JD2022-TU1/data/World/ui/objects/gamemode_buttons/quickplay/quickplay.isc

1197 lines
75 KiB
XML

<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
<Scene ENGINE_VERSION="326584" GRIDUNIT="1.000000" DEPTH_SEPARATOR="0" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1" isPopup="0">
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="root" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/objects/gamemode_buttons/quickplay/quickplay.tpl">
<MARKERS VAL="root" />
<COMPONENTS NAME="UIRootComponent">
<UIRootComponent snapOffset="0.000000 0.000000">
<Collision>
<UIWidgetCollisionBox Width="200.000000" Height="200.000000" CenterOffsetX="0.000000" CenterOffsetY="0.000000" />
</Collision>
</UIRootComponent>
</COMPONENTS>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
<COMPONENTS NAME="TapeCase_Component">
<TapeCase_Component />
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_Btn" DEFAULTENABLE="1" POS2D="0.000000 -190.000000" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="root" typeData="0" offsetPos="0.000000 -190.000000 5.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="2.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_Coachs_FX" DEFAULTENABLE="1" POS2D="-340.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="root" typeData="0" offsetPos="-340.000000 0.000000 2.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_call_to_action" DEFAULTENABLE="1" POS2D="109.748108 -164.031250" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="109.748108 25.968750 0.500000" offsetAngle="0.000000" localScale="0.800000 0.800000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UITextBox">
<UITextBox style="3" overridingFontSize="36.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="0.000000" maxWidth="-1.000000" maxHeight="-1.000000" area="-1.000000 -1.000000" rawText="[icon:GEN-VALIDATE]" useLinesMaxCount="0" linesMaxCount="1" locId="4294967295" autoScrollSpeed="0.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.000000 0.000000 0.000000 0.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
<ENUM NAME="textCase" SEL="-1" />
<ENUM NAME="autoScrollType" SEL="-1" />
<ENUM NAME="autoScrollDirection" SEL="0" />
<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
<ENUM NAME="overridingBlendMode" SEL="0" />
<ENUM NAME="overridingHAlignment" SEL="-1" />
<ENUM NAME="overridingVAlignment" SEL="-1" />
<ENUM NAME="overridingAnchor" SEL="1" />
</UITextBox>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="3.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="content_focus" DEFAULTENABLE="1" POS2D="-338.743591 49.961365" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="dummy_Coachs_FX" typeData="0" offsetPos="1.256409 49.961365 1.200000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="2.010000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="content_focus_coach_main" DEFAULTENABLE="1" POS2D="-391.214539 -150.041519" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="content_focus" typeData="0" offsetPos="-52.470947 -200.002884 -1.190000" offsetAngle="0.000000" localScale="622.105591 622.105591" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.060000 0.360000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="9" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/2x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gamemode_coach_15.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="9" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.010000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="fx_cta_calm" DEFAULTENABLE="1" POS2D="-340.000000 100.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/fx/fx_cta/fx_cta.tpl">
<parentBind>
<Bind parentPath="dummy_Coachs_FX" typeData="0" offsetPos="0.000000 100.000000 -1.990000" offsetAngle="0.000000" localScale="3.300000 3.300000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="FXControllerComponent">
<FXControllerComponent allowBusMixEvents="0" allowMusicEvents="0" />
</COMPONENTS>
<COMPONENTS NAME="FxBankComponent">
<FxBankComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" drawDebug="0" drawDebugTextOffset="0.000000 0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
</FxBankComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="3.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="Btn_BG_Unfocused" DEFAULTENABLE="1" POS2D="0.000000 -190.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_nineslice.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="0.000000 0.000000 -1.900000" offsetAngle="0.000000" localScale="310.000000 85.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UINineSliceComponent">
<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="22.000000" BottomSliceScale="22.000000" LeftSliceScale="22.000000" RightSliceScale="22.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="0.917647 0.929412 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_g_9slice.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/circle_base.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</UINineSliceComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="3.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="Btn_BG_Focused" DEFAULTENABLE="1" POS2D="0.000000 -190.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_nineslice.tpl">
<parentBind>
<Bind parentPath="Btn_BG_Unfocused" typeData="0" offsetPos="0.000000 0.000000 0.100000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UINineSliceComponent">
<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="22.000000" BottomSliceScale="22.000000" LeftSliceScale="22.000000" RightSliceScale="22.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="0.223529 0.843137 0.094118 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_g_9slice.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/circle_base.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.223529 0.843137 0.094118 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</UINineSliceComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="Btn_Icon" DEFAULTENABLE="1" POS2D="-92.000122 -190.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="-92.000122 0.000000 0.100000" offsetAngle="0.000000" localScale="40.000000 40.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="0.494118 0.525490 0.698039 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_r.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gamemode_icons.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.500122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_title_focus" DEFAULTENABLE="1" POS2D="-52.000118 -190.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="-52.000118 0.000000 0.500122" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UITextBox">
<UITextBox style="1" overridingFontSize="45.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="1.000000" maxWidth="-1.000000" maxHeight="-1.000000" area="200.000000 -1.000000" rawText="Just Dance" useLinesMaxCount="1" linesMaxCount="1" locId="20002668" autoScrollSpeed="10.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.494118 0.525490 0.698039 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
<ENUM NAME="textCase" SEL="-1" />
<ENUM NAME="autoScrollType" SEL="-1" />
<ENUM NAME="autoScrollDirection" SEL="0" />
<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
<ENUM NAME="overridingBlendMode" SEL="2" />
<ENUM NAME="overridingHAlignment" SEL="0" />
<ENUM NAME="overridingVAlignment" SEL="1" />
<ENUM NAME="overridingAnchor" SEL="2" />
</UITextBox>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_description" DEFAULTENABLE="1" POS2D="-70.000000 -190.213699" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="-70.000000 -0.213699 0.500000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UITextBox">
<UITextBox style="0" overridingFontSize="18.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="0.000000" maxWidth="200.000000" maxHeight="-1.000000" area="200.000000 -1.000000" rawText="#description ezr zre zer zrze rz fzef zeze ez zef ze ,yegbrz yfgyz hgeurf zuhzeuf zefu htygebh" useLinesMaxCount="1" linesMaxCount="3" locId="20002262" autoScrollSpeed="10.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="fadeEmote" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.494118 0.525490 0.698039 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
<ENUM NAME="textCase" SEL="-1" />
<ENUM NAME="autoScrollType" SEL="-1" />
<ENUM NAME="autoScrollDirection" SEL="0" />
<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
<ENUM NAME="overridingBlendMode" SEL="0" />
<ENUM NAME="overridingHAlignment" SEL="0" />
<ENUM NAME="overridingVAlignment" SEL="0" />
<ENUM NAME="overridingAnchor" SEL="0" />
</UITextBox>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="2.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_sliver" DEFAULTENABLE="1" POS2D="-340.000000 65.000000" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="root" typeData="0" offsetPos="-340.000000 65.000000 2.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_02" DEFAULTENABLE="1" POS2D="-611.364807 215.040466" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-271.364807 150.040466 -0.900000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/gamemode_coaches/quickplay_coaches_02.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="sliver_01" DEFAULTENABLE="1" POS2D="-734.836792 45.987049" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-394.836792 -19.012951 -1.000000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/bg_01_quickplay.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_01" DEFAULTENABLE="1" POS2D="-677.836792 32.987049" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-337.836792 -32.012951 -0.800000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/gamemode_coaches/quickplay_coaches_01.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="sliver_05" DEFAULTENABLE="1" POS2D="-135.047195 106.791901" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="204.952805 41.791901 -1.000000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/bg_05_quickplay.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_03" DEFAULTENABLE="1" POS2D="-159.047211 119.791901" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="180.952789 54.791901 -0.900000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/gamemode_coaches/quickplay_coaches_03.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="sliver_06" DEFAULTENABLE="1" POS2D="23.214813 207.308807" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="363.214813 142.308807 -1.000000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/bg_06_quickplay.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_04" DEFAULTENABLE="1" POS2D="-8.476898 223.916153" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="331.523102 158.916153 -0.900000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/gamemode_coaches/quickplay_coaches_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="sliver_02" DEFAULTENABLE="1" POS2D="-621.686707 193.573807" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-281.686707 128.573807 -1.000000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/bg_02_quickplay.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_01" DEFAULTENABLE="1" POS2D="-761.619873 108.889999" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-421.619873 43.889999 -1.500000" offsetAngle="0.000000" localScale="169.799896 684.057983" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha_stars05.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_01.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_01.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.600000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_03" DEFAULTENABLE="1" POS2D="-149.920700 162.636993" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="190.079300 97.636993 -1.400000" offsetAngle="0.000000" localScale="168.041702 676.974792" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha_stars04.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_03.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_03.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.800000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_02" DEFAULTENABLE="1" POS2D="-561.271729 126.297501" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-221.271729 61.297501 -1.200000" offsetAngle="0.000000" localScale="168.041702 676.974792" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha_stars04.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_02.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_02.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_05" DEFAULTENABLE="1" POS2D="-366.748810 79.394447" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-26.748810 14.394447 -1.100000" offsetAngle="0.000000" localScale="168.041702 676.974792" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha_stars04.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_05.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_05.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.700000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_04" DEFAULTENABLE="1" POS2D="46.000641 109.178596" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="386.000641 44.178596 -1.300000" offsetAngle="0.000000" localScale="316.957001 683.556091" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha_stars05.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_04.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_02" DEFAULTENABLE="1" POS2D="-492.445587 61.946529" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-152.445587 -3.053471 -1.100000" offsetAngle="0.000000" localScale="169.799896 684.057983" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_02.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_04" DEFAULTENABLE="1" POS2D="20.512268 22.902317" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="360.512268 -42.097683 -1.100000" offsetAngle="0.000000" localScale="88.205032 355.343842" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_04_01.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_05" DEFAULTENABLE="1" POS2D="-454.264740 78.105980" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-114.264740 13.105980 -1.000000" offsetAngle="0.000000" localScale="169.799896 684.057983" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_05.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_03" DEFAULTENABLE="1" POS2D="-100.112030 201.096710" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="239.887970 136.096710 -1.100000" offsetAngle="0.000000" localScale="101.891022 410.479401" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_03_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.800000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_01_01" DEFAULTENABLE="1" POS2D="-606.063965 -31.919022" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-266.063965 -96.919022 -1.200000" offsetAngle="0.000000" localScale="43.456753 175.070374" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_01_01.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.800000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_01_03" DEFAULTENABLE="1" POS2D="-805.915222 -42.032219" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-465.915222 -107.032219 -1.200000" offsetAngle="0.000000" localScale="43.456749 175.070404" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_01_03.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.800000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_01_02" DEFAULTENABLE="1" POS2D="-801.899231 -5.981743" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-461.899231 -70.981743 -1.200000" offsetAngle="0.000000" localScale="43.456749 175.070404" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_01_02.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.800000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_01_04" DEFAULTENABLE="1" POS2D="-793.812012 206.085846" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-453.812012 141.085846 -1.200000" offsetAngle="0.000000" localScale="99.194130 399.614807" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_01_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_03_02" DEFAULTENABLE="1" POS2D="-179.897202 249.983276" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="160.102798 184.983276 -1.100000" offsetAngle="0.000000" localScale="62.047958 249.967209" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_03_03.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_04_01" DEFAULTENABLE="1" POS2D="128.957031 100.965172" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="468.957031 35.965172 -1.100000" offsetAngle="0.000000" localScale="156.039352 628.621948" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_04_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<sceneConfigs>
<SceneConfigs activeSceneConfig="0">
<sceneConfigs NAME="JD_MapSceneConfig">
<JD_MapSceneConfig name="" soundContext="" hud="0">
<ENUM NAME="Pause_Level" SEL="2" />
<ENUM NAME="type" SEL="2" />
<ENUM NAME="musicscore" SEL="2" />
</JD_MapSceneConfig>
</sceneConfigs>
</SceneConfigs>
</sceneConfigs>
</Scene>
</root>