JD2022-TU1/main/phone_apps/JDCompanionApp/Assets/Scripts/WaitingScreenController.cs

21 lines
462 B
C#

using UnityEngine;
using UnityEngine.UI;
using LightJSON;
public class WaitingScreenController : MonoBehaviour
{
public Text WaitingMessageText;
public GameObject DancerBannerPrefab;
public Transform DancerCardCont;
private void Awake()
{
Instantiate(DancerBannerPrefab, DancerCardCont, false);
}
public void Setup(JSON setupData)
{
WaitingMessageText.text = setupData.GetFieldAsString("displayText");
}
}