517 lines
32 KiB
XML
517 lines
32 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<root>
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<Scene ENGINE_VERSION="315132" GRIDUNIT="1.000000" DEPTH_SEPARATOR="0" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1" isPopup="0">
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="legacy_check" DEFAULTENABLE="1" POS2D="-0.000008 -0.000008" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/screens/legacy_check/legacy_check.tpl">
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<COMPONENTS NAME="UIScreenComponent">
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<UIScreenComponent allowDpadNavigation="1" soundContext="LegacyCheck" shortcutsConfig_DEFAULT="-" shortcutsConfig_SWITCH="-" shortcutsConfig_PS4="-" shortcutsConfig_XB1="-" shortcutsConfig_PC="-" shortcutsConfig_GGP="-" shortcutsConfig_PROSPERO="-" shortcutsConfig_SCARLETT="-" shortcutsFromCenterInsteadFromLeft="0" shortcutsHorizontalShift="0">
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<ENUM NAME="cursorActivation" SEL="0" />
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<phoneSetupUiData>
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<PhoneSetupData isPopup="0" hasVisibleActions="0">
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<ENUM NAME="carouselBuild" SEL="2" />
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<userFriendlyBindings VAL="button_phone" />
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</PhoneSetupData>
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</phoneSetupUiData>
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</UIScreenComponent>
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</COMPONENTS>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="0" ignoreActorsInSubScenes="0">
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<propertyPatches>
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<PropertyPatch marker="dynamicgraphicasset_0" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Texture">
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<PropertyPatchAction_Texture MaterialIndex="0">
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<TexturePatches VAL="diffuse" />
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</PropertyPatchAction_Texture>
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</action>
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<values NAME="PropertyPatchValue_Path">
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<PropertyPatchValue_Path VALUE="world/avatars/0953/avatar.png" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="dynamicgraphicasset_1" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Texture">
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<PropertyPatchAction_Texture MaterialIndex="0">
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<TexturePatches VAL="diffuse" />
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</PropertyPatchAction_Texture>
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</action>
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<values NAME="PropertyPatchValue_Path">
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<PropertyPatchValue_Path VALUE="world/avatars/0922/avatar.png" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="dynamicgraphicasset_2" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Texture">
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<PropertyPatchAction_Texture MaterialIndex="0">
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<TexturePatches VAL="diffuse" />
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</PropertyPatchAction_Texture>
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</action>
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<values NAME="PropertyPatchValue_Path">
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<PropertyPatchValue_Path VALUE="world/avatars/0933/avatar.png" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="dancer_name" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Text">
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<PropertyPatchAction_Text duplicationCount="1" duplicationSeperator=" " />
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</action>
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<values NAME="PropertyPatchValue_String">
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<PropertyPatchValue_String VALUE="[Dancer Name]" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="dancer_avatar" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Texture">
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<PropertyPatchAction_Texture MaterialIndex="0">
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<TexturePatches VAL="diffuse" />
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<TexturePatches VAL="diffuse2" />
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<TexturePatches VAL="diffuse4" />
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</PropertyPatchAction_Texture>
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</action>
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<values NAME="PropertyPatchValue_Path">
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<PropertyPatchValue_Path VALUE="world/ui/textures/avatar_placeholder.png" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="dancer_country" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Texture">
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<PropertyPatchAction_Texture MaterialIndex="0">
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<TexturePatches VAL="diffuse" />
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</PropertyPatchAction_Texture>
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</action>
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<values NAME="PropertyPatchValue_Path">
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<PropertyPatchValue_Path VALUE="world/ui/textures/flags/us.tga" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="alias_string" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Text">
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<PropertyPatchAction_Text duplicationCount="1" duplicationSeperator=" " />
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</action>
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<values NAME="PropertyPatchValue_String">
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<PropertyPatchValue_String VALUE="[Dancer Alias String]" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="alias_color" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_ColorActor">
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<PropertyPatchAction_ColorActor />
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</action>
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<values NAME="PropertyPatchValue_Color">
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<PropertyPatchValue_Color VALUE="1.000000 1.000000 1.000000 1.000000" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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</PropertyPatcher>
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</COMPONENTS>
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<COMPONENTS NAME="TapeCase_Component">
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<TapeCase_Component />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="10.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg_flash" DEFAULTENABLE="1" POS2D="0.000000 0.000031" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="legacy_check" typeData="0" offsetPos="0.000008 0.000039 10.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/16x9_screen.atl" shaderPath="world/ui/materials/_common/alpha_g_add.msh" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="main_bkg" DEFAULTENABLE="1" POS2D="-0.000008 -0.000008" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="legacy_check" typeData="0" offsetPos="0.000000 0.000000 0.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/16x9_screen.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="SubSceneActor">
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<SubSceneActor RELATIVEZ="0.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="continue" DEFAULTENABLE="1" POS2D="640.000000 -360.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui.tpl" RELATIVEPATH="world/ui/objects/continue/continue.isc" EMBED_SCENE="0" IS_SINGLE_PIECE="0" ZFORCED="1" DIRECT_PICKING="1" IGNORE_SAVE="1">
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<MARKERS VAL="continue" />
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<parentBind>
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<Bind parentPath="legacy_check" typeData="0" offsetPos="640.000000 -360.000000 0.500000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UIComponent">
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<UIComponent />
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<ENUM NAME="viewType" SEL="0" />
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</SubSceneActor>
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</ACTORS>
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<ACTORS NAME="SubSceneActor">
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<SubSceneActor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="button_phone" DEFAULTENABLE="1" POS2D="410.357788 -495.627014" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/control.tpl" RELATIVEPATH="world/ui/objects/button/button.isc" EMBED_SCENE="0" IS_SINGLE_PIECE="0" ZFORCED="1" DIRECT_PICKING="1" IGNORE_SAVE="1">
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<MARKERS VAL="btn_phone_start" />
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<parentBind>
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<Bind parentPath="legacy_check" typeData="0" offsetPos="410.357788 -495.627014 0.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="1" ignoreActorsInSubScenes="0">
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<propertyPatches>
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<PropertyPatch marker="txt_action" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Text">
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<PropertyPatchAction_Text duplicationCount="1" duplicationSeperator=" " />
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<values NAME="PropertyPatchValue_Int">
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</PropertyPatcher>
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</COMPONENTS>
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<COMPONENTS NAME="UIPhoneData">
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<UIPhoneData phoneLocId="7013" phoneImage="world/ui/textures/phone/generic_icons_continue_blue_1.png" />
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</COMPONENTS>
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<COMPONENTS NAME="UIControl">
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<UIControl isDpadSensitive="1" isCursorSensitive="1" validateAction="" cursorDpadLeft="" cursorDpadRight="" cursorDpadUp="" cursorDpadDown="" />
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</COMPONENTS>
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<ENUM NAME="viewType" SEL="0" />
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</SubSceneActor>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="5.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_avatar_anim" DEFAULTENABLE="1" POS2D="0.000000 73.500000" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/avatar_anim.act" LUA="world/ui/objects/_prefabs/avatar_anim.tpl">
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<MARKERS VAL="avatar_anim" />
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<parentBind>
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<Bind parentPath="legacy_check" typeData="0" offsetPos="0.000008 73.500008 5.000000" offsetAngle="0.000000" localScale="0.774913 0.774913" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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</Bind>
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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<materialParams>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<COMPONENTS NAME="TapeCase_Component">
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<TapeCase_Component />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="5.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dancer_avatar" DEFAULTENABLE="1" POS2D="0.000000 73.500000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<MARKERS VAL="dancer_avatar" />
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<parentBind>
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<Bind parentPath="dummy_avatar_anim" typeData="0" offsetPos="0.000000 0.000000 0.000000" offsetAngle="0.000000" localScale="283.869843 283.869843" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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</GFXPrimitiveParam>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/avatar_pulse.msh" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/avatar_placeholder.png" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/avatar_placeholder.png" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/grad_reflect.tga" diffuse_4="world/ui/textures/avatar_placeholder.png" />
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_dancername" DEFAULTENABLE="1" POS2D="0.000000 -82.549110" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
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<MARKERS VAL="dancer_name" />
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<parentBind>
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UITextBox">
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<UITextBox style="1" overridingFontSize="40.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="1.000000" maxWidth="300.000000" maxHeight="-1.000000" area="2000.000000 -1.000000" rawText="[Dancer Name]" useLinesMaxCount="0" linesMaxCount="1" locId="4294967295" autoScrollSpeed="20.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="actions" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.694000 0.000000 1.000000 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
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<ENUM NAME="textCase" SEL="-1" />
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<ENUM NAME="overridingAnchor" SEL="4" />
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</UITextBox>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="2.000122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_welcome_back" DEFAULTENABLE="1" POS2D="0.000000 289.041779" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
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<MARKERS VAL="welcome_back" />
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<COMPONENTS NAME="UITextBox">
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<UITextBox style="1" overridingFontSize="50.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="1.000000" maxWidth="600.000000" maxHeight="-1.000000" area="10000.000000 -1.000000" rawText="Welcome back" useLinesMaxCount="1" linesMaxCount="1" locId="14507" autoScrollSpeed="100.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="item_song" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.298039 0.298039 0.298039 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
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<ENUM NAME="textCase" SEL="-1" />
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<ENUM NAME="autoScrollType" SEL="2" />
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<ENUM NAME="autoScrollDirection" SEL="0" />
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<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
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<ENUM NAME="overridingBlendMode" SEL="0" />
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<ENUM NAME="overridingHAlignment" SEL="1" />
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<ENUM NAME="overridingVAlignment" SEL="2" />
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<ENUM NAME="overridingAnchor" SEL="4" />
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</UITextBox>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="2.000122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_legacy_explain" DEFAULTENABLE="1" POS2D="0.000000 -155.824524" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
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<MARKERS VAL="legacy_explain" />
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<parentBind>
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<Bind parentPath="legacy_check" typeData="0" offsetPos="0.000008 -155.824509 2.000122" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UITextBox">
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<UITextBox style="0" overridingFontSize="25.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="1.000000" maxWidth="-1.000000" maxHeight="-1.000000" area="600.000000 -1.000000" rawText="#Thanks for your fidelity, you got exclusives avatars:" useLinesMaxCount="1" linesMaxCount="3" locId="20000713" autoScrollSpeed="0.000000" autoScrollSpeedY="-30.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.298039 0.298039 0.298039 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
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<ENUM NAME="textCase" SEL="-1" />
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<ENUM NAME="autoScrollType" SEL="0" />
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<ENUM NAME="autoScrollDirection" SEL="1" />
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<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
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<ENUM NAME="overridingBlendMode" SEL="2" />
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<ENUM NAME="overridingHAlignment" SEL="1" />
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<ENUM NAME="overridingVAlignment" SEL="2" />
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<ENUM NAME="overridingAnchor" SEL="6" />
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</UITextBox>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_dancer_card" DEFAULTENABLE="1" POS2D="0.000000 26.679985" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="legacy_check" typeData="0" offsetPos="0.000008 26.679993 0.100000" offsetAngle="0.000000" localScale="0.870546 0.870546" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="40.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="6" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="6" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.103900" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg_alias" DEFAULTENABLE="1" POS2D="-0.047363 -131.167816" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_uinineslicecomponent.tpl">
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<parentBind>
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<Bind parentPath="dummy_dancer_card" typeData="0" offsetPos="-0.047363 -157.847809 0.003900" offsetAngle="0.000000" localScale="405.600006 129.065796" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UINineSliceComponent">
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|
<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="0.000000" BottomSliceScale="64.000000" LeftSliceScale="64.000000" RightSliceScale="64.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_g_9slice_nomulti.msh" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/9slice_rounded_15/bkg_inner.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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|
</UINineSliceComponent>
|
|
</COMPONENTS>
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|
</Actor>
|
|
</ACTORS>
|
|
<ACTORS NAME="Actor">
|
|
<Actor RELATIVEZ="0.100100" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg_dancer_card" DEFAULTENABLE="1" POS2D="0.000000 26.679991" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_uinineslicecomponent.tpl">
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<parentBind>
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<Bind parentPath="dummy_dancer_card" typeData="0" offsetPos="0.000000 0.000006 0.000100" offsetAngle="0.000000" localScale="405.369995 444.000000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
|
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<COMPONENTS NAME="UINineSliceComponent">
|
|
<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="64.000000" BottomSliceScale="64.000000" LeftSliceScale="64.000000" RightSliceScale="64.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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|
</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
|
|
<material>
|
|
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/mosaic/mosaic_welcome_back.msh" alphaTest="4294967295" alphaRef="4294967295">
|
|
<textureSet>
|
|
<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/mosaic/mosaic_left.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/mosaic/mosaic_right.tga" diffuse_4="world/ui/textures/9slice_rounded_15/bkg.tga" />
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|
</textureSet>
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|
<materialParams>
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|
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
|
|
</materialParams>
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|
<outlinedMaskParams>
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|
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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|
</outlinedMaskParams>
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|
</GFXMaterialSerializable>
|
|
</material>
|
|
<ENUM NAME="oldAnchor" SEL="1" />
|
|
</UINineSliceComponent>
|
|
</COMPONENTS>
|
|
</Actor>
|
|
</ACTORS>
|
|
<ACTORS NAME="Actor">
|
|
<Actor RELATIVEZ="0.010000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg_rounded" DEFAULTENABLE="1" POS2D="-0.000008 -0.000008" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_nineslice.tpl">
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|
<parentBind>
|
|
<Bind parentPath="legacy_check" typeData="0" offsetPos="0.000000 0.000000 0.010000" offsetAngle="0.000000" localScale="1280.000000 720.000000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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|
<ENUM NAME="type" SEL="0" />
|
|
<ENUM NAME="scaleInheritProp" SEL="2" />
|
|
</Bind>
|
|
</parentBind>
|
|
<COMPONENTS NAME="UINineSliceComponent">
|
|
<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="40.000000" BottomSliceScale="40.000000" LeftSliceScale="40.000000" RightSliceScale="40.000000">
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<PrimitiveParameters>
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|
<GFXPrimitiveParam colorFactor="0.694000 0.000000 1.000000 1.000000">
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|
<ENUM NAME="gfxOccludeInfo" SEL="0" />
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|
</GFXPrimitiveParam>
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|
</PrimitiveParameters>
|
|
<ENUM NAME="anchor" SEL="1" />
|
|
<material>
|
|
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_g_9slice_nomulti.msh" alphaTest="4294967295" alphaRef="4294967295">
|
|
<textureSet>
|
|
<GFXMaterialTexturePathSet diffuse="world/ui/textures/9slice_rounded_15/bkg_border.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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|
</textureSet>
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|
<materialParams>
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|
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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|
</materialParams>
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|
<outlinedMaskParams>
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|
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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|
</outlinedMaskParams>
|
|
</GFXMaterialSerializable>
|
|
</material>
|
|
<ENUM NAME="oldAnchor" SEL="1" />
|
|
</UINineSliceComponent>
|
|
</COMPONENTS>
|
|
</Actor>
|
|
</ACTORS>
|
|
<sceneConfigs>
|
|
<SceneConfigs activeSceneConfig="0">
|
|
<sceneConfigs NAME="JD_MapSceneConfig">
|
|
<JD_MapSceneConfig name="" soundContext="TitlePage" hud="0">
|
|
<ENUM NAME="Pause_Level" SEL="6" />
|
|
<ENUM NAME="type" SEL="2" />
|
|
<ENUM NAME="musicscore" SEL="2" />
|
|
</JD_MapSceneConfig>
|
|
</sceneConfigs>
|
|
</SceneConfigs>
|
|
</sceneConfigs>
|
|
</Scene>
|
|
</root>
|