JD2022-TU1/main/extern/CaptureJpeg/Source/JDHUFF.h

191 lines
8.1 KiB
C

// * jdhuff.h
// *
// * Copyright (C) 1991-1995, Thomas G. Lane.
// * This file is part of the Independent JPEG Group's software.
// * For conditions of distribution and use, see the accompanying README file.
// *
// * This file contains declarations for Huffman entropy decoding routines
// * that are shared between the sequential decoder (jdhuff.c) and the
// * progressive decoder (jdphuff.c). No other modules need to see these.
// Short forms of external names for systems with brain-damaged linkers.
#ifdef NEED_SHORT_EXTERNAL_NAMES
#define jpeg_make_d_derived_tbl jMkDDerived
#define jpeg_fill_bit_buffer jFilBitBuf
#define jpeg_huff_decode jHufDecode
#endif // NEED_SHORT_EXTERNAL_NAMES
// Derived data constructed for each Huffman table
#define HUFF_LOOKAHEAD 8 // # of bits of lookahead
typedef struct {
// Basic tables: (element [0] of each array is unused)
INT32 mincode[17]; // smallest code of length k
INT32 maxcode[18]; // largest code of length k (-1 if none)
// (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates)
int valptr[17]; // huffval[] index of 1st symbol of length k
// Link to public Huffman table (needed only in jpeg_huff_decode)
JHUFF_TBL *pub;
// Lookahead tables: indexed by the next HUFF_LOOKAHEAD bits of
// * the input data stream. If the next Huffman code is no more
// * than HUFF_LOOKAHEAD bits LONG, we can obtain its length and
// * the corresponding symbol directly from these tables.
int look_nbits[1<<HUFF_LOOKAHEAD]; // # bits, or 0 if too long
UINT8 look_sym[1<<HUFF_LOOKAHEAD]; // symbol, or unused
} d_derived_tbl;
// Expand a Huffman table definition into the derived format
EXTERN void jpeg_make_d_derived_tbl JPP((j_decompress_ptr cinfo,
JHUFF_TBL * htbl, d_derived_tbl ** pdtbl));
// * Fetching the next N bits from the input stream is a time-critical operation
// * for the Huffman decoders. We implement it with a combination of inline
// * macros and out-of-line subroutines. Note that N (the number of bits
// * demanded at one time) never exceeds 15 for JPEG use.
// *
// * We read source bytes into get_buffer and dole out bits as needed.
// * If get_buffer already contains enough bits, they are fetched in-line
// * by the macros CHECK_BIT_BUFFER and GET_BITS. When there aren't enough
// * bits, jpeg_fill_bit_buffer is called; it will attempt to fill get_buffer
// * as full as possible (not just to the number of bits needed; this
// * prefetching reduces the overhead cost of calling jpeg_fill_bit_buffer).
// * Note that jpeg_fill_bit_buffer may return FALSE to indicate suspension.
// * On TRUE return, jpeg_fill_bit_buffer guarantees that get_buffer contains
// * at least the requested number of bits --- dummy zeroes are inserted if
// * necessary.
typedef INT32 bit_buf_type; // type of bit-extraction buffer
#define BIT_BUF_SIZE 32 // size of buffer in bits
// If long is > 32 bits on your machine, and shifting/masking longs is
// * reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE
// * appropriately should be a win. Unfortunately we can't do this with
// * something like #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8)
// * because not all machines measure sizeof in 8-bit bytes.
typedef struct { // Bitreading state saved across MCUs
bit_buf_type get_buffer; // current bit-extraction buffer
int bits_left; // # of unused bits in it
boolean printed_eod; // flag to suppress multiple warning msgs
} bitread_perm_state;
typedef struct { // Bitreading working state within an MCU
// current data source state
const JOCTET * next_input_byte; // => next byte to read from source
size_t bytes_in_buffer; // # of bytes remaining in source buffer
int unread_marker; // nonzero if we have hit a marker
// bit input buffer --- note these values are kept in register variables,
// * not in this struct, inside the inner loops.
bit_buf_type get_buffer; // current bit-extraction buffer
int bits_left; // # of unused bits in it
// pointers needed by jpeg_fill_bit_buffer
j_decompress_ptr cinfo; // back link to decompress master record
boolean * printed_eod_ptr; // => flag in permanent state
} bitread_working_state;
// Macros to declare and load/save bitread local variables.
#define BITREAD_STATE_VARS \
register bit_buf_type get_buffer; \
register int bits_left; \
bitread_working_state br_state
#define BITREAD_LOAD_STATE(cinfop,permstate) \
br_state.cinfo = cinfop; \
br_state.next_input_byte = cinfop->src->next_input_byte; \
br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \
br_state.unread_marker = cinfop->unread_marker; \
get_buffer = permstate.get_buffer; \
bits_left = permstate.bits_left; \
br_state.printed_eod_ptr = & permstate.printed_eod
#define BITREAD_SAVE_STATE(cinfop,permstate) \
cinfop->src->next_input_byte = br_state.next_input_byte; \
cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \
cinfop->unread_marker = br_state.unread_marker; \
permstate.get_buffer = get_buffer; \
permstate.bits_left = bits_left
// * These macros provide the in-line portion of bit fetching.
// * Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer
// * before using GET_BITS, PEEK_BITS, or DROP_BITS.
// * The variables get_buffer and bits_left are assumed to be locals,
// * but the state struct might not be (jpeg_huff_decode needs this).
// * CHECK_BIT_BUFFER(state,n,action);
// * Ensure there are N bits in get_buffer; if suspend, take action.
// * val = GET_BITS(n);
// * Fetch next N bits.
// * val = PEEK_BITS(n);
// * Fetch next N bits without removing them from the buffer.
// * DROP_BITS(n);
// * Discard next N bits.
// * The value N should be a simple variable, not an expression, because it
// * is evaluated multiple times.
#define CHECK_BIT_BUFFER(state,nbits,action) \
{ if (bits_left < (nbits)) { \
if (! jpeg_fill_bit_buffer(&(state),get_buffer,bits_left,nbits)) \
{ action; } \
get_buffer = (state).get_buffer; bits_left = (state).bits_left; } }
#define GET_BITS(nbits) \
(((int) (get_buffer >> (bits_left -= (nbits)))) & ((1<<(nbits))-1))
#define PEEK_BITS(nbits) \
(((int) (get_buffer >> (bits_left - (nbits)))) & ((1<<(nbits))-1))
#define DROP_BITS(nbits) \
(bits_left -= (nbits))
// Load up the bit buffer to a depth of at least nbits
EXTERN boolean jpeg_fill_bit_buffer JPP((bitread_working_state * state,
register bit_buf_type get_buffer, register int bits_left,
int nbits));
// * Code for extracting next Huffman-coded symbol from input bit stream.
// * Again, this is time-critical and we make the main paths be macros.
// *
// * We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits
// * without looping. Usually, more than 95% of the Huffman codes will be 8
// * or fewer bits long. The few overlength codes are handled with a loop,
// * which need not be inline code.
// *
// * Notes about the HUFF_DECODE macro:
// * 1. Near the end of the data segment, we may fail to get enough bits
// * for a lookahead. In that case, we do it the hard way.
// * 2. If the lookahead table contains no entry, the next code must be
// * more than HUFF_LOOKAHEAD bits long.
// * 3. jpeg_huff_decode returns -1 if forced to suspend.
#define HUFF_DECODE(result,state,htbl,failaction,slowlabel) \
{ register int nb, look; \
if (bits_left < HUFF_LOOKAHEAD) { \
if (! jpeg_fill_bit_buffer(&state,get_buffer,bits_left, 0)) {failaction;} \
get_buffer = state.get_buffer; bits_left = state.bits_left; \
if (bits_left < HUFF_LOOKAHEAD) { \
nb = 1; goto slowlabel; \
} \
} \
look = PEEK_BITS(HUFF_LOOKAHEAD); \
if ((nb = htbl->look_nbits[look]) != 0) { \
DROP_BITS(nb); \
result = htbl->look_sym[look]; \
} else { \
nb = HUFF_LOOKAHEAD+1; \
slowlabel: \
if ((result=jpeg_huff_decode(&state,get_buffer,bits_left,htbl,nb)) < 0) \
{ failaction; } \
get_buffer = state.get_buffer; bits_left = state.bits_left; \
} \
}
// Out-of-line case for Huffman code fetching
EXTERN int jpeg_huff_decode JPP((bitread_working_state * state,
register bit_buf_type get_buffer, register int bits_left,
d_derived_tbl * htbl, int min_bits));