JD2022-TU1/data/EngineData/SubmitAssistant/lib/transition.min.js

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JavaScript

/*!
* # Semantic UI 2.1.7 - Transition
* http://github.com/semantic-org/semantic-ui/
*
*
* Copyright 2015 Contributors
* Released under the MIT license
* http://opensource.org/licenses/MIT
*
*/
!function (n, e, i, t) { "use strict"; n.fn.transition = function () { { var a, o = n(this), r = o.selector || "", s = (new Date).getTime(), l = [], u = arguments, c = u[0], d = [].slice.call(arguments, 1), m = "string" == typeof c; e.requestAnimationFrame || e.mozRequestAnimationFrame || e.webkitRequestAnimationFrame || e.msRequestAnimationFrame || function (n) { setTimeout(n, 0) } } return o.each(function (e) { var f, p, g, v, b, y, h, w, C, A = n(this), S = this; C = { initialize: function () { f = C.get.settings.apply(S, u), v = f.className, g = f.error, b = f.metadata, w = "." + f.namespace, h = "module-" + f.namespace, p = A.data(h) || C, y = C.get.animationEndEvent(), m && (m = C.invoke(c)), m === !1 && (C.verbose("Converted arguments into settings object", f), f.interval ? C.delay(f.animate) : C.animate(), C.instantiate()) }, instantiate: function () { C.verbose("Storing instance of module", C), p = C, A.data(h, p) }, destroy: function () { C.verbose("Destroying previous module for", S), A.removeData(h) }, refresh: function () { C.verbose("Refreshing display type on next animation"), delete C.displayType }, forceRepaint: function () { C.verbose("Forcing element repaint"); var n = A.parent(), e = A.next(); 0 === e.length ? A.detach().appendTo(n) : A.detach().insertBefore(e) }, repaint: function () { C.verbose("Repainting element"); S.offsetWidth }, delay: function (n) { var i, a, r = C.get.animationDirection(); r || (r = C.can.transition() ? C.get.direction() : "static"), n = n !== t ? n : f.interval, i = "auto" == f.reverse && r == v.outward, a = i || 1 == f.reverse ? (o.length - e) * f.interval : e * f.interval, C.debug("Delaying animation by", a), setTimeout(C.animate, a) }, animate: function (n) { if (f = n || f, !C.is.supported()) return C.error(g.support), !1; if (C.debug("Preparing animation", f.animation), C.is.animating()) { if (f.queue) return !f.allowRepeats && C.has.direction() && C.is.occurring() && C.queuing !== !0 ? C.debug("Animation is currently occurring, preventing queueing same animation", f.animation) : C.queue(f.animation), !1; if (!f.allowRepeats && C.is.occurring()) return C.debug("Animation is already occurring, will not execute repeated animation", f.animation), !1; C.debug("New animation started, completing previous early", f.animation), p.complete() } C.can.animate() ? C.set.animating(f.animation) : C.error(g.noAnimation, f.animation, S) }, reset: function () { C.debug("Resetting animation to beginning conditions"), C.remove.animationCallbacks(), C.restore.conditions(), C.remove.animating() }, queue: function (n) { C.debug("Queueing animation of", n), C.queuing = !0, A.one(y + ".queue" + w, function () { C.queuing = !1, C.repaint(), C.animate.apply(this, f) }) }, complete: function (n) { C.debug("Animation complete", f.animation), C.remove.completeCallback(), C.remove.failSafe(), C.is.looping() || (C.is.outward() ? (C.verbose("Animation is outward, hiding element"), C.restore.conditions(), C.hide()) : C.is.inward() ? (C.verbose("Animation is outward, showing element"), C.restore.conditions(), C.show()) : (C.verbose("Static animation completed"), C.restore.conditions(), f.onComplete.call(S))) }, force: { visible: function () { var n = A.attr("style"), e = C.get.userStyle(), i = C.get.displayType(), a = e + "display: " + i + " !important;", o = A.css("display"), r = n === t || "" === n; o !== i ? (C.verbose("Overriding default display to show element", i), A.attr("style", a)) : r && A.removeAttr("style") }, hidden: function () { var n = A.attr("style"), e = A.css("display"), i = n === t || "" === n; "none" === e || C.is.hidden() ? i && A.removeAttr("style") : (C.verbose("Overriding default display to hide element"), A.css("display", "none")) } }, has: { direction: function (e) { var i = !1; return e = e || f.animation, "string" == typeof e && (e = e.split(" "), n.each(e, function (n, e) { (e === v.inward || e === v.outward) && (i = !0) })), i }, inlineDisplay: function () { var e = A.attr("style") || ""; return n.isArray(e.match(/display.*?;/, "")) } }, set: { animating: function (n) { var e; C.remove.completeCallback(), n = n || f.animation, e = C.get.animationClass(n), C.save.animation(e), C.force.visible(), C.remove.hidden(), C.remove.direction(), C.start.animation(e) }, duration: function (n, e) { e = e || f.duration, e = "number" == typeof e ? e + "ms" : e, (e || 0 === e) && (C.verbose("Setting animation duration", e), A.css({ "animation-duration": e })) }, direction: function (n) { n = n || C.get.direction(), n == v.inward ? C.set.inward() : C.set.outward() }, looping: function () { C.debug("Transition set to loop"), A.addClass(v.looping) }, hidden: function () { A.addClass(v.transition).addClass(v.hidden) }, inward: function () { C.debug("Setting direction to inward"), A.removeClass(v.outward).addClass(v.inward) }, outward: function () { C.debug("Setting direction to outward"), A.removeClass(v.inward).addClass(v.outward) }, visible: function () { A.addClass(v.transition).addClass(v.visible) } }, start: { animation: function (n) { n = n || C.get.animationClass(), C.debug("Starting tween", n), A.addClass(n).one(y + ".complete" + w, C.complete), f.useFailSafe && C.add.failSafe(), C.set.duration(f.duration), f.onStart.call(S) } }, save: { animation: function (n) { C.cache || (C.cache = {}), C.cache.animation = n }, displayType: function (n) { "none" !== n && A.data(b.displayType, n) }, transitionExists: function (e, i) { n.fn.transition.exists[e] = i, C.verbose("Saving existence of transition", e, i) } }, restore: { conditions: function () { var n = C.get.currentAnimation(); n && (A.removeClass(n), C.verbose("Removing animation class", C.cache)), C.remove.duration() } }, add: { failSafe: function () { var n = C.get.duration(); C.timer = setTimeout(function () { A.triggerHandler(y) }, n + f.failSafeDelay), C.verbose("Adding fail safe timer", C.timer) } }, remove: { animating: function () { A.removeClass(v.animating) }, animationCallbacks: function () { C.remove.queueCallback(), C.remove.completeCallback() }, queueCallback: function () { A.off(".queue" + w) }, completeCallback: function () { A.off(".complete" + w) }, display: function () { A.css("display", "") }, direction: function () { A.removeClass(v.inward).removeClass(v.outward) }, duration: function () { A.css("animation-duration", "") }, failSafe: function () { C.verbose("Removing fail safe timer", C.timer), C.timer && clearTimeout(C.timer) }, hidden: function () { A.removeClass(v.hidden) }, visible: function () { A.removeClass(v.visible) }, looping: function () { C.debug("Transitions are no longer looping"), C.is.looping() && (C.reset(), A.removeClass(v.looping)) }, transition: function () { A.removeClass(v.visible).removeClass(v.hidden) } }, get: { settings: function (e, i, t) { return "object" == typeof e ? n.extend(!0, {}, n.fn.transition.settings, e) : "function" == typeof t ? n.extend({}, n.fn.transition.settings, { animation: e, onComplete: t, duration: i }) : "string" == typeof i || "number" == typeof i ? n.extend({}, n.fn.transition.settings, { animation: e, duration: i }) : "object" == typeof i ? n.extend({}, n.fn.transition.settings, i, { animation: e }) : "function" == typeof i ? n.extend({}, n.fn.transition.settings, { animation: e, onComplete: i }) : n.extend({}, n.fn.transition.settings, { animation: e }) }, animationClass: function (n) { var e = n || f.animation, i = C.can.transition() && !C.has.direction() ? C.get.direction() + " " : ""; return v.animating + " " + v.transition + " " + i + e }, currentAnimation: function () { return C.cache && C.cache.animation !== t ? C.cache.animation : !1 }, currentDirection: function () { return C.is.inward() ? v.inward : v.outward }, direction: function () { return C.is.hidden() || !C.is.visible() ? v.inward : v.outward }, animationDirection: function (e) { var i; return e = e || f.animation, "string" == typeof e && (e = e.split(" "), n.each(e, function (n, e) { e === v.inward ? i = v.inward : e === v.outward && (i = v.outward) })), i ? i : !1 }, duration: function (n) { return n = n || f.duration, n === !1 && (n = A.css("animation-duration") || 0), "string" == typeof n ? n.indexOf("ms") > -1 ? parseFloat(n) : 1e3 * parseFloat(n) : n }, displayType: function () { return f.displayType ? f.displayType : (A.data(b.displayType) === t && C.can.transition(!0), A.data(b.displayType)) }, userStyle: function (n) { return n = n || A.attr("style") || "", n.replace(/display.*?;/, "") }, transitionExists: function (e) { return n.fn.transition.exists[e] }, animationStartEvent: function () { var n, e = i.createElement("div"), a = { animation: "animationstart", OAnimation: "oAnimationStart", MozAnimation: "mozAnimationStart", WebkitAnimation: "webkitAnimationStart" }; for (n in a) if (e.style[n] !== t) return a[n]; return !1 }, animationEndEvent: function () { var n, e = i.createElement("div"), a = { animation: "animationend", OAnimation: "oAnimationEnd", MozAnimation: "mozAnimationEnd", WebkitAnimation: "webkitAnimationEnd" }; for (n in a) if (e.style[n] !== t) return a[n]; return !1 } }, can: { transition: function (e) { var i, a, o, r, s, l, u, c = f.animation, d = C.get.transitionExists(c); if (d === t || e) { if (C.verbose("Determining whether animation exists"), i = A.attr("class"), a = A.prop("tagName"), o = n("<" + a + " />").addClass(i).insertAfter(A), r = o.addClass(c).removeClass(v.inward).removeClass(v.outward).addClass(v.animating).addClass(v.transition).css("animationName"), s = o.addClass(v.inward).css("animationName"), u = o.attr("class", i).removeAttr("style").removeClass(v.hidden).removeClass(v.visible).show().css("display"), C.verbose("Determining final display state", u), C.save.displayType(u), o.remove(), r != s) C.debug("Direction exists for animation", c), l = !0; else { if ("none" == r || !r) return void C.debug("No animation defined in css", c); C.debug("Static animation found", c, u), l = !1 } C.save.transitionExists(c, l) } return d !== t ? d : l }, animate: function () { return C.can.transition() !== t } }, is: { animating: function () { return A.hasClass(v.animating) }, inward: function () { return A.hasClass(v.inward) }, outward: function () { return A.hasClass(v.outward) }, looping: function () { return A.hasClass(v.looping) }, occurring: function (n) { return n = n || f.animation, n = "." + n.replace(" ", "."), A.filter(n).length > 0 }, visible: function () { return A.is(":visible") }, hidden: function () { return "hidden" === A.css("visibility") }, supported: function () { return y !== !1 } }, hide: function () { C.verbose("Hiding element"), C.is.animating() && C.reset(), S.blur(), C.remove.display(), C.remove.visible(), C.set.hidden(), C.force.hidden(), f.onHide.call(S), f.onComplete.call(S) }, show: function (n) { C.verbose("Showing element", n), C.remove.hidden(), C.set.visible(), C.force.visible(), f.onShow.call(S), f.onComplete.call(S) }, toggle: function () { C.is.visible() ? C.hide() : C.show() }, stop: function () { C.debug("Stopping current animation"), A.triggerHandler(y) }, stopAll: function () { C.debug("Stopping all animation"), C.remove.queueCallback(), A.triggerHandler(y) }, clear: { queue: function () { C.debug("Clearing animation queue"), C.remove.queueCallback() } }, enable: function () { C.verbose("Starting animation"), A.removeClass(v.disabled) }, disable: function () { C.debug("Stopping animation"), A.addClass(v.disabled) }, setting: function (e, i) { if (C.debug("Changing setting", e, i), n.isPlainObject(e)) n.extend(!0, f, e); else { if (i === t) return f[e]; f[e] = i } }, internal: function (e, i) { if (n.isPlainObject(e)) n.extend(!0, C, e); else { if (i === t) return C[e]; C[e] = i } }, debug: function () { f.debug && (f.performance ? C.performance.log(arguments) : (C.debug = Function.prototype.bind.call(console.info, console, f.name + ":"), C.debug.apply(console, arguments))) }, verbose: function () { f.verbose && f.debug && (f.performance ? C.performance.log(arguments) : (C.verbose = Function.prototype.bind.call(console.info, console, f.name + ":"), C.verbose.apply(console, arguments))) }, error: function () { C.error = Function.prototype.bind.call(console.error, console, f.name + ":"), C.error.apply(console, arguments) }, performance: { log: function (n) { var e, i, t; f.performance && (e = (new Date).getTime(), t = s || e, i = e - t, s = e, l.push({ Name: n[0], Arguments: [].slice.call(n, 1) || "", Element: S, "Execution Time": i })), clearTimeout(C.performance.timer), C.performance.timer = setTimeout(C.performance.display, 500) }, display: function () { var e = f.name + ":", i = 0; s = !1, clearTimeout(C.performance.timer), n.each(l, function (n, e) { i += e["Execution Time"] }), e += " " + i + "ms", r && (e += " '" + r + "'"), o.length > 1 && (e += " (" + o.length + ")"), (console.group !== t || console.table !== t) && l.length > 0 && (console.groupCollapsed(e), console.table ? console.table(l) : n.each(l, function (n, e) { console.log(e.Name + ": " + e["Execution Time"] + "ms") }), console.groupEnd()), l = [] } }, invoke: function (e, i, o) { var r, s, l, u = p; return i = i || d, o = S || o, "string" == typeof e && u !== t && (e = e.split(/[\. ]/), r = e.length - 1, n.each(e, function (i, a) { var o = i != r ? a + e[i + 1].charAt(0).toUpperCase() + e[i + 1].slice(1) : e; if (n.isPlainObject(u[o]) && i != r) u = u[o]; else { if (u[o] !== t) return s = u[o], !1; if (!n.isPlainObject(u[a]) || i == r) return u[a] !== t ? (s = u[a], !1) : !1; u = u[a] } })), n.isFunction(s) ? l = s.apply(o, i) : s !== t && (l = s), n.isArray(a) ? a.push(l) : a !== t ? a = [a, l] : l !== t && (a = l), s !== t ? s : !1 } }, C.initialize() }), a !== t ? a : this }, n.fn.transition.exists = {}, n.fn.transition.settings = { name: "Transition", debug: !1, verbose: !1, performance: !0, namespace: "transition", interval: 0, reverse: "auto", onStart: function () { }, onComplete: function () { }, onShow: function () { }, onHide: function () { }, useFailSafe: !0, failSafeDelay: 100, allowRepeats: !1, displayType: !1, animation: "fade", duration: !1, queue: !0, metadata: { displayType: "display" }, className: { animating: "animating", disabled: "disabled", hidden: "hidden", inward: "in", loading: "loading", looping: "looping", outward: "out", transition: "transition", visible: "visible" }, error: { noAnimation: "Element is no longer attached to DOM. Unable to animate.", repeated: "That animation is already occurring, cancelling repeated animation", method: "The method you called is not defined", support: "This browser does not support CSS animations" } } }(jQuery, window, document);