269 lines
16 KiB
XML
269 lines
16 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<root>
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<Scene ENGINE_VERSION="298531" GRIDUNIT="1.000000" DEPTH_SEPARATOR="0" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1" isPopup="0">
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="transition" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/screens/transition/enterlobby/transition_enterlobby.tpl">
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<MARKERS VAL="patchsetup" />
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<MARKERS VAL="song_coach_spinner" />
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<MARKERS VAL="song_bkg_spinner" />
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<COMPONENTS NAME="UIScreenComponent">
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<UIScreenComponent allowDpadNavigation="1" soundContext="TransitionDefaut" shortcutsConfig_DEFAULT="-" shortcutsConfig_SWITCH="-" shortcutsConfig_PS4="-" shortcutsConfig_XB1="-" shortcutsConfig_PC="-" shortcutsConfig_GGP="-" shortcutsConfig_Prospero="-" shortcutsConfig_Scarlett="-" shortcutsFromCenterInsteadFromLeft="0" shortcutsHorizontalShift="0">
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<ENUM NAME="cursorActivation" SEL="0" />
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<phoneSetupUiData>
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<PhoneSetupData isPopup="0" hasVisibleActions="1">
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<ENUM NAME="carouselBuild" SEL="0" />
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</PhoneSetupData>
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</phoneSetupUiData>
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</UIScreenComponent>
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</COMPONENTS>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="0" ignoreActorsInSubScenes="0">
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<propertyPatches>
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<PropertyPatch marker="song_coach" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Texture">
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<PropertyPatchAction_Texture MaterialIndex="0">
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<TexturePatches VAL="diffuse" />
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</PropertyPatchAction_Texture>
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</action>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="song_coach_spinner" invertActivationApply="0" patchedOnDataStatusChanged="song_coach">
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<action NAME="PropertyPatchAction_Spinner">
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<PropertyPatchAction_Spinner loadingAnim="is_loading" loadedAnim="is_loaded" />
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</action>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="song_banner_bkg" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Texture">
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<PropertyPatchAction_Texture MaterialIndex="0">
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<TexturePatches VAL="diffuse" />
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</PropertyPatchAction_Texture>
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</action>
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<values NAME="PropertyPatchValue_Path">
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<PropertyPatchValue_Path VALUE="world/ui/textures/blank.tga" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="song_bkg_spinner" invertActivationApply="0" patchedOnDataStatusChanged="song_banner_bkg">
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<action NAME="PropertyPatchAction_Spinner">
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<PropertyPatchAction_Spinner loadingAnim="is_bkg_loading" loadedAnim="is_bkg_loaded" />
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</action>
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</PropertyPatch>
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</propertyPatches>
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</PropertyPatcher>
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</COMPONENTS>
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<COMPONENTS NAME="TapeCase_Component">
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<TapeCase_Component />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="1.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="song_coach" DEFAULTENABLE="1" POS2D="0.000000 -3.758926" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<MARKERS VAL="song_coach" />
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<parentBind>
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<Bind parentPath="transition" typeData="0" offsetPos="0.000000 -3.758926 1.100000" offsetAngle="0.000000" localScale="488.263611 488.263611" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/bkg_song_coach.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/covers/cover_loading.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg" DEFAULTENABLE="1" POS2D="0.000000 360.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<MARKERS VAL="song_banner_bkg" />
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<parentBind>
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<Bind parentPath="transition" typeData="0" offsetPos="0.000000 360.000000 0.100000" offsetAngle="0.000000" localScale="639.358215 639.358215" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="4" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/blank.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="4" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg_color_gradient" DEFAULTENABLE="1" POS2D="0.000000 360.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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<parentBind>
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<Bind parentPath="transition" typeData="0" offsetPos="0.000000 360.000000 0.000000" offsetAngle="0.000000" localScale="640.000000 640.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="4" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/transition_enterlobby_color_gradient.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/grad_linear_v.tga" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="4" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg_rounded" DEFAULTENABLE="1" POS2D="0.000000 53.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_nineslice.tpl">
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<parentBind>
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<Bind parentPath="transition" typeData="0" offsetPos="0.000000 53.000000 1.000000" offsetAngle="0.000000" localScale="1280.000000 616.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UINineSliceComponent">
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<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="40.000000" BottomSliceScale="40.000000" LeftSliceScale="40.000000" RightSliceScale="40.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/lobby_frame.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/circle_base_margin.tga" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</UINineSliceComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.444122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="bkg_bottom_white" DEFAULTENABLE="1" POS2D="0.000000 -342.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
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<parentBind>
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<Bind parentPath="transition" typeData="0" offsetPos="0.000000 -342.000000 0.444122" offsetAngle="0.000000" localScale="651.492188 91.196510" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="SubSceneActor">
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<SubSceneActor RELATIVEZ="1.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="continue" DEFAULTENABLE="1" POS2D="640.000000 -360.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui.tpl" RELATIVEPATH="world/ui/objects/continue/continue.isc" EMBED_SCENE="0" IS_SINGLE_PIECE="0" ZFORCED="1" DIRECT_PICKING="1" IGNORE_SAVE="1">
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<parentBind>
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<Bind parentPath="transition" typeData="0" offsetPos="640.000000 -360.000000 1.500000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UIComponent">
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<UIComponent />
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</COMPONENTS>
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<ENUM NAME="viewType" SEL="0" />
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</SubSceneActor>
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</ACTORS>
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<sceneConfigs>
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<SceneConfigs activeSceneConfig="0">
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<sceneConfigs NAME="JD_MapSceneConfig">
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<JD_MapSceneConfig name="" soundContext="TitlePage" hud="0">
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<ENUM NAME="Pause_Level" SEL="2" />
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<ENUM NAME="type" SEL="2" />
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<ENUM NAME="musicscore" SEL="2" />
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</JD_MapSceneConfig>
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</sceneConfigs>
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<sceneConfigs NAME="JD_TransitionSceneConfig">
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<JD_TransitionSceneConfig name="enterlobby">
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<ENUM NAME="Pause_Level" SEL="2" />
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<paramBindings>
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<ParamBinding paramName="song" providerClass="jd_songdataprovider" patcherMarker="patchsetup" />
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</paramBindings>
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</JD_TransitionSceneConfig>
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</sceneConfigs>
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</SceneConfigs>
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</sceneConfigs>
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</Scene>
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</root>
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