114 lines
5 KiB
C#
114 lines
5 KiB
C#
namespace ActorAnimPlayer
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{
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partial class ActorAnimPlayer
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.timerUpdate = new System.Windows.Forms.Timer(this.components);
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this.actionsList = new System.Windows.Forms.ListBox();
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this.inputList = new System.Windows.Forms.PropertyGrid();
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this.actorName = new System.Windows.Forms.Label();
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this.pauseActor = new System.Windows.Forms.CheckBox();
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this.SuspendLayout();
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//
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// timerUpdate
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//
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this.timerUpdate.Tick += new System.EventHandler(this.timerUpdate_Tick);
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//
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// actionsList
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//
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this.actionsList.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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this.actionsList.FormattingEnabled = true;
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this.actionsList.Location = new System.Drawing.Point(436, 54);
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this.actionsList.Name = "actionsList";
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this.actionsList.Size = new System.Drawing.Size(185, 381);
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this.actionsList.Sorted = true;
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this.actionsList.TabIndex = 0;
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//
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// inputList
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//
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this.inputList.HelpVisible = false;
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this.inputList.Location = new System.Drawing.Point(12, 54);
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this.inputList.Name = "inputList";
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this.inputList.Size = new System.Drawing.Size(275, 381);
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this.inputList.TabIndex = 1;
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this.inputList.ToolbarVisible = false;
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//
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// actorName
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//
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this.actorName.AutoSize = true;
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this.actorName.Location = new System.Drawing.Point(12, 9);
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this.actorName.Name = "actorName";
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this.actorName.Size = new System.Drawing.Size(35, 13);
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this.actorName.TabIndex = 2;
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this.actorName.Text = "Actor:";
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//
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// pauseActor
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//
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this.pauseActor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.pauseActor.Appearance = System.Windows.Forms.Appearance.Button;
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this.pauseActor.AutoSize = true;
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this.pauseActor.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(255)))), ((int)(((byte)(192)))));
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this.pauseActor.FlatAppearance.CheckedBackColor = System.Drawing.Color.Red;
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this.pauseActor.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.pauseActor.Location = new System.Drawing.Point(12, 482);
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this.pauseActor.Name = "pauseActor";
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this.pauseActor.Size = new System.Drawing.Size(75, 23);
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this.pauseActor.TabIndex = 3;
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this.pauseActor.Text = "Pause Actor";
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this.pauseActor.UseVisualStyleBackColor = true;
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this.pauseActor.CheckedChanged += new System.EventHandler(this.pauseActor_CheckedChanged);
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//
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// ActorAnimPlayer
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(633, 517);
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this.Controls.Add(this.pauseActor);
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this.Controls.Add(this.actorName);
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this.Controls.Add(this.inputList);
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this.Controls.Add(this.actionsList);
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this.Name = "ActorAnimPlayer";
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this.Text = "ActorAnimPlayer";
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this.SizeChanged += new System.EventHandler(this.ActorAnimPlayer_SizeChanged);
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this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.ActorAnimPlayer_FormClosed);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Timer timerUpdate;
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private System.Windows.Forms.ListBox actionsList;
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private System.Windows.Forms.PropertyGrid inputList;
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private System.Windows.Forms.Label actorName;
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private System.Windows.Forms.CheckBox pauseActor;
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}
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}
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