JD2022-TU1/data/World/ui/objects/_prefabs/ico_wait.act

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Text

params =
{
NAME="Actor",
Actor =
{
LUA = "world/ui/components/graphic_autopatcher.tpl",
COMPONENTS =
{
{
NAME = "MaterialGraphicComponent",
MaterialGraphicComponent =
{
disableLight = 0,
disableShadow = 1,
material =
{
GFXMaterialSerializable =
{
textureSet =
{
GFXMaterialTexturePathSet =
{
diffuse = "world/ui/textures/ico_waiting.tga",
diffuse_2 = "world/ui/textures/ico_waiting.tga",
},
},
shaderPath = "world/ui/materials/ico_waiting.msh",
},
},
},
},
{
NAME = "PropertyPatcher",
},
},
}
}