JD2022-TU1/data/World/ui/objects/gamemode_buttons/kids/kids.tpl

172 lines
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params =
{
NAME="Actor_Template",
Actor_Template =
{
TAGS =
{
{
VAL = "UI_ROOT",
},
},
COMPONENTS =
{
{
NAME = "UIRootComponent_Template",
},
{
NAME = "MaterialGraphicComponent_Template",
},
{
NAME = "TapeCase_Template",
TapeCase_Template =
{
TapesRack =
{
{
TapeGroup =
{
Entries =
{
{
TapeEntry =
{
Label = "focus_gain",
Path = "world/ui/objects/gamemode_buttons/kids/animations/focus_gain.tape",
},
},
{
TapeEntry =
{
Label = "focus_lose",
Path = "world/ui/objects/gamemode_buttons/kids/animations/focus_lose.tape",
},
},
},
},
},
{
TapeGroup =
{
Entries =
{
{
TapeEntry =
{
Label = "validate",
Path = "World/ui/objects/gamemode_buttons/animations/validate.tape",
},
},
},
},
},
{
TapeGroup =
{
Entries =
{
{
TapeEntry =
{
Label = "beat_loop",
Path = "world/ui/objects/gamemode_buttons/kids/animations/beat_loop.tape",
},
},
},
},
},
{
TapeGroup =
{
Entries =
{
{
TapeEntry =
{
Label = "pulse_nofocus",
Path = "World/ui/objects/gamemode_buttons/animations/pulse_nofocus.tape",
},
},
},
},
},
{
TapeGroup =
{
Entries =
{
{
TapeEntry =
{
Label = "fade_in",
Path = "World/ui/objects/gamemode_buttons/animations/fade_in.tape",
},
},
{
TapeEntry =
{
Label = "fade_out",
Path = "World/ui/objects/gamemode_buttons/animations/fade_out.tape",
},
},
},
},
},
{
TapeGroup =
{
Entries =
{
{
TapeEntry =
{
Label = "enable",
Path = "world/ui/objects/gamemode_buttons/kids/animations/enable.tape",
},
},
{
TapeEntry =
{
Label = "disable",
Path = "world/ui/objects/gamemode_buttons/kids/animations/disable.tape",
},
},
},
},
},
{
TapeGroup =
{
Entries =
{
{
TapeEntry =
{
Label = "particles_loop",
Path = "World/ui/objects/gamemode_buttons/kids/animations/particles_loop.tape",
},
},
},
},
},
{
TapeGroup =
{
Entries =
{
{
TapeEntry =
{
Label = "loop_mosaic",
Path = "World/ui/objects/gamemode_buttons/kids/animations/loop_mosaic.tape",
},
},
},
},
},
},
},
},
},
}
}