319 lines
12 KiB
C
319 lines
12 KiB
C
// * jmorecfg.h
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// *
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// * Copyright (C) 1991-1995, Thomas G. Lane.
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// * This file is part of the Independent JPEG Group's software.
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// * For conditions of distribution and use, see the accompanying README file.
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// *
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// * This file contains additional configuration options that customize the
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// * JPEG software for special applications or support machine-dependent
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// * optimizations. Most users will not need to touch this file.
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// * Define BITS_IN_JSAMPLE as either
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// * 8 for 8-bit sample values (the usual setting)
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// * 12 for 12-bit sample values
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// * Only 8 and 12 are legal data precisions for lossy JPEG according to the
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// * JPEG standard, and the IJG code does not support anything else!
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// * We do not support run-time selection of data precision, sorry.
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#define BITS_IN_JSAMPLE 8 // use 8 or 12
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// * Maximum number of components (color channels) allowed in JPEG image.
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// * To meet the letter of the JPEG spec, set this to 255. However, darn
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// * few applications need more than 4 channels (maybe 5 for CMYK + alpha
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// * mask). We recommend 10 as a reasonable compromise; use 4 if you are
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// * really short on memory. (Each allowed component costs a hundred or so
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// * bytes of storage, whether actually used in an image or not.)
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#define MAX_COMPONENTS 10 // maximum number of image components
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// * Basic data types.
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// * You may need to change these if you have a machine with unusual data
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// * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
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// * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
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// * but it had better be at least 16.
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// Representation of a single sample (pixel element value).
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// * We frequently allocate large arrays of these, so it's important to keep
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// * them small. But if you have memory to burn and access to char or short
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// * arrays is very slow on your hardware, you might want to change these.
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#if BITS_IN_JSAMPLE == 8
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// JSAMPLE should be the smallest type that will hold the values 0..255.
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// * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
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#ifdef HAVE_UNSIGNED_CHAR
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typedef unsigned char JSAMPLE;
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#define GETJSAMPLE(value) ((int) (value))
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#else // not HAVE_UNSIGNED_CHAR
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typedef char JSAMPLE;
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#ifdef CHAR_IS_UNSIGNED
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#define GETJSAMPLE(value) ((int) (value))
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#else
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#define GETJSAMPLE(value) ((int) (value) & 0xFF)
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#endif // CHAR_IS_UNSIGNED
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#endif // HAVE_UNSIGNED_CHAR
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#define MAXJSAMPLE 255
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#define CENTERJSAMPLE 128
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#endif // BITS_IN_JSAMPLE == 8
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#if BITS_IN_JSAMPLE == 12
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// JSAMPLE should be the smallest type that will hold the values 0..4095.
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// * On nearly all machines "short" will do nicely.
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typedef short JSAMPLE;
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#define GETJSAMPLE(value) ((int) (value))
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#define MAXJSAMPLE 4095
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#define CENTERJSAMPLE 2048
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#endif // BITS_IN_JSAMPLE == 12
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// Representation of a DCT frequency coefficient.
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// * This should be a signed value of at least 16 bits; "short" is usually OK.
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// * Again, we allocate large arrays of these, but you can change to int
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// * if you have memory to burn and "short" is really slow.
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typedef short JCOEF;
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// Compressed datastreams are represented as arrays of JOCTET.
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// * These must be EXACTLY 8 bits wide, at least once they are written to
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// * external storage. Note that when using the stdio data source/destination
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// * managers, this is also the data type passed to fread/fwrite.
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#ifdef HAVE_UNSIGNED_CHAR
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typedef unsigned char JOCTET;
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#define GETJOCTET(value) (value)
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#else // not HAVE_UNSIGNED_CHAR
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typedef char JOCTET;
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#ifdef CHAR_IS_UNSIGNED
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#define GETJOCTET(value) (value)
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#else
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#define GETJOCTET(value) ((value) & 0xFF)
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#endif // CHAR_IS_UNSIGNED
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#endif // HAVE_UNSIGNED_CHAR
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// These typedefs are used for various table entries and so forth.
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// * They must be at least as wide as specified; but making them too big
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// * won't cost a huge amount of memory, so we don't provide special
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// * extraction code like we did for JSAMPLE. (In other words, these
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// * typedefs live at a different point on the speed/space tradeoff curve.)
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// UINT8 must hold at least the values 0..255.
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#ifdef HAVE_UNSIGNED_CHAR
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typedef unsigned char UINT8;
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#else // not HAVE_UNSIGNED_CHAR
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#ifdef CHAR_IS_UNSIGNED
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typedef char UINT8;
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#else // not CHAR_IS_UNSIGNED
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typedef short UINT8;
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#endif // CHAR_IS_UNSIGNED
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#endif // HAVE_UNSIGNED_CHAR
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// UINT16 must hold at least the values 0..65535.
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#ifdef HAVE_UNSIGNED_SHORT
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typedef unsigned short UINT16;
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#else // not HAVE_UNSIGNED_SHORT
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typedef unsigned int UINT16;
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#endif // HAVE_UNSIGNED_SHORT
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// INT16 must hold at least the values -32768..32767.
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#ifndef XMD_H // X11/xmd.h correctly defines INT16
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typedef short INT16;
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#endif
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// INT32 must hold at least signed 32-bit values.
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#ifndef XMD_H // X11/xmd.h correctly defines INT32
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typedef int INT32;
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#endif
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// Datatype used for image dimensions. The JPEG standard only supports
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// * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
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// * "unsigned int" is sufficient on all machines. However, if you need to
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// * handle larger images and you don't mind deviating from the spec, you
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// * can change this datatype.
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typedef unsigned int JDIMENSION;
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#define JPEG_MAX_DIMENSION 65500L // a tad under 64K to prevent overflows
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// These defines are used in all function definitions and extern declarations.
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// * You could modify them if you need to change function linkage conventions.
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// * Another application is to make all functions global for use with debuggers
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// * or code profilers that require it.
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#define METHODDEF static // a function called through method pointers
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#define LOCAL static // a function used only in its module
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#define GLOBAL // a function referenced thru EXTERNs
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#define EXTERN extern // a reference to a GLOBAL function
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// Here is the pseudo-keyword for declaring pointers that must be "far"
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// * on 80x86 machines. Most of the specialized coding for 80x86 is handled
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// * by just saying "FAR *" where such a pointer is needed. In a few places
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// * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
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#ifndef FAR
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#ifdef NEED_FAR_POINTERS
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#define FAR far
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#else
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#define FAR
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#endif
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#endif
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// * On a few systems, type boolean and/or its values FALSE, TRUE may appear
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// * in standard header files. Or you may have conflicts with application-
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// * specific header files that you want to include together with these files.
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// * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
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#define HAVE_BOOLEAN
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#ifndef boolean
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//typedef int boolean;
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#define boolean int
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#endif
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#ifndef FALSE // in case these macros already exist
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#define FALSE 0 // values of boolean
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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// * The remaining options affect code selection within the JPEG library,
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// * but they don't need to be visible to most applications using the library.
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// * To minimize application namespace pollution, the symbols won't be
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// * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
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#ifdef JPEG_INTERNALS
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#define JPEG_INTERNAL_OPTIONS
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#endif
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#ifdef JPEG_INTERNAL_OPTIONS
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// * These defines indicate whether to include various optional functions.
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// * Undefining some of these symbols will produce a smaller but less capable
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// * library. Note that you can leave certain source files out of the
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// * compilation/linking process if you've #undef'd the corresponding symbols.
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// * (You may HAVE to do that if your compiler doesn't like null source files.)
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// Arithmetic coding is unsupported for legal reasons. Complaints to IBM.
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// Capability options common to encoder and decoder:
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#define DCT_ISLOW_SUPPORTED // slow but accurate integer algorithm
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#define DCT_IFAST_SUPPORTED // faster, less accurate integer method
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#define DCT_FLOAT_SUPPORTED // floating-point: accurate, fast on fast HW
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// Encoder capability options:
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#undef C_ARITH_CODING_SUPPORTED // Arithmetic coding back end?
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#define C_MULTISCAN_FILES_SUPPORTED // Multiple-scan JPEG files?
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#define C_PROGRESSIVE_SUPPORTED // Progressive JPEG? (Requires MULTISCAN)
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#define ENTROPY_OPT_SUPPORTED // Optimization of entropy coding parms?
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// Note: if you selected 12-bit data precision, it is dangerous to turn off
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// * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
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// * precision, so jchuff.c normally uses entropy optimization to compute
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// * usable tables for higher precision. If you don't want to do optimization,
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// * you'll have to supply different default Huffman tables.
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// * The exact same statements apply for progressive JPEG: the default tables
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// * don't work for progressive mode. (This may get fixed, however.)
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#define INPUT_SMOOTHING_SUPPORTED // Input image smoothing option?
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// Decoder capability options:
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#undef D_ARITH_CODING_SUPPORTED // Arithmetic coding back end?
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#define D_MULTISCAN_FILES_SUPPORTED // Multiple-scan JPEG files?
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#define D_PROGRESSIVE_SUPPORTED // Progressive JPEG? (Requires MULTISCAN)
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#define BLOCK_SMOOTHING_SUPPORTED // Block smoothing? (Progressive only)
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#define IDCT_SCALING_SUPPORTED // Output rescaling via IDCT?
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#undef UPSAMPLE_SCALING_SUPPORTED // Output rescaling at upsample stage?
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#define UPSAMPLE_MERGING_SUPPORTED // Fast path for sloppy upsampling?
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#define QUANT_1PASS_SUPPORTED // 1-pass color quantization?
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#define QUANT_2PASS_SUPPORTED // 2-pass color quantization?
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// more capability options later, no doubt
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// * Ordering of RGB data in scanlines passed to or from the application.
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// * If your application wants to deal with data in the order B,G,R, just
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// * change these macros. You can also deal with formats such as R,G,B,X
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// * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
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// * the offsets will also change the order in which colormap data is organized.
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// * RESTRICTIONS:
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// * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
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// * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
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// * useful if you are using JPEG color spaces other than YCbCr or grayscale.
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// * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
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// * is not 3 (they don't understand about dummy color components!). So you
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// * can't use color quantization if you change that value.
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#define RGB_RED 0 // Offset of Red in an RGB scanline element
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#define RGB_GREEN 1 // Offset of Green
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#define RGB_BLUE 2 // Offset of Blue
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#define RGB_PIXELSIZE 3 // JSAMPLEs per RGB scanline element
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// Definitions for speed-related optimizations.
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// If your compiler supports inline functions, define INLINE
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// * as the inline keyword; otherwise define it as empty.
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#ifndef INLINE
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#ifdef __GNUC__ // for instance, GNU C knows about inline
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#define INLINE __inline__
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#endif
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#ifndef INLINE
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#define INLINE // default is to define it as empty
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#endif
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#endif
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// On some machines (notably 68000 series) "int" is 32 bits, but multiplying
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// * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
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// * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
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#ifndef MULTIPLIER
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#define MULTIPLIER int // type for fastest integer multiply
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#endif
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// FAST_FLOAT should be either float or double, whichever is done faster
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// * by your compiler. (Note that this type is only used in the floating point
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// * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
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// * Typically, float is faster in ANSI C compilers, while double is faster in
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// * pre-ANSI compilers (because they insist on converting to double anyway).
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// * The code below therefore chooses float if we have ANSI-style prototypes.
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#define FAST_FLOAT float
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// #ifndef FAST_FLOAT
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// #ifdef HAVE_PROTOTYPES
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// #define FAST_FLOAT float
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// #else
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// #define FAST_FLOAT double
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// #endif
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// #endif
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#endif // JPEG_INTERNAL_OPTIONS
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