82 lines
4.5 KiB
XML
82 lines
4.5 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<root>
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<Scene ENGINE_VERSION="226721" GRIDUNIT="1.000000" DEPTH_SEPARATOR="0" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1">
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="root" MARKER="" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/objects/grp_heart/grp_heart.tpl">
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<COMPONENTS NAME="UIRootComponent">
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<UIRootComponent snapOffset="0.000000 0.000000">
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<Collision>
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<UIWidgetCollisionBox Width="150.000000" Height="150.000000" CenterOffsetX="0.000000" CenterOffsetY="0.000000" />
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</Collision>
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</UIRootComponent>
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</COMPONENTS>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="4294967295" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<COMPONENTS NAME="TapeCase_Component">
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<TapeCase_Component />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="ico_heart" MARKER="" POS2D="0.000000 0.000000" ANGLE="22.499598" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="0.000000 0.000000 0.100000" offsetAngle="22.499598" localScale="16.913790 16.913790" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="4294967295" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_g.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/ico_heart.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<sceneConfigs>
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<SceneConfigs activeSceneConfig="0">
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<sceneConfigs NAME="JD_MapSceneConfig">
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<JD_MapSceneConfig name="" soundContext="" hud="0" phoneTitleLocId="4294967295" phoneImage="">
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<ENUM NAME="Pause_Level" SEL="6" />
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<ENUM NAME="type" SEL="2" />
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<ENUM NAME="musicscore" SEL="2" />
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</JD_MapSceneConfig>
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</sceneConfigs>
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</SceneConfigs>
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</sceneConfigs>
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</Scene>
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</root>
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