1177 lines
61 KiB
Text
1177 lines
61 KiB
Text
TABLE =
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{
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NAME = "FxDescriptor_Template",
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FxDescriptor_Template =
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{
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Name = "exp_sparks_00",
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Gen =
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{
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ITF_ParticleGenerator_Template =
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{
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ComputeAABB = 0,
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UseAnim = 0,
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Loop = 0,
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AmvPath = "",
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UseUVRandom = 0,
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Animstart = -1,
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Animend = -1,
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Animname = "",
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AnimUVfreq = 1.000000,
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Params =
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{
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ParticleGeneratorParameters =
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{
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MaxParticles = 400,
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DefaultColor = "0xFFFFFFFF",
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EmitParticlesCount = 4294967295,
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ForceNoDynamicFog = 0,
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RenderInReflection = 1,
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DieFadeTime = -1.000000,
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EmitterMaxLifeTime = 0.050000,
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Pos = vectorNew(0.000000,0.000000,0.000000),
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Pivot = vector2dNew(0.000000,0.000000),
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VelNorm = 1.000000,
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VelAngle = 0.000000,
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VelAngleDelta = 0.000000,
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Grav = vectorNew(0.000000,0.000000,0.000000),
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Acc = vectorNew(0.000000,0.000000,0.000000),
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Depth = 0.000000,
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UseZAsDepth = 1,
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VelocityVar = 1.000000,
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Friction = 1.000000,
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Freq = 0.050000,
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FreqDelta = 0.000000,
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ForceEmitAtStart = 0,
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EmitBatchCount = 1,
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EmitBatchCount_AAO = 100,
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EmitBatchCount_AAO_max = 4294967295,
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InitAngle = 0,
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AngleDelta = 0,
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AngularSpeed = 0,
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AngularSpeedDelta = 0,
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TimeTarget = 0.000000,
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NbPhase = 1,
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RenderPrio = 0.000000,
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InitLifeTime = 0.000000,
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CircleRadius = 450.000000,
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InnerCircleRadius = 150.000000,
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ScaleShape = vectorNew(2.000000,1.000000,1.000000),
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RotateShape = vectorNew(0.000000,0.000000,0.000000),
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RandomizeDirection = 1,
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FollowBezier = 1,
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GetAtlasSize = 0,
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GenBox =
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{
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AABB =
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{
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MIN = vector2dNew(0.000000,0.000000),
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MAX = vector2dNew(0.000000,0.000000),
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},
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},
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GenSize = 0.000000,
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GenSide = 0,
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GenPosMin = 0.000000,
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GenPosMax = 1.000000,
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GenDensity = -1.000000,
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BoundingBox =
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{
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AABB =
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{
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MIN = vector2dNew(0.000000,0.000000),
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MAX = vector2dNew(0.000000,0.000000),
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},
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},
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OrientDir = 0,
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UVmode = 0, -- UV_Default
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UVmodeFlag = 0, -- UVF_Default
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Uniformscale = 0.000000,
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Impostorrendering = 0,
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Showimpostorrender = 0,
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ImpostorTextureSizeX = 128,
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ImpostorTextureSizeY = 128,
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Genangmin = -180,
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Genangmax = 180,
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CanFlipAngleOffset = 0,
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CanFlipInitAngle = 0,
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CanFlipAngularSpeed = 0,
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CanFlipPivot = 0,
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CanFlipPos = 0,
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CanFlipUV = 0,
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CanFlipAngleMin = 0,
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CanFlipAngleMax = 0,
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CanFlipAccel = 0,
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CanFlipOrientDir = 0,
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NumberSplit = 0,
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SplitDelta = 0,
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UseMatrix = 2, -- BOOL_cond
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UsePhasesColorAndSize = 1,
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UseActorTranslation = 0,
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ActorTranslationOffset = vector2dNew(0.000000,0.000000),
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DisableLight = 0,
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CurvePosition =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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TimeLoopMode = 0,
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TimeLoop = 0.000000,
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},
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},
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},
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},
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CurveAngle =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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Points =
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{
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(0.000000,0.000000,0.000000),
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Time = 0.000000,
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NormalIn = vectorNew(0.000000,0.000000,0.000000),
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NormalInTime = vectorNew(1.000000,1.000000,1.000000),
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NormalOut = vectorNew(0.000000,0.000000,0.000000),
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NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
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Interpolation = 0, -- interp_linear
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(90.000000,90.000000,90.000000),
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Time = 1.000000,
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NormalIn = vectorNew(0.000000,0.000000,0.000000),
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NormalInTime = vectorNew(1.000000,1.000000,1.000000),
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NormalOut = vectorNew(0.000000,0.000000,0.000000),
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NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
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Interpolation = 0, -- interp_linear
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},
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},
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},
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TimeLoopMode = 0,
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TimeLoop = 0.000000,
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},
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},
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},
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},
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CurveVelocityMult =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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Points =
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{
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(1.118176,1.118176,1.118176),
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Time = 0.000000,
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NormalIn = vectorNew(0.000000,0.000000,0.000000),
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NormalInTime = vectorNew(1.000000,1.000000,1.000000),
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NormalOut = vectorNew(-1.082543,-1.082543,-1.082543),
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NormalOutTime = vectorNew(0.000633,0.000633,0.000633),
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Interpolation = 2, -- interp_bezier
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(0.005988,0.005988,0.005988),
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Time = 1.000000,
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NormalIn = vectorNew(-0.032064,-0.032064,-0.032064),
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NormalInTime = vectorNew(0.883555,0.883555,0.883555),
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NormalOut = vectorNew(0.000000,0.000000,0.000000),
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NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
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Interpolation = 0, -- interp_linear
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},
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},
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},
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TimeLoopMode = 0,
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TimeLoop = 0.000000,
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},
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},
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},
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},
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CurveAccelX =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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TimeLoopMode = 0,
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TimeLoop = 0.000000,
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},
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},
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},
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},
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CurveAccelY =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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TimeLoopMode = 0,
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TimeLoop = 0.000000,
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},
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},
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},
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},
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CurveAccelZ =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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TimeLoopMode = 0,
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TimeLoop = 0.000000,
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},
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},
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},
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},
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CurveSize =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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Points =
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{
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(164.563141,207.026505,185.794815),
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Time = 0.000000,
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NormalIn = vectorNew(0.000000,0.000000,0.000000),
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NormalInTime = vectorNew(1.000000,1.000000,1.000000),
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NormalOut = vectorNew(2.033994,2.033994,2.033994),
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NormalOutTime = vectorNew(0.321520,0.321520,0.321520),
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Interpolation = 2, -- interp_bezier
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(19.186234,19.186234,19.186234),
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Time = 1.000000,
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NormalIn = vectorNew(-2.136343,-2.136343,-2.136343),
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NormalInTime = vectorNew(0.600636,0.600636,0.600636),
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NormalOut = vectorNew(0.000000,0.000000,0.000000),
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NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
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Interpolation = 0, -- interp_linear
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},
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},
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},
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TimeLoopMode = 0,
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TimeLoop = 0.000000,
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},
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},
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},
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},
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CurveSizeY =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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TimeLoopMode = 0,
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TimeLoop = 0.000000,
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},
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},
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},
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},
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CurveAlpha =
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{
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ParLifeTimeCurve =
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{
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BaseTime = 1.000000,
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OutputMin = vectorNew(0.000000,0.000000,0.000000),
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OutputMax = vectorNew(1.000000,1.000000,1.000000),
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Curve =
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{
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NAME = "Spline",
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Spline =
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{
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Points =
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{
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(0.000000,0.000000,0.000000),
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Time = 0.000000,
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NormalIn = vectorNew(0.000000,0.000000,0.000000),
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NormalInTime = vectorNew(1.000000,1.000000,1.000000),
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NormalOut = vectorNew(0.719726,0.719726,0.719726),
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NormalOutTime = vectorNew(0.060444,0.060444,0.060444),
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Interpolation = 2, -- interp_bezier
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(1.003053,1.003053,1.003053),
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Time = 0.234668,
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NormalIn = vectorNew(0.029281,0.029281,0.029281),
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NormalInTime = vectorNew(0.133335,0.133335,0.133335),
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NormalOut = vectorNew(-0.028511,-0.003675,0.000000),
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NormalOutTime = vectorNew(0.044115,0.044115,0.044115),
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Interpolation = 2, -- interp_bezier
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(0.556041,0.556041,0.556041),
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Time = 0.328000,
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NormalIn = vectorNew(-0.030175,-0.072318,-0.071111),
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NormalInTime = vectorNew(0.092443,0.092443,0.092443),
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NormalOut = vectorNew(-0.090008,-0.039730,0.000000),
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NormalOutTime = vectorNew(-0.118688,-0.118688,-0.118688),
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Interpolation = 1, -- interp_spline
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(0.892578,0.927421,0.763604),
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Time = 0.441778,
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NormalIn = vectorNew(-0.087784,-0.104566,-0.099107),
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NormalInTime = vectorNew(0.146667,0.146667,0.146667),
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NormalOut = vectorNew(-0.062352,-0.020459,0.000000),
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NormalOutTime = vectorNew(0.017170,0.017170,0.017170),
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Interpolation = 1, -- interp_spline
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(0.374257,0.347296,0.150225),
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Time = 0.568889,
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NormalIn = vectorNew(-0.086880,-0.165227,-0.028033),
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NormalInTime = vectorNew(-0.123957,-0.123957,-0.123957),
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NormalOut = vectorNew(-0.012901,-0.001739,0.000000),
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NormalOutTime = vectorNew(0.044848,0.044848,0.044848),
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Interpolation = 1, -- interp_spline
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(0.933627,0.916347,0.686804),
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Time = 0.651556,
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NormalIn = vectorNew(-0.032209,-0.024633,0.168550),
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NormalInTime = vectorNew(-0.317850,-0.317850,-0.317850),
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NormalOut = vectorNew(-0.000307,-0.000001,0.000000),
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NormalOutTime = vectorNew(0.002223,0.002223,0.002223),
|
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Interpolation = 1, -- interp_spline
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},
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},
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
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Point = vectorNew(0.489161,0.204964,0.347062),
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Time = 0.726222,
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NormalIn = vectorNew(-0.017166,-0.000495,0.229044),
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NormalInTime = vectorNew(-0.356796,-0.356796,-0.356796),
|
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NormalOut = vectorNew(-0.061976,-0.001480,-0.230082),
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NormalOutTime = vectorNew(0.210667,0.210667,0.210667),
|
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Interpolation = 1, -- interp_spline
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},
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},
|
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{
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NAME = "SplinePoint",
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SplinePoint =
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{
|
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Point = vectorNew(0.623828,0.515976,0.569902),
|
|
Time = 0.800000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 1, -- interp_spline
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},
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},
|
|
{
|
|
NAME = "SplinePoint",
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|
SplinePoint =
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{
|
|
Point = vectorNew(0.212458,0.154258,0.183358),
|
|
Time = 0.864889,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
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Interpolation = 1, -- interp_spline
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},
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},
|
|
{
|
|
NAME = "SplinePoint",
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|
SplinePoint =
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{
|
|
Point = vectorNew(0.386394,0.351218,0.368806),
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|
Time = 0.924444,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
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Interpolation = 1, -- interp_spline
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},
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},
|
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{
|
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NAME = "SplinePoint",
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SplinePoint =
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{
|
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Point = vectorNew(0.109315,0.096063,0.102689),
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Time = 0.939556,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
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|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
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|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 1, -- interp_spline
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},
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},
|
|
{
|
|
NAME = "SplinePoint",
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SplinePoint =
|
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{
|
|
Point = vectorNew(0.131300,0.125732,0.128516),
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|
Time = 0.969778,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
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|
Interpolation = 1, -- interp_spline
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|
},
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},
|
|
{
|
|
NAME = "SplinePoint",
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SplinePoint =
|
|
{
|
|
Point = vectorNew(0.000000,0.000000,0.000000),
|
|
Time = 0.999111,
|
|
NormalIn = vectorNew(-0.148138,-0.147559,0.000000),
|
|
NormalInTime = vectorNew(0.040574,0.040574,0.040574),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
},
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveRGB =
|
|
{
|
|
ParLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
Points =
|
|
{
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(1.000000,0.917647,0.400000),
|
|
Time = 0.000000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(1.000000,0.588235,0.000000),
|
|
Time = 1.000000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
},
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveRGB1 =
|
|
{
|
|
ParLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
Points =
|
|
{
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(1.000000,0.815686,0.000000),
|
|
Time = 0.000000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(1.000000,0.447059,0.000000),
|
|
Time = 1.000000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
},
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveRGB2 =
|
|
{
|
|
ParLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveRGB3 =
|
|
{
|
|
ParLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveAnim =
|
|
{
|
|
ParLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
ParEmitVelocity =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
Points =
|
|
{
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(959.464233,959.464233,959.464233),
|
|
Time = 0.000000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
},
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
ParEmitVelocityAngle =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
ParEmitAngle =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
ParEmitAngularSpeed =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveFreq =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveParLifeTime =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
Points =
|
|
{
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(0.834770,2.474512,1.654641),
|
|
Time = 0.000000,
|
|
NormalIn = vectorNew(-0.512197,-0.512197,-0.512197),
|
|
NormalInTime = vectorNew(0.044943,0.044943,0.044943),
|
|
NormalOut = vectorNew(-0.271732,-0.271732,-0.271732),
|
|
NormalOutTime = vectorNew(0.290595,0.290595,0.290595),
|
|
Interpolation = 2, -- interp_bezier
|
|
},
|
|
},
|
|
},
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveEmitAlpha =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveEmitColorFactor =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveEmitSizeXY =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
Points =
|
|
{
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(4.500000,4.500000,4.500000),
|
|
Time = 0.000000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(-1.749190,-1.828030,0.000000),
|
|
NormalOutTime = vectorNew(0.000618,0.001582,0.946969),
|
|
Interpolation = 2, -- interp_bezier
|
|
},
|
|
},
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(0.500000,0.500000,0.500000),
|
|
Time = 1.002662,
|
|
NormalIn = vectorNew(-0.976974,-1.064217,0.000000),
|
|
NormalInTime = vectorNew(0.393058,0.391580,0.998536),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
},
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveEmitAcceleration =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveEmitGravity =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
Points =
|
|
{
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(1.472734,-75.247704,-1.378709),
|
|
Time = 0.000000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(1.333773,-83.639442,-83.639442),
|
|
Time = 2.301332,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
},
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
CurveEmitAnim =
|
|
{
|
|
EmitLifeTimeCurve =
|
|
{
|
|
BaseTime = 1.000000,
|
|
OutputMin = vectorNew(0.000000,0.000000,0.000000),
|
|
OutputMax = vectorNew(1.000000,1.000000,1.000000),
|
|
Curve =
|
|
{
|
|
NAME = "Spline",
|
|
Spline =
|
|
{
|
|
Points =
|
|
{
|
|
{
|
|
NAME = "SplinePoint",
|
|
SplinePoint =
|
|
{
|
|
Point = vectorNew(2.721369,3.309608,3.015488),
|
|
Time = 0.000000,
|
|
NormalIn = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalInTime = vectorNew(1.000000,1.000000,1.000000),
|
|
NormalOut = vectorNew(0.000000,0.000000,0.000000),
|
|
NormalOutTime = vectorNew(1.000000,1.000000,1.000000),
|
|
Interpolation = 0, -- interp_linear
|
|
},
|
|
},
|
|
},
|
|
TimeLoopMode = 0,
|
|
TimeLoop = 0.000000,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
GenGenType = 2, -- PARGEN_GEN_CIRCLE
|
|
GenMode = 1, -- PARGEN_MODE_COMPLEX
|
|
GenEmitMode = 1, -- PARGEN_EMITMODE_ALLATONCE
|
|
},
|
|
},
|
|
ZSortMode = 0, -- PARGEN_ZSORT_NONE
|
|
},
|
|
},
|
|
Material =
|
|
{
|
|
GFXMaterialSerializable =
|
|
{
|
|
TextureSet =
|
|
{
|
|
GFXMaterialTexturePathSet =
|
|
{
|
|
Diffuse = "world/ui/textures/sparks_multi.tga",
|
|
Back_light = "",
|
|
Normal = "",
|
|
SeparateAlpha = "",
|
|
Diffuse_2 = "",
|
|
Back_light_2 = "",
|
|
Anim_impostor = "",
|
|
Diffuse_3 = "",
|
|
Diffuse_4 = "",
|
|
},
|
|
},
|
|
ATL_Channel = 0,
|
|
ATL_Path = "",
|
|
ShaderPath = "world/ui/materials/_common/alpha_g_add.msh",
|
|
MaterialParams =
|
|
{
|
|
GFXMaterialSerializableParam =
|
|
{
|
|
Reflector_factor = 0.000000,
|
|
},
|
|
},
|
|
OutlinedMaskParams =
|
|
{
|
|
OutlinedMaskMaterialParams =
|
|
{
|
|
MaskColor = "0x00000000",
|
|
OutlineColor = "0x00000000",
|
|
Thickness = 1.000000,
|
|
},
|
|
},
|
|
StencilTest = 0,
|
|
AlphaTest = 4294967295,
|
|
AlphaRef = 4294967295,
|
|
},
|
|
},
|
|
AngleOffset = 0,
|
|
MinDelay = 0.000000,
|
|
MaxDelay = 0.000000,
|
|
FrequencyInput =
|
|
{
|
|
ProceduralInputData =
|
|
{
|
|
Input = "",
|
|
Min = 0.000000,
|
|
Max = 1.000000,
|
|
MinValue = 0.000000,
|
|
MaxValue = 1.000000,
|
|
Mod = 0,
|
|
Abs = 0,
|
|
Add = 0,
|
|
Sin = 0,
|
|
},
|
|
},
|
|
EmitCountInput =
|
|
{
|
|
ProceduralInputData =
|
|
{
|
|
Input = "",
|
|
Min = 0.000000,
|
|
Max = 1.000000,
|
|
MinValue = 0.000000,
|
|
MaxValue = 1.000000,
|
|
Mod = 0,
|
|
Abs = 0,
|
|
Add = 0,
|
|
Sin = 0,
|
|
},
|
|
},
|
|
MaxParticlesInput =
|
|
{
|
|
ProceduralInputData =
|
|
{
|
|
Input = "",
|
|
Min = 0.000000,
|
|
Max = 1.000000,
|
|
MinValue = 0.000000,
|
|
MaxValue = 1.000000,
|
|
Mod = 0,
|
|
Abs = 0,
|
|
Add = 0,
|
|
Sin = 0,
|
|
},
|
|
},
|
|
VelocityInput =
|
|
{
|
|
ProceduralInputData =
|
|
{
|
|
Input = "",
|
|
Min = 0.000000,
|
|
Max = 1.000000,
|
|
MinValue = 0.000000,
|
|
MaxValue = 1.000000,
|
|
Mod = 0,
|
|
Abs = 0,
|
|
Add = 0,
|
|
Sin = 0,
|
|
},
|
|
},
|
|
VelocityDeltaInput =
|
|
{
|
|
ProceduralInputData =
|
|
{
|
|
Input = "",
|
|
Min = 0.000000,
|
|
Max = 1.000000,
|
|
MinValue = 0.000000,
|
|
MaxValue = 1.000000,
|
|
Mod = 0,
|
|
Abs = 0,
|
|
Add = 0,
|
|
Sin = 0,
|
|
},
|
|
},
|
|
AngularSpeedInput =
|
|
{
|
|
ProceduralInputData =
|
|
{
|
|
Input = "",
|
|
Min = 0.000000,
|
|
Max = 1.000000,
|
|
MinValue = 0.000000,
|
|
MaxValue = 1.000000,
|
|
Mod = 0,
|
|
Abs = 0,
|
|
Add = 0,
|
|
Sin = 0,
|
|
},
|
|
},
|
|
AngularSpeedDeltaInput =
|
|
{
|
|
ProceduralInputData =
|
|
{
|
|
Input = "",
|
|
Min = 0.000000,
|
|
Max = 1.000000,
|
|
MinValue = 0.000000,
|
|
MaxValue = 1.000000,
|
|
Mod = 0,
|
|
Abs = 0,
|
|
Add = 0,
|
|
Sin = 0,
|
|
},
|
|
},
|
|
DefaultAlphaInput =
|
|
{
|
|
ProceduralInputData =
|
|
{
|
|
Input = "",
|
|
Min = 0.000000,
|
|
Max = 1.000000,
|
|
MinValue = 0.000000,
|
|
MaxValue = 1.000000,
|
|
Mod = 0,
|
|
Abs = 0,
|
|
Add = 0,
|
|
Sin = 0,
|
|
},
|
|
},
|
|
},
|
|
}
|