop Exit State_ItemFocus Deactivate
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EventConnection State_PreviewStop Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_PreviewStop Exit State_Lobby Deactivate
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EventConnection State_PreviewStop Exit State_Pause Deactivate
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EventConnection State_PreviewStop Exit State_PreviewDancerCard Deactivate
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EventConnection State_PreviewStop Exit State_PreviewInit Deactivate
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EventConnection State_PreviewStop Exit State_PreviewStart Deactivate
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EventConnection State_PreviewStart Exit State_PreviewRequested Deactivate
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EventConnection State_PreviewStart Exit State_ItemFocus(4) Deactivate
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EventConnection State_PreviewStart Exit State_KidsItemCarouselFocus Deactivate
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EventConnection State_PreviewStart Exit State_ItemFocus Deactivate
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EventConnection State_PreviewStart Exit State_LowItemCarouselFocus Deactivate
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EventConnection State_PreviewStart Exit State_Lobby Deactivate
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EventConnection State_PreviewStart Exit State_Pause Deactivate
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EventConnection State_PreviewStart Exit State_PreviewDancerCard Deactivate
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EventConnection State_PreviewStart Exit State_PreviewInit Deactivate
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EventConnection State_PreviewStart Exit State_PreviewStop Deactivate
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EventConnection RecapPush.ExitPage Out SwitchEnterPageDispatcher(1) In
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EventConnection SwitchEnterPageDispatcher(1) Out1 StartFadeOut(MenuMusics)_BackToMenu(1) In
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EventConnection SwitchEnterPageDispatcher(1) Out2 Play_Silence(1) In
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EventConnection SwitchEnterPageDispatcher(2) Out1 StartFadeOut(Preview)_BackToMenu In
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EventConnection RecapPush.EnterPage Out SwitchEnterPageDispatcher In
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EventConnection CoreNavigation.ExitPage.changeavatar Out StartFadeOut(Preview)_GoToDancerCard In
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EventConnection Gamemode.CONTEXT_EDIT_PROFILE Out State_PreviewStart In2
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EventConnection DancerCard_Avatar.ExitPageBack Out State_PreviewStart In3
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EventConnection SweatHome.EnterPage Out SwitchEnterPageDispatcher In
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EventConnection OnlinePreviewMusic.CloseToEnd Out State_PreviewStart In4
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EventConnection OnlinePreviewMusic_Loop.CloseToEnd Out State_PreviewStart In4
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EventConnection OnlinePreviewMusic_Loop.HasJustStarted Out State_PreviewStart In5
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EventConnection State_PreviewRequested Out1 StartFadeIn_CoverPreviewBus In
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EventConnection Popup.EnterPage Out StartLowerFade_MusicPreviewBus In
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EventConnection Popup.ExitPage Out StopLowerFade_MusicPreviewBus In
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EventConnection State_PreviewRequested Out1 StartFadeIn_OnlineCoverPreview(1) In
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EventConnection Gamemode.CONTEXT_FRIEND_PROFILE Out State_PreviewStart In2
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EventConnection State_PreviewDancerCard Enter StartFadeOut_CoverPreviewBus In
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EventConnection Gamemode.CONTEXT_FAMILY Out State_PreviewInit Activate
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EventConnection State_PreviewRequested Out1 StopLowerFade_CoverPreviewBus In
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EventConnection Gamemode.CONTEXT_ONLINE Out State_PreviewInit Activate
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EventConnection LobbyExitDispatcher Out1 StartFadeOut_MusicLobby In
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EventConnection TransitionSearch.EnterPage Out StartDuckingPreview In
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EventConnection TransitionSearch.ExitPage Out StopDuckingPreview In
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EventConnection SwitchEnterPageDispatcher Out1 StartFadeOut(Preview)_BackToMenu(1) In
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EventConnection CoreNavigation.ExitPage.toLobby Out State_Lobby Activate
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EventConnection Lobby.ExitPageBack Out State_Lobby In1
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EventConnection State_Lobby Out2 LobbyExitDispatcher In
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EventConnection TransitionEntergame.EnterPage Out State_Lobby In2
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EventConnection State_PreviewRequested Out3 StopLowerFade_CoverPreviewBus(1) In
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EventConnection TransitionDefault.ExitPage Out State_PreviewRequested In3
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EventConnection LobbyToNonStopShuffleDispatcher Out1 StartFadeOut_MusicLobby In
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EventConnection LobbyToNonStopShuffleDispatcher Out2 StartFadeOut_LoweringCoverPreview In
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EventConnection LobbyToNonStopShuffleDispatcher Out3 StartFadeOut_CoverPreviewBus(2) In
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EventConnection State_Lobby Out1 LobbyToNonStopShuffleDispatcher In
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EventConnection Pause.EnterPage Out State_Pause Activate
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EventConnection TransitionDefault.EnterPage Out State_Pause In2
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EventConnection Pause.ExitPage.resumeGame Out State_Pause In1
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EventConnection Pause.ExitPage.toLobby Out State_Pause In4
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EventConnection State_Pause Enter StartFadeOut(Preview)_BackToMenu(2) In
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EventConnection State_Pause Out2 StartFadeOut(Preview)_BackToMenu(2) In
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EventConnection Gamemode.CONTEXT_UNLIMITED Out State_PreviewRequested In4
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EventConnection UnlimitedUpsell.ExitPage.JDUToLobby Out State_Lobby Activate
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EventConnection ChallengeHome.EnterPage Out SwitchEnterPageDispatcher In
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EventConnection Uplay.EnterPage Out SwitchEnterPageDispatcher In
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EventConnection ClusterSelection.ExitPage.toPhoneConnect Out StartFadeOut(Preview)_GoToDancerCard In
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EventConnection CoreNavigation.ExitPage.toPhoneConnect Out StartFadeOut(Preview)_GoToDancerCard In
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EventConnection OnlinePreviewMusic.CloseToEnd Out State_Lobby In4
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EventConnection OnlinePreviewMusic_Loop.CloseToEnd Out State_Lobby In4
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EventConnection OnlinePreviewMusic_Loop.HasJustStarted Out State_Lobby In5
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EventConnection Gamemode.CONTEXT_KIDS Out State_PreviewInit Activate
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EventConnection Lobby.ExitPage Out State_PreviewInit In2
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EventConnection Gamemode.CONTEXT_UNLIMITED Out State_PreviewStart In6
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EventConnection State_PreviewStop Enter StartFadeIn_CoverPreview In
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EventConnection State_LowItemCarouselFocus Out1 FadeIn_MenuMusic(1) In
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EventConnection State_LowItemCarouselFocus Out2 LoseFocus_Dispatcher(1) In
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EventConnection LoseFocus_Dispatcher(1) Out1 FadeOut_ItemFocusMusic In
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EventConnection State_LowItemCarouselFocus Out1 Multitrack_TitlePage_Low(1) In
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EventConnection State_ItemFocus Out1 StartFadeIn_MenuMusicBus(4) In
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EventConnection State_ItemFocus Out2 LoseFocus_Dispatcher(5) In
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EventConnection Dispatch_In Out1 State_LowItemCarouselFocus Activate
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EventConnection Dispatch_In Out2 State_LowItemCarouselFocus In1
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EventConnection Carousel.SearchItemLoseFocus Out Dispatch_out In
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EventConnection Dispatch_out Out1 State_LowItemCarouselFocus In2
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EventConnection Dispatch_In(1) Out1 State_ItemFocus Activate
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EventConnection Dispatch_In(1) Out2 State_ItemFocus In1
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EventConnection Carousel.PlaylistItemLoseFocus Out Dispatch_out(1) In
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EventConnection Dispatch_out(1) Out1 State_ItemFocus In2
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EventConnection Dispatch_In(2) Out1 State_KidsItemCarouselFocus Activate
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EventConnection Dispatch_In(2) Out2 State_KidsItemCarouselFocus In1
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EventConnection State_KidsItemCarouselFocus Out1 M_JD2018_TitlePage_Kids In
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EventConnection State_KidsItemCarouselFocus Out1 FadeIn_MenuMusic In
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EventConnection Carousel.ItemKidsLoseFocus Out Dispatch_out(2) In
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EventConnection Dispatch_out(2) Out1 State_KidsItemCarouselFocus In2
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EventConnection LoseFocus_Dispatcher Out1 FadeOut_ItemFocusMusic(1) In
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EventConnection State_KidsItemCarouselFocus Out2 LoseFocus_Dispatcher In
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EventConnection State_ItemFocus Out1 Multitrack_TitlePage_Low In
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EventConnection State_Lobby Out6 StopLowerFade_CoverPreviewBus(2) In
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EventConnection State_Lobby Enter Play_LobbyManager In
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EventConnection Carousel.ShuffleItemLoseFocus Out Dispatch_out(1) In
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EventConnection Carousel.SweatItemGainFocus Out Dispatch_In(1) In
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EventConnection Carousel.SweatItemLoseFocus Out Dispatch_out(1) In
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EventConnection LoseFocus_Dispatcher(5) Out1 FadeOut_ItemFocusMusic(4) In
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EventConnection SwitchEnterPageDispatcher Out2 StartFadeIn_MenuMusicManager In
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EventConnection SwitchEnterPageDispatcher Out3 TitlePageLow In
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EventConnection Carousel.FavouriteItemGainFocus Out Dispatch_out(6) In
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EventConnection Carousel.FavouriteItemLoseFocus Out Dispatch_out(5) In
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EventConnection Dispatch_out(6) Out1 State_ItemFocus(4) Activate
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EventConnection Dispatch_out(6) Out2 State_ItemFocus(4) In1
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EventConnection Dispatch_out(5) Out1 State_ItemFocus(4) In2
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EventConnection State_ItemFocus(4) Out1 StartFadeIn_MenuMusicBus(2) In
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EventConnection State_ItemFocus(4) Out2 LoseFocus_Dispatcher(6) In
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EventConnection LoseFocus_Dispatcher(6) Out1 FadeOut_ItemFocusMusic(5) In
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EventConnection State_ItemFocus(4) Enter m_JD18_Title_Low In
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EventConnection unlock_redeem.EnterPage Out State_PreviewInit Activate
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SwitchConnection LobbyFTUE_Switch Out Router Route
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EventConnection Lobby.GameplayFocus_IsRequested Out LobbyFTUE_Switch Off
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EventConnection MessageFocus.GameplayFocus_End Out LobbyFTUE_Switch On
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EventConnection LobbyExitDispatcher Out2 StartFadeOut_LoweringCoverPreview In
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EventConnection Router Out1 StartFadeOut_CoverPreviewBus(1) In
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EventConnection LobbyExitDispatcher Out3 Router In
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EventConnection SwitchEnterPageDispatcher(2) Out2 Release_Expo_Playing_Preview In
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EventConnection State_PreviewStart Out1 State_PreviewStop Activate
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EventConnection State_PreviewRequested Out2 State_PreviewStop Activate
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EventConnection State_PreviewInit Out1 State_PreviewRequested Activate
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EventConnection State_Pause Out3 State_PreviewRequested Activate
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EventConnection State_PreviewDancerCard Out1 State_PreviewRequested Activate
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EventConnection LoseFocus_Dispatcher(6) Out2 State_PreviewRequested Activate
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EventConnection State_PreviewRequested Out1 State_PreviewStart Activate
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EventConnection Carousel.StartNextLoop Out State_PreviewRequested In2
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EventConnection Carousel.StartNextLoop Out State_PreviewStart In1
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EventConnection Carousel.StartPrevLoop Out State_PreviewRequested In2
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EventConnection Carousel.StartPrevLoop Out State_PreviewStart In1
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EventConnection KidsCarousel.StartNextLoop Out State_PreviewRequested In2
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EventConnection KidsCarousel.StartNextLoop Out State_PreviewStart In1
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EventConnection KidsCarousel.StartPrevLoop Out State_PreviewRequested In2
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EventConnection KidsCarousel.StartPrevLoop Out State_PreviewStart In1
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EventConnection Carousel.StartNextStep Out State_PreviewStart In1
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EventConnection Carousel.StartPrevStep Out State_PreviewStart In1
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EventConnection KidsCarousel.StartPrevStep Out State_PreviewStart In1
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EventConnection KidsCarousel.StartNextStep Out State_PreviewStart In1
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EventConnection State_PreviewStart Out3 State_PreviewInit Activate
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EventConnection State_Lobby Out3 State_PreviewInit Activate
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EventConnection State_Pause Out1 State_PreviewInit Activate
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EventConnection State_PreviewRequested Out4 State_PreviewInit Activate
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EventConnection State_PreviewStart Out6 State_PreviewInit Activate
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EventConnection State_PreviewStop Out1 State_PreviewInit Activate
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EventConnection SwitchEnterPageDispatcher Out4 State_PreviewInit Activate
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EventConnection Router Out1 State_PreviewInit Activate
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EventConnection State_PreviewStart Out2 State_PreviewDancerCard Activate
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EventConnection Carousel.StopStep Out State_PreviewStop In1
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EventConnection KidsCarousel.StopStep Out State_PreviewStop In1
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EventConnection KidsCarousel.StopLoop Out State_PreviewStop In1
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EventConnection CoreNavigation.EnterPage Out State_Lobby In3
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EventConnection CoreNavigation.EnterPage Out State_Pause In1
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EventConnection OnlinePreviewMusic.IsRequested Out State_PreviewInit In1
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EventConnection OnlinePreviewMusic.IsRequested Out State_PreviewDancerCard In1
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EventConnection OnlinePreviewMusic.IsRequested Out Dispatch_out(5) In
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EventConnection LocalPreviewMusic.IsRequested Out State_PreviewInit In1
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EventConnection LocalPreviewMusic.IsRequested Out State_PreviewDancerCard In1
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EventConnection LocalPreviewMusic.IsRequested Out Dispatch_out(5) In
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EventConnection OnlinePreviewMusic.HasJustStarted Out State_PreviewRequested In1
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EventConnection OnlinePreviewMusic.HasJustStarted Out State_Lobby In6
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EventConnection LocalPreviewMusic.HasJustStarted Out State_PreviewRequested In1
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EventConnection LocalPreviewMusic.HasJustStarted Out State_Lobby In6
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EventConnection Carousel.ItemKidsShuffleFocus Out Dispatch_In(2) In
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EventConnection Carousel.ItemKidsUnlimitedFocus Out Dispatch_In(2) In
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EventConnection State_Pause Out4 State_Lobby Activate
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EventConnection LoseFocus_Dispatcher(1) Out2 State_PreviewInit Activate
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EventConnection LoseFocus_Dispatcher(5) Out2 State_PreviewInit Activate
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EventConnection LoseFocus_Dispatcher Out2 State_PreviewInit Activate
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EventConnection Carousel.ShuffleItemGainFocus Out Dispatch_In(1) In
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EventConnection Carousel.PlaylistItemGainFocus Out Dispatch_In(1) In
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EventConnection Carousel.SearchItemGainFocus Out Dispatch_In In
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EventConnection Carousel.StopLoop Out State_PreviewStop In1
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EventConnection CoreNavigation.ExitPageBack Out SwitchEnterPageDispatcher(2) In
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EventConnection CoreNavigation.ExitPage.toCluster Out SwitchEnterPageDispatcher(2) In
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End
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End
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