JD2022-TU1/data/World/ui/objects/flags/ui_flag_GG.act

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params =
{
NAME = "Actor",
Actor =
{
RELATIVEZ = 2,
SCALE = vector2dNew(1.000000,1.000000),
LUA = "world/ui/components/graphic.tpl",
COMPONENTS =
{
{
NAME = "MaterialGraphicComponent",
MaterialGraphicComponent =
{
disableLight = 0,
material =
{
GFXMaterialSerializable =
{
textureSet =
{
GFXMaterialTexturePathSet =
{
diffuse = "world/ui/textures/flags/GG.tga"
}
},
shaderPath = "world/ui/materials/solid.msh"
}
}
}
}
}
}
}