65 lines
2.3 KiB
Smarty
65 lines
2.3 KiB
Smarty
includeReference("EngineData/Helpers/SongDatabase.ilu")
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params =
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{
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NAME = "Actor_Template",
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Actor_Template =
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{
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TAGS =
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{
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{ VAL = "songdesc", },
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},
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COMPONENTS =
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{
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{
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NAME="JD_SongDescTemplate",
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JD_SongDescTemplate =
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{
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MapName = "${MapName}$",
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JDVersion = ${OriginalJDVersion}$,
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OriginalJDVersion = ${OriginalJDVersion}$,
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Credits = "Do you hear that, Mr. Anderson? That is the sound of inevitability.",
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RelatedAlbums =
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{
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{VAL="${MapName}$"}
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},
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Artist = "${Artist}$",
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Title = "${Title}$",
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NumCoach = ${NumberCoachEnum}$,
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Difficulty = ${Difficulty}$,
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SweatDifficulty = ${SweatDifficulty}$,
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LyricsType = ${LyricsType}$,
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BackgroundType = ${BackgroundType}$,
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Status = GameModeStatus.Available,
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PhoneImages =
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{
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{ KEY = "cover", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Cover_Phone.jpg" },
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{ KEY = "coach1", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_1_Phone.png" },
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${if ge(NumberCoach,2): { KEY = "coach2", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_2_Phone.png" },}$
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${if ge(NumberCoach,3): { KEY = "coach3", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_3_Phone.png" },}$
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${if ge(NumberCoach,4): { KEY = "coach4", VAL = "${MapFolder}$/menuart/textures/${MapName}$_Coach_4_Phone.png" },}$
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},
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Tags =
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{
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{
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VAL = "Intense",
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},
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{
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VAL = "Main",
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},
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},
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-- Default Colors
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DefaultColors =
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{
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{ KEY = "lyrics", VAL = "0xffff0000" },
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{ KEY = "theme", VAL = "0xffffffff" },
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{ KEY = "songColor_1A", VAL = "0xff444444" }, -- Default bright color for flat backgrounds (behind text, etc..)
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{ KEY = "songColor_1B", VAL = "0xff111111" }, -- Default darker color for flat backgrounds
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{ KEY = "songColor_2A", VAL = "0xffAAAAAA" }, -- Default bright color for map content (background image, titles, detials)
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{ KEY = "songColor_2B", VAL = "0xff777777" }, -- Default darker color for map content
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},
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},
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},
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},
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},
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}
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