JD2022-TU1/main/gameroot/scarlett/MicrosoftGame_debug.Config

94 lines
4.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Game configVersion="0">
<!-- Find your package's Name and your Publisher string on the package setup -> identity section of your product's Partner Center page.-->
<Identity Name="Ubisoft.JustDance2022"
Publisher="CN=C3139357-8858-4D2E-A18E-8ADEAB85C66A"
Version="2.0.0.1"/>
<TitleId>75338327</TitleId>
<!-- Optional: Use StoreId if your product will offer durable downloadable content (DLC) packages.
Look up the Store ID (12-character alphanumeric string) of your main application package in the Game Setup page for your main game product. (Example: 9PNX12345AAA) -->
<StoreId>9N04KQK2LBZL</StoreId>
<!-- Use OverrideDisplayName if you want to display a different title in the shell than the DefaultDisplayName from the ShellVisuals section, or if you need to localize it.
Use TargetDeviceFamily to specify what platform your executable is built for (NOTE: Packaging will only allow one TargetDeviceFamily type to be specified to properly build a package. For more information, see the above reference page.) -->
<ExecutableList>
<Executable Name="scarlett_ua_engine_d.exe"
Id="App"
OverrideDisplayName="Just Dance&#174; 2022"
TargetDeviceFamily="Scarlett"
/>
</ExecutableList>
<PersistentLocalStorage><SizeMB>1024</SizeMB></PersistentLocalStorage>
<!-- DefaultDisplayName should use the exact value provided in the "Package/Identity/Name" field of the Package Setup -> Identity section of your product's configuration area in Partner Center.
PublisherDisplayName should use the exact value provided in the "Package/Identity/Publisher" field of the Package Setup -> Identity section of your product's configuration area in Partner Center.-->
<!-- The following asset sizes apply
StoreLogo - 100x100
Square150x150Logo - 150x150
Square44x44Logo - 44x44
SplashScreenImage - 1920x1080
-->
<ShellVisuals DefaultDisplayName="Just Dance&#174; 2022"
PublisherDisplayName="Ubisoft"
StoreLogo="logo100x100.png"
Square480x480Logo="logo480x480.png"
Square150x150Logo="logo150x150.png"
Square44x44Logo="logo44x44.png"
Description="The #1 Music Video Franchise of All Time is back this fall with Just Dance 2022, the newest, freshest Just Dance that will bring people together again!"
BackgroundColor="#000040"
SplashScreenImage="splash_screen.png"/>
<Resources>
<Resource Language="en-US" />
<Resource Language="en-GB" />
<Resource Language="en-AU" />
<Resource Language="en-CA" />
<Resource Language="en-IE" />
<Resource Language="en-NZ" />
<Resource Language="en-AE" />
<Resource Language="en-CZ" />
<Resource Language="en-GR" />
<Resource Language="en-HK" />
<Resource Language="en-HU" />
<Resource Language="en-IL" />
<Resource Language="en-IN" />
<Resource Language="en-SA" />
<Resource Language="en-SG" />
<Resource Language="en-SK" />
<Resource Language="en-ZA" />
<Resource Language="it-IT" />
<Resource Language="fr-FR" />
<Resource Language="fr-CA" />
<Resource Language="fr-BE" />
<Resource Language="fr-CH" />
<Resource Language="de-DE" />
<Resource Language="de-AT" />
<Resource Language="de-CH" />
<Resource Language="es-ES" />
<Resource Language="es-MX" />
<Resource Language="es-AR" />
<Resource Language="es-CL" />
<Resource Language="es-CO" />
<Resource Language="es-US" />
<Resource Language="pt-BR" />
<Resource Language="da-DK" />
<Resource Language="nl-NL" />
<Resource Language="nl-BE" />
<Resource Language="nb-NO" />
<Resource Language="no-NO" />
<Resource Language="sv-SE" />
<Resource Language="fi-FI" />
<Resource Language="ru-RU" />
<Resource Language="zh-CN" />
<Resource Language="zh-TW" />
<Resource Language="ko-KR" />
<Resource Language="ja-JP" />
</Resources>
<VirtualMachine>
<XboxAnacondaTitleMemory>Standard</XboxAnacondaTitleMemory>
</VirtualMachine>
</Game>