JD2022-TU1/main/gameroot/durango/AppxManifest_final.xml

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XML

<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:mx="http://schemas.microsoft.com/appx/2013/xbox/manifest" IgnorableNamespaces="mx">
<Identity Name="JD2022WW75338327" Publisher="CN=Ubisoft Entertainment" Version="1.0.0.1" ProcessorArchitecture="x64" />
<Properties>
<DisplayName>Just Dance&#174; 2022</DisplayName>
<PublisherDisplayName>Ubisoft Entertainment</PublisherDisplayName>
<Logo>Logo.png</Logo>
<Description>ms-resource:PropDesc</Description>
</Properties>
<Prerequisites>
<OSMinVersion>6.2</OSMinVersion>
<OSMaxVersionTested>6.2</OSMaxVersionTested>
<mx:ApplicationEnvironment>title</mx:ApplicationEnvironment>
<mx:OSName>era</mx:OSName>
</Prerequisites>
<Resources>
<Resource Language="en-us" />
<Resource Language="en-gb" />
<Resource Language="en-au" />
<Resource Language="en-ca" />
<Resource Language="en-ie" />
<Resource Language="en-nz" />
<Resource Language="en-ae" />
<Resource Language="en-cz" />
<Resource Language="en-gr" />
<Resource Language="en-hk" />
<Resource Language="en-hu" />
<Resource Language="en-il" />
<Resource Language="en-in" />
<Resource Language="en-sa" />
<Resource Language="en-sg" />
<Resource Language="en-sk" />
<Resource Language="en-za" />
<Resource Language="it-it" />
<Resource Language="fr-fr" />
<Resource Language="fr-ca" />
<Resource Language="fr-be" />
<Resource Language="fr-ch" />
<Resource Language="de-de" />
<Resource Language="de-at" />
<Resource Language="de-ch" />
<Resource Language="es-es" />
<Resource Language="es-mx" />
<Resource Language="es-ar" />
<Resource Language="es-cl" />
<Resource Language="es-co" />
<Resource Language="es-us" />
<Resource Language="pt-br" />
<Resource Language="da-dk" />
<Resource Language="nl-nl" />
<Resource Language="nl-be" />
<Resource Language="nb-no" />
<Resource Language="no-no" />
<Resource Language="sv-se" />
<Resource Language="fi-fi" />
<Resource Language="ru-ru" />
<Resource Language="zh-cn" />
<Resource Language="zh-tw" />
<Resource Language="ko-kr" />
<Resource Language="ja-jp" />
</Resources>
<Applications>
<!--- Final config -->
<!--- 'Id' is in the aumid returned from deploy -->
<!--- 'Executable' must match the .exe produced by the build -->
<Application Id="JustDance2022Final" Executable="durango_ua_engine_f.exe" EntryPoint="JustDance2022.App">
<!--- all fields except DisplayName not yet implemented -->
<VisualElements DisplayName="Just Dance&#174; 2022" Logo="Logo.png" SmallLogo="SmallLogo.png" Description="ms-resource:VisElemDesc" ForegroundText="light" BackgroundColor="#222222">
<DefaultTile ShortName="Just Dance&#174; 2022" WideLogo="WideLogo.png" />
<SplashScreen Image="SplashScreen.png" />
</VisualElements>
<Extensions>
<mx:Extension Category="xbox.system.resources">
<mx:XboxSystemResources>
<mx:TitleMemory ConsoleType="Xbox_One_X" Size="5"/>
</mx:XboxSystemResources>
</mx:Extension>
<mx:Extension Category="xbox.live">
<mx:XboxLive TitleId="75338327" PrimaryServiceConfigId="00000000-0000-0000-0000-000075338327" RequireXboxLive="false" />
</mx:Extension>
<mx:Extension Category="windows.xbox.networking">
<mx:XboxNetworkingManifest>
<mx:SocketDescriptions>
<!-- Mongoose/Phone scoring HTTP server -->
<mx:SocketDescription Name="MongooseSocket" SecureIpProtocol="Tcp" BoundPort="8080">
<mx:AllowedUsages>
<mx:SecureDeviceSocketUsage Type="Accept" />
<mx:SecureDeviceSocketUsage Type="SendInsecure" />
<mx:SecureDeviceSocketUsage Type="ReceiveInsecure" />
</mx:AllowedUsages>
</mx:SocketDescription>
<!-- Phone local UDP discovery (automatic pairing on local subnet) -->
<mx:SocketDescription Name="DiscoveryServerListener" SecureIpProtocol="Udp" BoundPort="6000">
<mx:AllowedUsages>
<mx:SecureDeviceSocketUsage Type="Initiate" />
<mx:SecureDeviceSocketUsage Type="Accept" />
<mx:SecureDeviceSocketUsage Type="SendInsecure" />
<mx:SecureDeviceSocketUsage Type="ReceiveInsecure" />
</mx:AllowedUsages>
</mx:SocketDescription>
<mx:SocketDescription Name="DiscoveryServerReply" SecureIpProtocol="Udp" BoundPort="7000">
<mx:AllowedUsages>
<mx:SecureDeviceSocketUsage Type="Initiate" />
<mx:SecureDeviceSocketUsage Type="Accept" />
<mx:SecureDeviceSocketUsage Type="SendInsecure" />
<mx:SecureDeviceSocketUsage Type="ReceiveInsecure" />
</mx:AllowedUsages>
</mx:SocketDescription>
</mx:SocketDescriptions>
<mx:SecureDeviceAssociationTemplates>
<!-- Mongoose/Phone scoring -->
<mx:SecureDeviceAssociationTemplate
Name="MongooseTraffic"
InitiatorSocketDescription="MongooseSocket"
AcceptorSocketDescription="MongooseSocket"
MultiplayerSessionRequirement="None"
>
<mx:AllowedUsages>
<mx:SecureDeviceAssociationUsage Type="Default" />
</mx:AllowedUsages>
</mx:SecureDeviceAssociationTemplate>
<!-- Discovery server (local network UDP) -->
<mx:SecureDeviceAssociationTemplate
Name="DiscoveryTraffic"
InitiatorSocketDescription="DiscoveryServerReply"
AcceptorSocketDescription="DiscoveryServerListener"
MultiplayerSessionRequirement="None"
>
<mx:AllowedUsages>
<mx:SecureDeviceAssociationUsage Type="Default" />
</mx:AllowedUsages>
</mx:SecureDeviceAssociationTemplate>
</mx:SecureDeviceAssociationTemplates>
</mx:XboxNetworkingManifest>
</mx:Extension>
</Extensions>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClientServer" />
<mx:Capability Name="kinectVision" />
<mx:Capability Name="kinectAudio" />
<mx:Capability Name="kinectGamechat" />
</Capabilities>
<Extensions>
<mx:PackageExtension Category="xbox.storage">
<mx:Storage>
<mx:PersistentLocalStorage SizeInMegabytes="1024" />
</mx:Storage>
</mx:PackageExtension>
<mx:PackageExtension Category="xbox.store">
<mx:XboxStore>
<mx:RelatedProducts>
<mx:RelatedProduct Id="7238a9f6-c555-480a-9320-8068e9d5179b" />
</mx:RelatedProducts>
</mx:XboxStore>
</mx:PackageExtension>
<Extension Category="windows.activatableClass.inProcessServer">
<InProcessServer>
<Path>Microsoft.Xbox.Services.dll</Path>
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.XboxLiveContext" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Configuration" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Multiplayer.MultiplayerQualityOfServiceMeasurements" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Multiplayer.MultiplayerSessionReference" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Multiplayer.MultiplayerSessionCapabilities" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Multiplayer.MultiplayerSession" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Matchmaking.CreateMatchTicketResponse" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Matchmaking.HopperStatisticsResponse" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Matchmaking.MatchTicketDetailsResponse" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Presence.PresenceData" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.TitleStorage.TitleStorageBlobMetadata" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.UserStatistics.RequestedStatistics" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Privacy.PermissionIdConstants" ThreadingModel="both" />
<ActivatableClass ActivatableClassId="Microsoft.Xbox.Services.Social.SocialGroupConstants" ThreadingModel="both" />
</InProcessServer>
</Extension>
</Extensions>
</Package>