33 lines
No EOL
1.1 KiB
C#
33 lines
No EOL
1.1 KiB
C#
namespace Databases
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{
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public class CustomizableItem
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{
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//This enum is coming from the console code and is used in server requests. Do not change the order or values!
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//Add only with caution.
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//This enum is referenced here: main\src\JD\gameplay\JD_GameplayTypes.h
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public enum CustomizableItemType
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{
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Avatar = 0,
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Skin
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};
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//This enum is serialized in game data and is also used on the server! Do NOT change this enum!!!!
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//This enum is referenced here: main\src\JD\gameplay\JD_GameplayTypes.h
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public enum CustomizableItemStatus
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{
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None = 0,
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Locked,
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Hidden,
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Unlocked
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};
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public int CustomizableItemID { get; set; }
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public CustomizableItemType ItemType { get; set; }
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public CustomizableItemStatus ItemStatus { get; set; }
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public int JDVersion { get; set; }
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public int UnlockType { get; set; }
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public string ImageURI { get; set; }
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public int MojoValue { get; set; }
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}
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} |