28 lines
677 B
C++
28 lines
677 B
C++
////////////////////////////////////////////////////////////////////////////////
|
|
// (c) Copyright, Ubisoft Entertainment Inc. || Created by Harbour //
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
#pragma once
|
|
#include "paramFixture.h"
|
|
|
|
namespace US_NS {;
|
|
|
|
template <class Base, class Param>
|
|
void ParamFixture<Base, Param>::SetUp()
|
|
{
|
|
Base::SetUp();
|
|
this->m_param = this->GetParam();
|
|
}
|
|
|
|
template <class Base, class Param>
|
|
Param& ParamFixture<Base, Param>::getParam()
|
|
{
|
|
return this->m_param;
|
|
}
|
|
|
|
template <class Base, class Param>
|
|
const Param& ParamFixture<Base, Param>::getParam() const
|
|
{
|
|
return this->m_param;
|
|
}
|
|
|
|
};
|