353 lines
7.1 KiB
XML
353 lines
7.1 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="Render"
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ProjectGUID="{AA4716B5-CE9E-4D15-ACD4-4DAEB7379A47}"
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RootNamespace="Render"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)Output\$(ConfigurationName)"
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IntermediateDirectory="$(SolutionDir)Output\$(ConfigurationName)\Tmp"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories=""$(SolutionDir)\Inc";"$(SolutionDir)\DLLInc";"$(SolutionDir)\Inc\LUA";"$(SolutionDir)\LIBS\DX9_Aug_2007\Include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;__D3D"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="1"
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FloatingPointModel="2"
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UsePrecompiledHeader="0"
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ProgramDataBaseFileName="$(OutDir)/render.pdb"
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BrowseInformation="1"
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WarningLevel="1"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/Render.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)Output\$(ConfigurationName)"
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IntermediateDirectory="$(SolutionDir)Output\$(ConfigurationName)\Tmp"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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EnableIntrinsicFunctions="true"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories=""$(SolutionDir)\Inc";"$(SolutionDir)\DLLInc";"$(SolutionDir)\Inc\LUA";"$(SolutionDir)\LIBS\DX9_Aug_2007\Include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__D3D"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableFunctionLevelLinking="true"
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EnableEnhancedInstructionSet="1"
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FloatingPointModel="2"
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UsePrecompiledHeader="0"
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WarningLevel="1"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/Render.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release Final|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(SolutionDir)Output\$(ProjectName)\$(ConfigurationName)\Tmp"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\Inc";"$(SolutionDir)\DLLInc";"$(SolutionDir)\Inc\LUA";"$(SolutionDir)\LIBS\DX9_Aug_2007\Include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__D3D"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="1"
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FloatingPointModel="2"
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UsePrecompiledHeader="0"
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WarningLevel="1"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/Render.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="D3D"
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>
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<Filter
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Name="Header Files"
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>
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<File
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RelativePath=".\D3D_Class.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Source Files"
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>
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<File
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RelativePath=".\D3D_3D.cpp"
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>
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</File>
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<File
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RelativePath=".\D3D_AE.cpp"
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>
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</File>
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<File
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RelativePath=".\D3D_BASE.cpp"
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>
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</File>
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<File
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RelativePath=".\D3D_Quads.cpp"
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>
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</File>
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<File
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RelativePath=".\D3D_Win32.cpp"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Common"
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>
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<File
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RelativePath=".\RENDER_BASE.cpp"
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>
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</File>
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<File
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RelativePath=".\RENDER_Fonts.cpp"
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>
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</File>
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<File
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RelativePath=".\RENDER_Picking.cpp"
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>
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</File>
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<File
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RelativePath=".\RENDER_Quads.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="OpenGL"
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>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath=".\OGL_Class.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\OGL_3D.cpp"
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>
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</File>
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<File
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RelativePath=".\OGL_AE.cpp"
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>
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</File>
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<File
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RelativePath=".\OGL_BASE.cpp"
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</File>
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<File
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RelativePath=".\OGL_Quads.cpp"
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>
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</File>
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<File
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RelativePath=".\OGL_Win32.cpp"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Null"
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>
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<File
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RelativePath=".\NUL_3D.cpp"
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</File>
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<File
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RelativePath=".\NUL_AE.cpp"
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</File>
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<File
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RelativePath=".\NUL_BASE.cpp"
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</File>
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<File
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RelativePath=".\NUL_Class.h"
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</File>
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<File
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RelativePath=".\NUL_Quads.cpp"
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</File>
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<File
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RelativePath=".\NUL_Win32.cpp"
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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