12 lines
524 B
C
12 lines
524 B
C
#ifndef ___ASM_H___
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#define ___ASM_H___
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void SPLINE3_GetSplinePoint3(float F, Vector *OUTVc,Vector *P);
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void SPLINE3_GetNurbPoint3(float F, Vector *OUTVc,Vector *P);
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void SPLINE3_GetSplineParams3(Vector *P1,Vector *P2,Vector *P3,Vector *P4,Vector *OutputP);
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void SPLINE3_GetNurbParams3(Vector *P1,Vector *P2,Vector *P3,Vector *P4,Vector *OutputP);
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void SPLINE3_DrawSpline3(MAP *pSrc,Vector *P1,Vector *P2,Vector *P3,Vector *P4);
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void SPLINE3_DrawNurb3(MAP *pSrc,Vector *P1,Vector *P2,Vector *P3,Vector *P4);
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#endif
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