46 lines
921 B
C#
46 lines
921 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityTest
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{
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public enum TestResultState : byte
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{
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Inconclusive = 0,
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/// <summary>
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/// The test was not runnable.
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/// </summary>
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NotRunnable = 1,
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/// <summary>
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/// The test has been skipped.
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/// </summary>
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Skipped = 2,
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/// <summary>
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/// The test has been ignored.
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/// </summary>
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Ignored = 3,
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/// <summary>
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/// The test succeeded
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/// </summary>
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Success = 4,
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/// <summary>
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/// The test failed
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/// </summary>
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Failure = 5,
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/// <summary>
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/// The test encountered an unexpected exception
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/// </summary>
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Error = 6,
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/// <summary>
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/// The test was cancelled by the user
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/// </summary>
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Cancelled = 7
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}
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}
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