1872 lines
50 KiB
Text
1872 lines
50 KiB
Text
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PanningMode = {Native=0,Spatialized=1,Spatialized_NoUpdate=2}
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PlayMode = {PlayFirst=0,Random=1,RandomRememberLast=2,RandomSequence=3,Sequence=4,InputDesc=5, Serie=6}
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FilterType = {LowPass=0,HighPass=1,None=2,BandPass=3}
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LimiterMode = {RejectNew=0,StopOldest=1,StopLowestVolume=2, OnlyOnePlaying=3}
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Device = {Classic=1, DRC=2, Wiimote0=4, Wiimote1=8, Wiimote2=16, Wiimote3=32}
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SerialStoppingMode = {FinishCurrentSound=0, StopImmediate=1}
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SoundChannel = {OwnerController=1,CurrentWinnerController=2,TV=3,RemoteDisplay=4,Controller1=5,Controller2=6,Controller3=7,Controller4=8}
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-- VARIABLES SON
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MONO_3D_RANDOM_NOVOL_MEDPITCH_NOFADE =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=0.8,
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randomPitchMax=1.2,
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fadeInTime=0.0,
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fadeOutTime=0.0,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_3D_RANDOM_NOVOL_SMALLPITCH_NOFADE =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=0.9,
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randomPitchMax=1.1,
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fadeInTime=0.0,
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fadeOutTime=0.01,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_FOOTSTEPS =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=0.9,
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randomPitchMax=1.1,
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fadeInTime=0.0,
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fadeOutTime=0.2,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_3D_SEQUENCE_NOVOL_SMALLPITCH_NOFADE =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Sequence, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=0.8,
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randomPitchMax=1.2,
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fadeInTime=0.0,
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fadeOutTime=0.01,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_3D_RANDOM_NOVOL_MEDPITCH_BIGFADEOUT =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=0.0,
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randomVolMax=0.0,
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randomPitchMin=0.75,
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randomPitchMax=1.15,
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fadeInTime=0.0,
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fadeOutTime=0.5,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_3D_EJECT =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=0.9,
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randomPitchMax=1.1,
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fadeInTime=0.0,
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fadeOutTime=0.01,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.5,
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distanceMax = 0.9,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 5.0,
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distanceMax = 10.0,
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}
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},
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-- {
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-- NAME="Doppler",
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-- Doppler=
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-- {
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-- factor = 10.0 -- amplificateur d'effet
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-- }
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-- },
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}
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}}
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MONO_3D_RANDOM_NOVOL_NOPITCH_MEDFADE =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=0.0,
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randomVolMax=0.0,
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randomPitchMin=1.0,
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randomPitchMax=1.0,
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fadeInTime=0.2,
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fadeOutTime=0.2,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_3D_RANDOM_NOVOL_SMALLPITCH_MEDFADE =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=0.9,
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randomPitchMax=1.1,
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fadeInTime=0.2,
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fadeOutTime=0.2,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_TUNS =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=0.9,
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randomPitchMax=1.1,
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fadeInTime=0.2,
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fadeOutTime=0.8,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_3D_RANDOM_NOVOL_NOPITCH_NOFADE =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=1.0,
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randomPitchMax=1.0,
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fadeInTime=0.0,
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fadeOutTime=0.01,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_2D_RANDOM_NOVOL_NOPITCH_NOFADE =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=1.0,
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randomPitchMax=1.0,
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fadeInTime=0.0,
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fadeOutTime=0.01,
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}}
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MONO_FX_DEATH =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=1.0,
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randomPitchMax=1.0,
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fadeInTime=0.0,
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fadeOutTime=0.1,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_SIGARA_PITCH =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=-3,
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randomPitchMax=-3,
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fadeInTime=0.0,
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fadeOutTime=0.01,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.5,
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widthMax = 2.0,
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}
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},
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{
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NAME="ScreenRollOff",
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ScreenRollOff=
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{
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distanceMin = 0.2,
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distanceMax = 2.0,
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}
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},
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{
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 10.0,
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distanceMax = 20.0,
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}
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},
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}
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}}
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MONO_SIGARA_FIRST_PLAN =
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{SoundParams={
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numChannels=1,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
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randomPitchMin=1,
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randomPitchMax=1,
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fadeInTime=0.0,
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fadeOutTime=0.01,
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modifiers=
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{
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{
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NAME="SpatializedPanning",
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SpatializedPanning=
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{
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widthMin = 0.2,
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widthMax = 1.0,
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}
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},
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{
|
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NAME="ScreenRollOff",
|
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ScreenRollOff=
|
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{
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distanceMin = 0.2,
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distanceMax = 1.0,
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}
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},
|
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{
|
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NAME="ZRollOff",
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ZRollOff=
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{
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distanceMin = 0.0,
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distanceMax = 10.0,
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}
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},
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}
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}}
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MONO_SIGARA_BACK_PLAN =
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{SoundParams={
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numChannels=1,
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panningMode=PanningMode.Spatialized,
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panningWidthMin=0.2,
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panningWidthMax=5.0,
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loop=0, --if loop = 1 special behaviour for random and sequence
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playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
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randomVolMin=-1.0,
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randomVolMax=0.0,
|
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randomPitchMin=1,
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randomPitchMax=1,
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fadeInTime=0.0,
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fadeOutTime=0.01,
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rollOffMinDistance=0.2,
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rollOffMaxDistance=4.0,
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zRollOffMaxDistance=0,
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zRollOffMaxDistance=10,
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|
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modifiers=
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{
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{
|
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NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
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{
|
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widthMin = 0.2,
|
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widthMax = 5.0,
|
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}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
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ScreenRollOff=
|
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{
|
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distanceMin = 0.2,
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distanceMax = 4.0,
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}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 0.0,
|
|
distanceMax = 10.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_SFX_FIRST_PLAN =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1,
|
|
randomPitchMax=1,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=0.01,
|
|
|
|
modifiers=
|
|
{
|
|
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.2,
|
|
widthMax = 1.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 1.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 0.0,
|
|
distanceMax = 10.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_SFX_BACK_PLAN =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1,
|
|
randomPitchMax=1,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=0.01,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.2,
|
|
widthMax = 1.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 1.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 10.0,
|
|
distanceMax = 20.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_NOPITCH_NOFADE_FIRST_PLAN =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1,
|
|
randomPitchMax=1,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=0.01,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 1.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.3,
|
|
distanceMax = 0.6,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 10.0,
|
|
distanceMax = 20.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_NOPITCH_NOFADE_BACK_PLAN =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1,
|
|
randomPitchMax=1,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=0.01,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 1.5,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 10.0,
|
|
distanceMax = 20.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_NOPITCH_BIGFADE =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1,
|
|
randomPitchMax=1,
|
|
fadeInTime=0.5,
|
|
fadeOutTime=0.5,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 10.0,
|
|
distanceMax = 20.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_SMALLPITCH_BIGFADE=
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=0.9,
|
|
randomPitchMax=1.1,
|
|
fadeInTime=0.5,
|
|
fadeOutTime=1.0,
|
|
|
|
modifiers=
|
|
{
|
|
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 10.0,
|
|
distanceMax = 20.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_NOPITCH_NOFADE_LOOP =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=0.0,
|
|
|
|
modifiers=
|
|
{
|
|
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 10.0,
|
|
distanceMax = 20.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_SMALLPITCH_NOFADE_LOOP =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=0.9,
|
|
randomPitchMax=1.1,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=0.01,
|
|
modifiers=
|
|
{
|
|
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 10.0,
|
|
distanceMax = 20.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_BULLET_FX =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=0.8,
|
|
randomPitchMax=1.2,
|
|
fadeInTime=0.5,
|
|
fadeOutTime=0.5,
|
|
modifiers=
|
|
{
|
|
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.5,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 10.0,
|
|
distanceMax = 20.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="Doppler",
|
|
Doppler=
|
|
{
|
|
factor = 1000.0 -- amplificateur d'effet
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_NOPITCH_MEDFADE_LOOP =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1,
|
|
randomPitchMax=1,
|
|
fadeInTime=0.2,
|
|
fadeOutTime=0.2,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_NOPITCH_BIGFADE_LOOP =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1,
|
|
randomPitchMax=1,
|
|
fadeInTime=0.5,
|
|
fadeOutTime=0.5,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
MONO_3D_RANDOM_NOVOL_SMALLPITCH_BIGFADE_LOOP =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=0.9,
|
|
randomPitchMax=1.1,
|
|
fadeInTime=0.5,
|
|
fadeOutTime=0.5,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
STEREO_MEDFADEIN_LOOP =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=1.0,
|
|
fadeOutTime=0.5,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.None,
|
|
|
|
|
|
-- {
|
|
-- NAME="SpatializedPanning",
|
|
-- SpatializedPanning=
|
|
-- {
|
|
-- widthMin = 0.5,
|
|
-- widthMax = 2.0,
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ScreenRollOff",
|
|
-- ScreenRollOff=
|
|
-- {
|
|
-- distanceMin = 0.2,
|
|
-- distanceMax = 2.0,
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ZRollOff",
|
|
-- ZRollOff=
|
|
-- {
|
|
-- distanceMin = 0.0,
|
|
-- distanceMax = 0.0,
|
|
-- }
|
|
-- },
|
|
}}
|
|
STEREO_SIMPLE =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=0.2,
|
|
fadeOutTime=0.2,
|
|
|
|
-- {
|
|
-- NAME="SpatializedPanning",
|
|
-- SpatializedPanning=
|
|
-- {
|
|
-- widthMin = 0.5,
|
|
-- widthMax = 2.0,
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ScreenRollOff",
|
|
-- ScreenRollOff=
|
|
-- {
|
|
-- distanceMin = 0.2,
|
|
-- distanceMax = 2.0,
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ZRollOff",
|
|
-- ZRollOff=
|
|
-- {
|
|
-- distanceMin = 0.0,
|
|
-- distanceMax = 0.0,
|
|
-- }
|
|
-- },
|
|
}}
|
|
STEREO_MEDFADEOUT_LOOP =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=0.5,
|
|
fadeOutTime=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.None,
|
|
|
|
-- {
|
|
-- NAME="SpatializedPanning",
|
|
-- SpatializedPanning=
|
|
-- {
|
|
-- widthMin = 0.5,
|
|
-- widthMax = 2.0,
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ScreenRollOff",
|
|
-- ScreenRollOff=
|
|
-- {
|
|
-- distanceMin = 0.2,
|
|
-- distanceMax = 2.0,
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ZRollOff",
|
|
-- ZRollOff=
|
|
-- {
|
|
-- distanceMin = 0.0,
|
|
-- distanceMax = 0.0,
|
|
-- }
|
|
-- },
|
|
}}
|
|
STEREO_STREAM =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=1.0,
|
|
stream=1,
|
|
|
|
-- {
|
|
-- NAME="SpatializedPanning",
|
|
-- SpatializedPanning=
|
|
-- {
|
|
-- widthMin = 1.5,
|
|
-- widthMax = 7.0,
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ScreenRollOff",
|
|
-- ScreenRollOff=
|
|
-- {
|
|
-- distanceMin = 0.2,
|
|
-- distanceMax = 4.0,
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ZRollOff",
|
|
-- ZRollOff=
|
|
-- {
|
|
-- distanceMin = 0.0,
|
|
-- distanceMax = 0.0,
|
|
-- }
|
|
-- },
|
|
}}
|
|
|
|
|
|
--DEFAULT
|
|
|
|
DEFAULT_MONO =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=0.0,
|
|
modifiers=
|
|
{
|
|
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 1.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 4.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 0.0,
|
|
distanceMax = 10.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
DEFAULT_STEREO =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=0.0,
|
|
fadeOutTime=1.0,
|
|
|
|
modifiers=
|
|
{
|
|
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 1.5,
|
|
widthMax = 7.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 4.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 0.0,
|
|
distanceMax = 10.0,
|
|
}
|
|
},
|
|
}
|
|
}}
|
|
|
|
-- TEST
|
|
|
|
TEST_MONO =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
}}
|
|
|
|
TEST_MONO_FADE =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=1.0,
|
|
fadeOutTime=1.0,
|
|
}}
|
|
|
|
TEST_MONO_PLAYMODE_RANDOM =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
}}
|
|
|
|
TEST_MONO_PLAYMODE_SEQUENCE =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
}}
|
|
|
|
TEST_MONO_RANDOMVOL =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-19.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
}}
|
|
|
|
TEST_MONO_RANDOMPITCH =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=0.0,
|
|
randomPitchMax=10.0,
|
|
}}
|
|
|
|
TEST_MONO_PAN =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Spatialized,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 1.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 4.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 1.0,
|
|
distanceMax = 10.0,
|
|
}
|
|
},
|
|
},
|
|
}}
|
|
|
|
TEST_MONO_DOPPLER =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Spatialized,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="Doppler",
|
|
Doppler=
|
|
{
|
|
factor = 1.0 -- amplificateur d'effet
|
|
}
|
|
},
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 1.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 4.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 1.0,
|
|
distanceMax = 10.0,
|
|
}
|
|
},
|
|
},
|
|
}}
|
|
|
|
TEST_MONO_BANDPASS =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.BandPass,
|
|
}}
|
|
|
|
TEST_MONO_HIPASS =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.HiPass,
|
|
}}
|
|
TEST_MONO_LOWPASS =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.LowPass,
|
|
}}
|
|
TEST_MONO_NOTCH =
|
|
{SoundParams={
|
|
numChannels=1,
|
|
--panningMode=PanningMode.Native,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.Notch,
|
|
}}
|
|
|
|
TEST_STEREO =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
--panningMode=PanningMode.Native,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
}}
|
|
|
|
TEST_STEREO_FADE =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
fadeInTime=1.0,
|
|
fadeOutTime=1.0,
|
|
}}
|
|
|
|
TEST_STEREO_PLAYMODE_RANDOM =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
}}
|
|
|
|
TEST_STEREO_PLAYMODE_SEQUENCE =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
-- panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
}}
|
|
|
|
TEST_STEREO_RANDOMVOL =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-9.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
}}
|
|
|
|
TEST_STEREO_RANDOMPITCH =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
--panningMode=PanningMode.Native,
|
|
loop=0, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=0.0,
|
|
randomPitchMax=10.0,
|
|
}}
|
|
|
|
TEST_STEREO_PAN =
|
|
{SoundParams={
|
|
numChannels=2,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.0,
|
|
widthMax = 1.5,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 1.0,
|
|
distanceMax = 10.0,
|
|
}
|
|
},
|
|
},
|
|
}}
|
|
|
|
TEST_STEREO_DOPPLER =
|
|
{
|
|
SoundParams=
|
|
{
|
|
numChannels=2,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
|
|
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="Doppler",
|
|
Doppler=
|
|
{
|
|
factor = 1.0 -- amplificateur d'effet
|
|
}
|
|
},
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 4.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 0.0,
|
|
distanceMax = 10.0,
|
|
}
|
|
},
|
|
},
|
|
}
|
|
|
|
}
|
|
|
|
TEST_STEREO_BANDPASS =
|
|
{
|
|
SoundParams=
|
|
{
|
|
numChannels=2,
|
|
--panningMode=PanningMode.Spatialized,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.BandPass,
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
TEST_STEREO_HIPASS =
|
|
{
|
|
SoundParams=
|
|
{
|
|
numChannels=2,
|
|
--panningMode=PanningMode.Spatialized,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.HiPass,
|
|
|
|
|
|
}
|
|
|
|
}
|
|
TEST_STEREO_LOWPASS =
|
|
{
|
|
SoundParams=
|
|
{
|
|
numChannels=2,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.LowPass,
|
|
|
|
|
|
}
|
|
|
|
}
|
|
TEST_STEREO_NOTCH =
|
|
{
|
|
SoundParams=
|
|
{
|
|
numChannels=2,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=0.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=1.0,
|
|
randomPitchMax=1.0,
|
|
filterFrequency=500.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.Notch,
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
BASE_TEMPLATE =
|
|
{
|
|
SoundParams=
|
|
{
|
|
modifiers=
|
|
{
|
|
{
|
|
NAME="SpatializedPanning",
|
|
SpatializedPanning=
|
|
{
|
|
widthMin = 0.5,
|
|
widthMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ScreenRollOff",
|
|
ScreenRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
{
|
|
NAME="ZRollOff",
|
|
ZRollOff=
|
|
{
|
|
distanceMin = 0.2,
|
|
distanceMax = 2.0,
|
|
}
|
|
},
|
|
-- {
|
|
-- NAME="ControlVolume",
|
|
-- ControlVolume=
|
|
-- {
|
|
-- input = "speed", -- nom de la variable d'entree
|
|
-- inputMin=10.0, -- valeur minimale d'entree
|
|
-- inputMax=20.0, -- valeur maximale d'entree
|
|
-- volumeMin=-10.0, -- volume pour entree minimale
|
|
-- volumeMax=-2.0, -- volume pour entree maximale
|
|
-- default=-10.0, -- volume par defaut (initialisation)
|
|
-- }
|
|
-- },
|
|
-- {
|
|
-- NAME="ControlPitch",
|
|
-- ControlPitch=
|
|
-- {
|
|
-- input = "speed", -- nom de la variable d'entree
|
|
-- inputMin=10.0, -- valeur minimale d'entree
|
|
-- inputMax=20.0, -- valeur maximale d'entree
|
|
-- pitchMin=0.8, -- pitch pour entree minimale
|
|
-- pitchMax=1.2, -- pitch pour entree maximale
|
|
-- default=1.0, -- pitch par defaut (initialisation)
|
|
-- }
|
|
-- },
|
|
{
|
|
NAME="ControlFilter",
|
|
ControlFilter=
|
|
{
|
|
input = "speed", -- nom de la variable d'entree
|
|
inputMin=10.0, -- valeur minimale d'entree
|
|
inputMax=20.0, -- valeur maximale d'entree
|
|
cutoffMin=800.0, -- cutoff pour entree minimale
|
|
cutoffMax=1200.0, -- cutoff pour entree maximale
|
|
default=800.0, -- cutoff par defaut (initialisation)
|
|
}
|
|
},
|
|
{
|
|
NAME="Doppler",
|
|
Doppler=
|
|
{
|
|
factor = 1.0 -- amplificateur d'effet
|
|
}
|
|
},
|
|
},
|
|
numChannels=1,
|
|
loop=1, --if loop = 1 special behaviour for random and sequence
|
|
playMode=PlayMode.Random, --0 for first,1 for random, 2 for random remember last, 3 for random sequence, 4 for sequence
|
|
randomVolMin=-1.0,
|
|
randomVolMax=0.0,
|
|
randomPitchMin=0.9,
|
|
randomPitchMax=1.1,
|
|
fadeInTime=0.5,
|
|
fadeOutTime=0.5,
|
|
filterFrequency=300.0, -- cutoff frequency
|
|
filterQ=1.0, --1/Q
|
|
filterType=FilterType.None,
|
|
}
|
|
}
|
|
|
|
|
|
|