740 lines
42 KiB
XML
740 lines
42 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<root>
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<Scene ENGINE_VERSION="255411" GRIDUNIT="0.500000" DEPTH_SEPARATOR="0" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1">
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="root" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/objects/wdf_boss/octodrum/boss.tpl">
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<MARKERS VAL="ROOT_BOSS" />
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<COMPONENTS NAME="UIRootComponent">
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<UIRootComponent snapOffset="0.000000 0.000000">
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<Collision>
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<UIWidgetCollisionBox Width="100.000000" Height="100.000000" CenterOffsetX="0.000000" CenterOffsetY="0.000000" />
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</Collision>
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</UIRootComponent>
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</COMPONENTS>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="0">
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<propertyPatches>
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<PropertyPatch marker="ROOT_BOSS" invertActivationApply="0">
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<action NAME="PropertyPatchAction_TapeSwitch">
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<PropertyPatchAction_TapeSwitch>
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<TapeSwitch KEY="0" VAL="SET_00" />
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<TapeSwitch KEY="1" VAL="SET_01" />
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<TapeSwitch KEY="2" VAL="SET_02" />
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<TapeSwitch KEY="3" VAL="SET_03" />
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<TapeSwitch KEY="4" VAL="SET_04" />
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</PropertyPatchAction_TapeSwitch>
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</action>
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</PropertyPatch>
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</propertyPatches>
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</PropertyPatcher>
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</COMPONENTS>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<COMPONENTS NAME="TapeCase_Component">
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<TapeCase_Component />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_fade_out" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="0.000000 0.000000 0.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_fade_in" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="dummy_fade_out" typeData="0" offsetPos="0.000000 0.000000 0.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_boss" POS2D="74.581009 23.861359" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="dummy_fade_in" typeData="0" offsetPos="74.581009 23.861359 0.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.030000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="body" POS2D="113.194023 -50.731213" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="dummy_boss" typeData="0" offsetPos="38.600113 -79.548973 0.030000" offsetAngle="0.000000" localScale="350.000000 350.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="-0.200000 0.250000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<ENUM NAME="anchor" SEL="9" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="World/ui/objects/wdf_boss/OctoDrum/textures/body.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="9" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="-0.500000" SCALE="407.518188 407.518188" xFLIPPED="0" USERFRIENDLY="mod" POS2D="48.905560 14.664600" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="World/ui/objects/wdf_boss/OctoDrum/textures/mod.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.060000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="arm_1" POS2D="113.039322 -55.754761" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="body" typeData="0" offsetPos="-0.141800 -0.067146 0.030001" offsetAngle="0.000000" localScale="0.220186 0.220186" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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</Bind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.200000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="World/ui/objects/wdf_boss/OctoDrum/textures/arm_1.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</MaterialGraphicComponent>
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</Actor>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.050000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="mouth" POS2D="113.160980 -55.610764" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="World/ui/objects/wdf_boss/OctoDrum/textures/mouth.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="9" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.040000" SCALE="55.009850 55.009850" xFLIPPED="0" USERFRIENDLY="glasses" POS2D="113.125854 -55.518623" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="body" typeData="0" offsetPos="-0.055267 0.168991 0.010000" offsetAngle="0.000000" localScale="0.174293 0.163784" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="-0.100000 -0.300000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="World/ui/objects/wdf_boss/OctoDrum/textures/glasses.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="9" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="11.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="fx_boss" POS2D="48.387192 16.268970" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/objects/wdf_boss/octodrum/fx_boss/fx_boss.tpl">
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<parentBind>
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<Bind parentPath="dummy_boss" typeData="0" offsetPos="-26.185062 -12.571177 0.100000" offsetAngle="0.000000" localScale="0.979968 0.979968" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="FXControllerComponent">
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<FXControllerComponent allowBusMixEvents="0" allowMusicEvents="0" />
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</COMPONENTS>
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<COMPONENTS NAME="FxBankComponent">
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<FxBankComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" drawDebug="0" drawDebugTextOffset="0.000000 0.000000">
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<PrimitiveParameters>
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</GFXPrimitiveParam>
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</FxBankComponent>
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</COMPONENTS>
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