29 lines
681 B
C#
29 lines
681 B
C#
using Localization;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Settings
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{
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public class DebugLocaButton : MonoBehaviour
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{
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public Text ButtonText;
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private void Start()
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{
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gameObject.SetActive(Debug.isDebugBuild);
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UpdateText();
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}
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public void ToggleDebugLocalization()
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{
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LocalizationManager.Instance.IsDebugMode = !LocalizationManager.Instance.IsDebugMode;
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UpdateText();
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}
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private void UpdateText()
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{
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ButtonText.text = LocalizationManager.Instance.IsDebugMode ? "String Id Display On" : "String Id Display Off";
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}
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}
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}
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