34 lines
No EOL
1.2 KiB (Stored with Git LFS)
Text
34 lines
No EOL
1.2 KiB (Stored with Git LFS)
Text
params = {
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NAME= "GFXMaterialShader_Template",
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GFXMaterialShader_Template= {
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materialtype= GFX_MatType.MULTI_TEXTURE,
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blendmode= GFX_BlendMode.ALPHA,
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Layer1= {
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MaterialLayer= {
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Enabled= TRUE,
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TexAdressingModeU= GFX_TexAddressMode.CLAMP,
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TexAdressingModeV= GFX_TexAddressMode.CLAMP,
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DiffuseColor= "0xffffffff",
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TextureUsage= GFX_TextureUsage.ENTIRE_TEXTURE,
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UVModifiers= {
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{
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UVModifier= {
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Rotation= 0,
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RotationOffsetU= 0.5,
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RotationOffsetV= 0.5,
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AnimRotation= FALSE,
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ScaleU= 1,
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ScaleV= 1,
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ScaleOffsetU= 0.5,
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ScaleOffsetV= 0.5,
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TranslationU= 0,
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AnimTranslationU= FALSE,
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TranslationV= 0,
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AnimTranslationV= FALSE
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}
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}
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}
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}
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}
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}
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} |