JD2022-TU1/main/extern/hlsl2glsl/CompilCafeShader.bat

44 lines
1.2 KiB
Batchfile

@echo off
rem Input parameters
set versionShader=%~1
set entry=%~2
set inputPath=%~3
set inputFileName=%~4
set outputPath=%~5
set outputFileName=%~6
set defineMacros=%~7
rem Full Path Files
set inputFile=%inputPath%/%inputFileName%
set outputFile=%outputPath%/%outputFileName%.gsh
set tmpFxFile=%outputPath%/tmp/%outputFileName%.fx
set tmpGlslFile=%outputPath%/glsl/%outputFileName%.glsl
rem Define Macros Preprocessing : FROM inputFile TO tmpFxFile
call "%VS90COMNTOOLS%vsvars32.bat" > nul
cl.exe %defineMacros% /EP "%inputFile%" > "%tmpFxFile%" 2> nul
rem Conversion HLSL TO GLSL : FROM tmpFxFile TO tmpGlslFile
rem -u = use Varying
rem -x = use Explicit Attributes
rem -b = use Uniform Binding
if "%versionShader%"=="pixel" (
%~dp0\hlsl2glsl.exe -x -b -f "%entry%" -if "%tmpFxFile%" -of "%tmpGlslFile%" 2> nul
) else (
%~dp0\hlsl2glsl.exe -x -b -v "%entry%" -iv "%tmpFxFile%" -ov "%tmpGlslFile%" 2> nul
)
rem GLSL Compilation : FROM tmpGlslFile TO outputFile
if "%CAFE_ROOT%"=="" set CAFE_ROOT=C:\cafe_sdk
if "%versionShader%"=="pixel" (
"%CAFE_ROOT%\system\bin\win32\gshCompile.exe" -p "%tmpGlslFile%" -o "%outputFile%" 2> nul
) else (
"%CAFE_ROOT%\system\bin\win32\gshCompile.exe" -v "%tmpGlslFile%" -o "%outputFile%" 2> nul
)
rem DONE
exit