29 lines
446 B
C#
29 lines
446 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityTest;
|
|
|
|
public interface ITestResult
|
|
{
|
|
TestResultState ResultState { get; }
|
|
|
|
string Message { get; }
|
|
|
|
string Logs { get; }
|
|
|
|
bool Executed { get; }
|
|
|
|
string Name { get; }
|
|
|
|
string FullName { get; }
|
|
|
|
string Id { get; }
|
|
|
|
bool IsSuccess { get; }
|
|
|
|
double Duration { get; }
|
|
|
|
string StackTrace { get; }
|
|
|
|
bool IsIgnored { get; }
|
|
}
|