JD2022-TU1/main/extern/UbiServices/custom/testsUnit/testParametersUpdateSettingsHttpGame.cpp

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9.1 KiB
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////////////////////////////////////////////////////////////////////////////////
// (c) Copyright, Ubisoft Entertainment Inc. || Created by Harbour //
////////////////////////////////////////////////////////////////////////////////
#include "tests/config.h"
#include "tests/fixture/paramFixture.h"
#include "tests/mock/parametersMockHelper.h"
#include <ubiservices/core/debug/assert.h>
#include <ubiservices/services/parameters/parametersInfo.h>
namespace US_NS {;
US_DEFINE_TEST(TestParametersUpdateSettingsHttpGame);
};
#if !defined(US_DLL)
namespace US_NS {;
typedef LeakChecker PARAMETERS_UPDATE_SETTINGS_HTTP_GAME;
namespace TestParametersUpdateSettingsHttpGame_BF
{
struct ParamsSettingsHttp
{
bool hasExtraField;
bool missingFieldMaxCount;
bool missingRetryFieldIncrementFactor;
bool missingRetryFieldInitialDelay;
bool missingRetryFieldRandomDelay;
bool missingTimeoutFieldIncrementFactor;
bool missingTimeoutFieldInitialDelay;
};
const uint32 s_HTTP_MAX_COUNT = 3;
const uint32 s_HTTP_RETRY_INITIAL_DELAY_MSEC = 6 * 1000;
const uint32 s_HTTP_RETRY_INCREMENT_FACTOR_MSEC = 7 * 1000;
const uint32 s_HTTP_RETRY_RANDOM_DELAY_MSEC = 8 * 1000;
const uint32 s_HTTP_TIMEOUT_INITIAL_DELAY_MSEC = 20u * 1000;
const uint32 s_HTTP_TIMEOUT_INCREMENT_FACTOR_MSEC = 15u * 1000;
Json buildParams(const ParamsSettingsHttp& params)
{
// Ensure the values used in the test are different from the default values used when parsing the params
US_ASSERT(s_HTTP_MAX_COUNT != ParametersSettingsHttpGame::s_DEFAULT_VALUE_MAX_COUNT, "Do not use default value in parsing tests");
US_ASSERT(s_HTTP_RETRY_INITIAL_DELAY_MSEC != ParametersSettingsHttpGame::s_DEFAULT_VALUE_RETRY_INITIAL_DELAY_MSEC, "Do not use default value in parsing tests");
US_ASSERT(s_HTTP_RETRY_INCREMENT_FACTOR_MSEC != ParametersSettingsHttpGame::s_DEFAULT_VALUE_RETRY_INCREMENT_FACTOR_MSEC, "Do not use default value in parsing tests");
US_ASSERT(s_HTTP_RETRY_RANDOM_DELAY_MSEC != ParametersSettingsHttpGame::s_DEFAULT_VALUE_RETRY_RANDOM_DELAY_MSEC, "Do not use default value in parsing tests");
US_ASSERT(s_HTTP_TIMEOUT_INITIAL_DELAY_MSEC != ParametersSettingsHttpGame::s_DEFAULT_VALUE_TIMEOUT_INITIAL_DELAY_MSEC, "Do not use default value in parsing tests");
US_ASSERT(s_HTTP_TIMEOUT_INCREMENT_FACTOR_MSEC != ParametersSettingsHttpGame::s_DEFAULT_VALUE_TIMEOUT_INCREMENT_FACTOR_MSEC, "Do not use default value in parsing tests");
JsonWriter httpParamJson;
if (!params.missingFieldMaxCount)
{
httpParamJson[ParametersSettingsHttpGame::s_FIELD_NAME_MAX_COUNT] = s_HTTP_MAX_COUNT;
}
if (!params.missingRetryFieldIncrementFactor)
{
httpParamJson[ParametersSettingsHttpGame::s_FIELD_NAME_RETRY_INCREMENT_FACTOR_MSEC] = s_HTTP_RETRY_INCREMENT_FACTOR_MSEC;
}
if (!params.missingRetryFieldInitialDelay)
{
httpParamJson[ParametersSettingsHttpGame::s_FIELD_NAME_RETRY_INITIAL_DELAY_MSEC] = s_HTTP_RETRY_INITIAL_DELAY_MSEC;
}
if (!params.missingRetryFieldRandomDelay)
{
httpParamJson[ParametersSettingsHttpGame::s_FIELD_NAME_RETRY_RANDOM_DELAY_MSEC] = s_HTTP_RETRY_RANDOM_DELAY_MSEC;
}
if (!params.missingTimeoutFieldIncrementFactor)
{
httpParamJson[ParametersSettingsHttpGame::s_FIELD_NAME_TIMEOUT_INCREMENT_FACTOR_MSEC] = s_HTTP_TIMEOUT_INCREMENT_FACTOR_MSEC;
}
if (!params.missingTimeoutFieldInitialDelay)
{
httpParamJson[ParametersSettingsHttpGame::s_FIELD_NAME_TIMEOUT_INITIAL_DELAY_MSEC] = s_HTTP_TIMEOUT_INITIAL_DELAY_MSEC;
}
if (params.hasExtraField)
{
httpParamJson["extraField"] = "extraValue";
}
return httpParamJson.getJson();
}
void checkParams(const ParametersInfo& parametersInfo, const ParamsSettingsHttp& httpParams)
{
if (httpParams.missingFieldMaxCount)
{
EXPECT_EQ(ParametersSettingsHttpGame::s_DEFAULT_VALUE_MAX_COUNT, parametersInfo.m_paramsSettingsHttpGame.m_maxCount);
}
else
{
EXPECT_EQ(s_HTTP_MAX_COUNT, parametersInfo.m_paramsSettingsHttpGame.m_maxCount);
}
if (httpParams.missingRetryFieldIncrementFactor)
{
EXPECT_EQ(ParametersSettingsHttpGame::s_DEFAULT_VALUE_RETRY_INCREMENT_FACTOR_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_retryIncrementFactorMsec.getCount());
}
else
{
EXPECT_EQ(s_HTTP_RETRY_INCREMENT_FACTOR_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_retryIncrementFactorMsec.getCount());
}
if (httpParams.missingRetryFieldInitialDelay)
{
EXPECT_EQ(ParametersSettingsHttpGame::s_DEFAULT_VALUE_RETRY_INITIAL_DELAY_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_retryInitialDelayMsec.getCount());
}
else
{
EXPECT_EQ(s_HTTP_RETRY_INITIAL_DELAY_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_retryInitialDelayMsec.getCount());
}
if (httpParams.missingRetryFieldRandomDelay)
{
EXPECT_EQ(ParametersSettingsHttpGame::s_DEFAULT_VALUE_RETRY_RANDOM_DELAY_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_retryRandomDelayMsec.getCount());
}
else
{
EXPECT_EQ(s_HTTP_RETRY_RANDOM_DELAY_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_retryRandomDelayMsec.getCount());
}
if (httpParams.missingTimeoutFieldIncrementFactor)
{
EXPECT_EQ(ParametersSettingsHttpGame::s_DEFAULT_VALUE_TIMEOUT_INCREMENT_FACTOR_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_timeoutIncrementFactorMsec.getCount());
}
else
{
EXPECT_EQ(s_HTTP_TIMEOUT_INCREMENT_FACTOR_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_timeoutIncrementFactorMsec.getCount());
}
if (httpParams.missingTimeoutFieldInitialDelay)
{
EXPECT_EQ(ParametersSettingsHttpGame::s_DEFAULT_VALUE_TIMEOUT_INITIAL_DELAY_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_timeoutInitialDelayMsec.getCount());
}
else
{
EXPECT_EQ(s_HTTP_TIMEOUT_INITIAL_DELAY_MSEC,
parametersInfo.m_paramsSettingsHttpGame.m_timeoutInitialDelayMsec.getCount());
}
}
class ParametersSpaceSettingsHttpGame : public ParametersSpaceMockHelper
{
public:
ParametersSpaceSettingsHttpGame(const ParamsSettingsHttp& httpParams)
: m_httpParams(httpParams)
{
}
private:
Json buildParameterGroupSettingsHttpGame() const override
{
Json fields(buildParams(m_httpParams));
return renderParameterGroup(fields);
}
const ParamsSettingsHttp m_httpParams;
};
}
typedef ParamFixture<PARAMETERS_UPDATE_SETTINGS_HTTP_GAME, TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp> PARAMETERS_UPDATE_SETTINGS_HTTP_GAME_FIXTURE;
INSTANTIATE_TEST_CASE_P(ParamsSettingsHttp, PARAMETERS_UPDATE_SETTINGS_HTTP_GAME_FIXTURE, ::testing::Values(
TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp{ true, false, false, false, false, false, false }, // LOCAL_CheckParametersUpdateSettingsHttpExtraField
TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp{ false, true, false, false, false, false, false }, // LOCAL_CheckParametersUpdateSettingsHttpMissingMaxCount
TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp{ false, false, true, false, false, false, false }, // LOCAL_CheckParametersUpdateSettingsHttpRetryInitialDelay
TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp{ false, false, false, true, false, false, false }, // LOCAL_CheckParametersUpdateSettingsHttpRetryIncrementFactor
TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp{ false, false, false, false, true, false, false }, // LOCAL_CheckParametersUpdateSettingsHttpRetryRandomDelay
TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp{ false, false, false, false, false, true, false }, // LOCAL_CheckParametersUpdateSettingsHttpTimeoutInitialDelay
TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp{ false, false, false, false, false, false, true } // LOCAL_CheckParametersUpdateSettingsHttpTimeoutIncrementFactor
));
/// @test Validates the parsing of parameter settings http game
TEST_P(PARAMETERS_UPDATE_SETTINGS_HTTP_GAME_FIXTURE, LOCAL_CheckParametersUpdateSettingsHttpGame)
{
const TestParametersUpdateSettingsHttpGame_BF::ParamsSettingsHttp& httpParams = this->getParam();
SAVE_ALLOC_COUNT(testCount);
TestParametersInfoHelper parametersHelper;
EXPECT_TRUE(parametersHelper.setSpaceSettingsGroups(
TestParametersUpdateSettingsHttpGame_BF::ParametersSpaceSettingsHttpGame(httpParams).createParametersResponseMap()));
TestParametersUpdateSettingsHttpGame_BF::checkParams(parametersHelper.m_info, httpParams);
EXPECT_ALLOC_COUNT_PC_X1_EQ(2158u, 2164, testCount);
}
};
#endif // US_DLL