JD2022-TU1/main/extern/UbiServices/custom/tests/common/facadeInternalTestHelper.cpp

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////////////////////////////////////////////////////////////////////////////////
// (c) Copyright, Ubisoft Entertainment Inc. || Created by Harbour //
////////////////////////////////////////////////////////////////////////////////
#include "tests/common/facadeInternalTestHelper.h"
#include "../private/ubiservices/facadeInternal.h"
#include "ubiservices/services/websocket/websocketClient.h"
namespace US_NS {;
#if !defined(US_SDK_S2S) && !defined(US_DLL)
const Environment FacadeInternalTestHelper::getDetectedEnvironment(FacadeInternal& facade)
{
return facade.getDetectedEnvironment();
}
WebSocketClient* FacadeInternalTestHelper::getWebsocketClient(const FacadeInternal& facade)
{
return facade.m_websocketClient.get();
}
void FacadeInternalTestHelper::resetWebsocketClient(FacadeInternal& facade, WebSocketClient* instance)
{
facade.m_websocketClient.reset(instance);
}
#endif // !defined(US_SDK_S2S) && !defined(US_DLL)
};