JD2022-TU1/data/World/ui/objects/_prefabs/glow_soft.act

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Text

params =
{
NAME="Actor",
Actor =
{
LUA = "world/ui/components/graphic.tpl",
COMPONENTS =
{
{
NAME = "MaterialGraphicComponent",
MaterialGraphicComponent =
{
disableLight = 0,
material =
{
GFXMaterialSerializable =
{
textureSet =
{
GFXMaterialTexturePathSet =
{
diffuse = "world/ui/textures/grad_quart.tga",
},
},
ATL_Path = "world/ui/atlas/1x1_quart_mirror.atl",
shaderPath = "world/ui/materials/_common/alpha_r_add.msh",
},
},
},
},
},
}
}