JD2022-TU1/main/extern/UbiServices/custom/testsUnit/helpers/ubiservicesSdkStateManagerProxy.h

20 lines
652 B
C++

////////////////////////////////////////////////////////////////////////////////
// (c) Copyright, Ubisoft Entertainment Inc. || Created by Harbour //
////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "ubiservices/core/configs/config.h"
#include "../private/ubiservices/ubiServicesSdkStateInternal.h"
namespace US_NS {;
// TODO: MOVE THIS INTO TESTS
// This struct is only needed to avoid including private files in tests (like AsyncResultInternal)
struct UbiServicesSdkStateManagerProxy
{
#if !defined(US_DLL)
static UbiServicesSdkStateInternal::Enum getSdkState();
#endif
};
};