JD2022-TU1/main/extern/CaptureJpeg/Source/JMORECFG.h

319 lines
12 KiB
C

// * jmorecfg.h
// *
// * Copyright (C) 1991-1995, Thomas G. Lane.
// * This file is part of the Independent JPEG Group's software.
// * For conditions of distribution and use, see the accompanying README file.
// *
// * This file contains additional configuration options that customize the
// * JPEG software for special applications or support machine-dependent
// * optimizations. Most users will not need to touch this file.
// * Define BITS_IN_JSAMPLE as either
// * 8 for 8-bit sample values (the usual setting)
// * 12 for 12-bit sample values
// * Only 8 and 12 are legal data precisions for lossy JPEG according to the
// * JPEG standard, and the IJG code does not support anything else!
// * We do not support run-time selection of data precision, sorry.
#define BITS_IN_JSAMPLE 8 // use 8 or 12
// * Maximum number of components (color channels) allowed in JPEG image.
// * To meet the letter of the JPEG spec, set this to 255. However, darn
// * few applications need more than 4 channels (maybe 5 for CMYK + alpha
// * mask). We recommend 10 as a reasonable compromise; use 4 if you are
// * really short on memory. (Each allowed component costs a hundred or so
// * bytes of storage, whether actually used in an image or not.)
#define MAX_COMPONENTS 10 // maximum number of image components
// * Basic data types.
// * You may need to change these if you have a machine with unusual data
// * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
// * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
// * but it had better be at least 16.
// Representation of a single sample (pixel element value).
// * We frequently allocate large arrays of these, so it's important to keep
// * them small. But if you have memory to burn and access to char or short
// * arrays is very slow on your hardware, you might want to change these.
#if BITS_IN_JSAMPLE == 8
// JSAMPLE should be the smallest type that will hold the values 0..255.
// * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#else // not HAVE_UNSIGNED_CHAR
typedef char JSAMPLE;
#ifdef CHAR_IS_UNSIGNED
#define GETJSAMPLE(value) ((int) (value))
#else
#define GETJSAMPLE(value) ((int) (value) & 0xFF)
#endif // CHAR_IS_UNSIGNED
#endif // HAVE_UNSIGNED_CHAR
#define MAXJSAMPLE 255
#define CENTERJSAMPLE 128
#endif // BITS_IN_JSAMPLE == 8
#if BITS_IN_JSAMPLE == 12
// JSAMPLE should be the smallest type that will hold the values 0..4095.
// * On nearly all machines "short" will do nicely.
typedef short JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#define MAXJSAMPLE 4095
#define CENTERJSAMPLE 2048
#endif // BITS_IN_JSAMPLE == 12
// Representation of a DCT frequency coefficient.
// * This should be a signed value of at least 16 bits; "short" is usually OK.
// * Again, we allocate large arrays of these, but you can change to int
// * if you have memory to burn and "short" is really slow.
typedef short JCOEF;
// Compressed datastreams are represented as arrays of JOCTET.
// * These must be EXACTLY 8 bits wide, at least once they are written to
// * external storage. Note that when using the stdio data source/destination
// * managers, this is also the data type passed to fread/fwrite.
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JOCTET;
#define GETJOCTET(value) (value)
#else // not HAVE_UNSIGNED_CHAR
typedef char JOCTET;
#ifdef CHAR_IS_UNSIGNED
#define GETJOCTET(value) (value)
#else
#define GETJOCTET(value) ((value) & 0xFF)
#endif // CHAR_IS_UNSIGNED
#endif // HAVE_UNSIGNED_CHAR
// These typedefs are used for various table entries and so forth.
// * They must be at least as wide as specified; but making them too big
// * won't cost a huge amount of memory, so we don't provide special
// * extraction code like we did for JSAMPLE. (In other words, these
// * typedefs live at a different point on the speed/space tradeoff curve.)
// UINT8 must hold at least the values 0..255.
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char UINT8;
#else // not HAVE_UNSIGNED_CHAR
#ifdef CHAR_IS_UNSIGNED
typedef char UINT8;
#else // not CHAR_IS_UNSIGNED
typedef short UINT8;
#endif // CHAR_IS_UNSIGNED
#endif // HAVE_UNSIGNED_CHAR
// UINT16 must hold at least the values 0..65535.
#ifdef HAVE_UNSIGNED_SHORT
typedef unsigned short UINT16;
#else // not HAVE_UNSIGNED_SHORT
typedef unsigned int UINT16;
#endif // HAVE_UNSIGNED_SHORT
// INT16 must hold at least the values -32768..32767.
#ifndef XMD_H // X11/xmd.h correctly defines INT16
typedef short INT16;
#endif
// INT32 must hold at least signed 32-bit values.
#ifndef XMD_H // X11/xmd.h correctly defines INT32
typedef int INT32;
#endif
// Datatype used for image dimensions. The JPEG standard only supports
// * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
// * "unsigned int" is sufficient on all machines. However, if you need to
// * handle larger images and you don't mind deviating from the spec, you
// * can change this datatype.
typedef unsigned int JDIMENSION;
#define JPEG_MAX_DIMENSION 65500L // a tad under 64K to prevent overflows
// These defines are used in all function definitions and extern declarations.
// * You could modify them if you need to change function linkage conventions.
// * Another application is to make all functions global for use with debuggers
// * or code profilers that require it.
#define METHODDEF static // a function called through method pointers
#define LOCAL static // a function used only in its module
#define GLOBAL // a function referenced thru EXTERNs
#define EXTERN extern // a reference to a GLOBAL function
// Here is the pseudo-keyword for declaring pointers that must be "far"
// * on 80x86 machines. Most of the specialized coding for 80x86 is handled
// * by just saying "FAR *" where such a pointer is needed. In a few places
// * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
#ifndef FAR
#ifdef NEED_FAR_POINTERS
#define FAR far
#else
#define FAR
#endif
#endif
// * On a few systems, type boolean and/or its values FALSE, TRUE may appear
// * in standard header files. Or you may have conflicts with application-
// * specific header files that you want to include together with these files.
// * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
#define HAVE_BOOLEAN
#ifndef boolean
//typedef int boolean;
#define boolean int
#endif
#ifndef FALSE // in case these macros already exist
#define FALSE 0 // values of boolean
#endif
#ifndef TRUE
#define TRUE 1
#endif
// * The remaining options affect code selection within the JPEG library,
// * but they don't need to be visible to most applications using the library.
// * To minimize application namespace pollution, the symbols won't be
// * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
#ifdef JPEG_INTERNALS
#define JPEG_INTERNAL_OPTIONS
#endif
#ifdef JPEG_INTERNAL_OPTIONS
// * These defines indicate whether to include various optional functions.
// * Undefining some of these symbols will produce a smaller but less capable
// * library. Note that you can leave certain source files out of the
// * compilation/linking process if you've #undef'd the corresponding symbols.
// * (You may HAVE to do that if your compiler doesn't like null source files.)
// Arithmetic coding is unsupported for legal reasons. Complaints to IBM.
// Capability options common to encoder and decoder:
#define DCT_ISLOW_SUPPORTED // slow but accurate integer algorithm
#define DCT_IFAST_SUPPORTED // faster, less accurate integer method
#define DCT_FLOAT_SUPPORTED // floating-point: accurate, fast on fast HW
// Encoder capability options:
#undef C_ARITH_CODING_SUPPORTED // Arithmetic coding back end?
#define C_MULTISCAN_FILES_SUPPORTED // Multiple-scan JPEG files?
#define C_PROGRESSIVE_SUPPORTED // Progressive JPEG? (Requires MULTISCAN)
#define ENTROPY_OPT_SUPPORTED // Optimization of entropy coding parms?
// Note: if you selected 12-bit data precision, it is dangerous to turn off
// * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
// * precision, so jchuff.c normally uses entropy optimization to compute
// * usable tables for higher precision. If you don't want to do optimization,
// * you'll have to supply different default Huffman tables.
// * The exact same statements apply for progressive JPEG: the default tables
// * don't work for progressive mode. (This may get fixed, however.)
#define INPUT_SMOOTHING_SUPPORTED // Input image smoothing option?
// Decoder capability options:
#undef D_ARITH_CODING_SUPPORTED // Arithmetic coding back end?
#define D_MULTISCAN_FILES_SUPPORTED // Multiple-scan JPEG files?
#define D_PROGRESSIVE_SUPPORTED // Progressive JPEG? (Requires MULTISCAN)
#define BLOCK_SMOOTHING_SUPPORTED // Block smoothing? (Progressive only)
#define IDCT_SCALING_SUPPORTED // Output rescaling via IDCT?
#undef UPSAMPLE_SCALING_SUPPORTED // Output rescaling at upsample stage?
#define UPSAMPLE_MERGING_SUPPORTED // Fast path for sloppy upsampling?
#define QUANT_1PASS_SUPPORTED // 1-pass color quantization?
#define QUANT_2PASS_SUPPORTED // 2-pass color quantization?
// more capability options later, no doubt
// * Ordering of RGB data in scanlines passed to or from the application.
// * If your application wants to deal with data in the order B,G,R, just
// * change these macros. You can also deal with formats such as R,G,B,X
// * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
// * the offsets will also change the order in which colormap data is organized.
// * RESTRICTIONS:
// * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
// * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
// * useful if you are using JPEG color spaces other than YCbCr or grayscale.
// * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
// * is not 3 (they don't understand about dummy color components!). So you
// * can't use color quantization if you change that value.
#define RGB_RED 0 // Offset of Red in an RGB scanline element
#define RGB_GREEN 1 // Offset of Green
#define RGB_BLUE 2 // Offset of Blue
#define RGB_PIXELSIZE 3 // JSAMPLEs per RGB scanline element
// Definitions for speed-related optimizations.
// If your compiler supports inline functions, define INLINE
// * as the inline keyword; otherwise define it as empty.
#ifndef INLINE
#ifdef __GNUC__ // for instance, GNU C knows about inline
#define INLINE __inline__
#endif
#ifndef INLINE
#define INLINE // default is to define it as empty
#endif
#endif
// On some machines (notably 68000 series) "int" is 32 bits, but multiplying
// * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
// * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
#ifndef MULTIPLIER
#define MULTIPLIER int // type for fastest integer multiply
#endif
// FAST_FLOAT should be either float or double, whichever is done faster
// * by your compiler. (Note that this type is only used in the floating point
// * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
// * Typically, float is faster in ANSI C compilers, while double is faster in
// * pre-ANSI compilers (because they insist on converting to double anyway).
// * The code below therefore chooses float if we have ANSI-style prototypes.
#define FAST_FLOAT float
// #ifndef FAST_FLOAT
// #ifdef HAVE_PROTOTYPES
// #define FAST_FLOAT float
// #else
// #define FAST_FLOAT double
// #endif
// #endif
#endif // JPEG_INTERNAL_OPTIONS